/************************************************************************************* Grid physics library, www.github.com/paboyle/Grid Source file: ./lib/tensors/Tensor_unary.h Copyright (C) 2015 Author: Azusa Yamaguchi <ayamaguc@staffmail.ed.ac.uk> Author: Peter Boyle <paboyle@ph.ed.ac.uk> Author: paboyle <paboyle@ph.ed.ac.uk> This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. See the full license in the file "LICENSE" in the top level distribution directory *************************************************************************************/ /* END LEGAL */ #ifndef GRID_TENSOR_UNARY_H #define GRID_TENSOR_UNARY_H NAMESPACE_BEGIN(Grid); #define UNARY(func) \ template<class obj> inline auto func(const iScalar<obj> &z) -> iScalar<obj> \ { \ iScalar<obj> ret; \ ret._internal = func( (z._internal)); \ return ret; \ } \ template<class obj,int N> inline auto func(const iVector<obj,N> &z) -> iVector<obj,N> \ { \ iVector<obj,N> ret; \ for(int c1=0;c1<N;c1++){ \ ret._internal[c1] = func( (z._internal[c1])); \ } \ return ret; \ } \ template<class obj,int N> inline auto func(const iMatrix<obj,N> &z) -> iMatrix<obj,N> \ { \ iMatrix<obj,N> ret; \ for(int c1=0;c1<N;c1++){ \ for(int c2=0;c2<N;c2++){ \ ret._internal[c1][c2] = func( (z._internal[c1][c2])); \ }} \ return ret; \ } #define BINARY_RSCALAR(func,scal) \ template<class obj> inline iScalar<obj> func(const iScalar<obj> &z,scal y) \ { \ iScalar<obj> ret; \ ret._internal = func(z._internal,y); \ return ret; \ } \ template<class obj,int N> inline iVector<obj,N> func(const iVector<obj,N> &z,scal y) \ { \ iVector<obj,N> ret; \ for(int c1=0;c1<N;c1++){ \ ret._internal[c1] = func(z._internal[c1],y); \ } \ return ret; \ } \ template<class obj,int N> inline iMatrix<obj,N> func(const iMatrix<obj,N> &z, scal y) \ { \ iMatrix<obj,N> ret; \ for(int c1=0;c1<N;c1++){ \ for(int c2=0;c2<N;c2++){ \ ret._internal[c1][c2] = func(z._internal[c1][c2],y); \ }} \ return ret; \ } UNARY(sqrt); UNARY(rsqrt); UNARY(sin); UNARY(cos); UNARY(asin); UNARY(acos); UNARY(log); UNARY(exp); UNARY(abs); UNARY(Not); template<class obj> inline auto toReal(const iScalar<obj> &z) -> typename iScalar<obj>::Realified { typename iScalar<obj>::Realified ret; ret._internal = toReal(z._internal); return ret; } template<class obj,int N> inline auto toReal(const iVector<obj,N> &z) -> typename iVector<obj,N>::Realified { typename iVector<obj,N>::Realified ret; for(int c1=0;c1<N;c1++){ ret._internal[c1] = toReal(z._internal[c1]); } return ret; } template<class obj,int N> inline auto toReal(const iMatrix<obj,N> &z) -> typename iMatrix<obj,N>::Realified { typename iMatrix<obj,N>::Realified ret; for(int c1=0;c1<N;c1++){ for(int c2=0;c2<N;c2++){ ret._internal[c1][c2] = toReal(z._internal[c1][c2]); }} return ret; } template<class obj> inline auto toComplex(const iScalar<obj> &z) -> typename iScalar<obj>::Complexified { typename iScalar<obj>::Complexified ret; ret._internal = toComplex(z._internal); return ret; } template<class obj,int N> inline auto toComplex(const iVector<obj,N> &z) -> typename iVector<obj,N>::Complexified { typename iVector<obj,N>::Complexified ret; for(int c1=0;c1<N;c1++){ ret._internal[c1] = toComplex(z._internal[c1]); } return ret; } template<class obj,int N> inline auto toComplex(const iMatrix<obj,N> &z) -> typename iMatrix<obj,N>::Complexified { typename iMatrix<obj,N>::Complexified ret; for(int c1=0;c1<N;c1++){ for(int c2=0;c2<N;c2++){ ret._internal[c1][c2] = toComplex(z._internal[c1][c2]); }} return ret; } BINARY_RSCALAR(div,Integer); BINARY_RSCALAR(mod,Integer); BINARY_RSCALAR(pow,RealD); #undef UNARY #undef BINARY_RSCALAR NAMESPACE_END(Grid); #endif