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4cc2ef84d3
MacroMagic.h is central. Guido and I plan to move over to generating virtual (XML, JSON, YAML, text, binary) encoding from macro based system.
33 lines
1.0 KiB
C++
33 lines
1.0 KiB
C++
#ifndef GRID_INIT_H
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#define GRID_INIT_H
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namespace Grid {
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void Grid_init(int *argc,char ***argv);
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void Grid_finalize(void);
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// internal, controled with --handle
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void Grid_sa_signal_handler(int sig,siginfo_t *si,void * ptr);
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void Grid_debug_handler_init(void);
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void Grid_quiesce_nodes(void);
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void Grid_unquiesce_nodes(void);
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const std::vector<int> GridDefaultSimd(int dims,int nsimd);
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const std::vector<int> &GridDefaultLatt(void);
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const std::vector<int> &GridDefaultMpi(void);
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const int &GridThreads(void) ;
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void GridSetThreads(int t) ;
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// Common parsing chores
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std::string GridCmdOptionPayload(char ** begin, char ** end, const std::string & option);
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bool GridCmdOptionExists(char** begin, char** end, const std::string& option);
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std::string GridCmdVectorIntToString(const std::vector<int> & vec);
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void GridParseLayout(char **argv,int argc,
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std::vector<int> &latt,
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std::vector<int> &simd,
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std::vector<int> &mpi);
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};
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#endif
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