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Grid/lib/cartesian/Cartesian_base.h

224 lines
8.7 KiB
C++

#ifndef GRID_CARTESIAN_BASE_H
#define GRID_CARTESIAN_BASE_H
#include <Grid.h>
namespace Grid{
//////////////////////////////////////////////////////////////////////
// Commicator provides information on the processor grid
//////////////////////////////////////////////////////////////////////
// unsigned long _ndimension;
// std::vector<int> _processors; // processor grid
// int _processor; // linear processor rank
// std::vector<int> _processor_coor; // linear processor rank
//////////////////////////////////////////////////////////////////////
class GridBase : public CartesianCommunicator , public GridThread {
public:
// Give Lattice access
template<class object> friend class Lattice;
GridBase(const std::vector<int> & processor_grid) : CartesianCommunicator(processor_grid) {};
// Physics Grid information.
std::vector<int> _simd_layout;// Which dimensions get relayed out over simd lanes.
std::vector<int> _fdimensions;// Global dimensions of array prior to cb removal
std::vector<int> _gdimensions;// Global dimensions of array after cb removal
std::vector<int> _ldimensions;// local dimensions of array with processor images removed
std::vector<int> _rdimensions;// Reduced local dimensions with simd lane images and processor images removed
std::vector<int> _ostride; // Outer stride for each dimension
std::vector<int> _istride; // Inner stride i.e. within simd lane
int _osites; // _isites*_osites = product(dimensions).
int _isites;
int _fsites; // _isites*_osites = product(dimensions).
int _gsites;
std::vector<int> _slice_block; // subslice information
std::vector<int> _slice_stride;
std::vector<int> _slice_nblock;
// Might need these at some point
// std::vector<int> _lstart; // local start of array in gcoors. _processor_coor[d]*_ldimensions[d]
// std::vector<int> _lend; // local end of array in gcoors _processor_coor[d]*_ldimensions[d]+_ldimensions_[d]-1
public:
////////////////////////////////////////////////////////////////
// Checkerboarding interface is virtual and overridden by
// GridCartesian / GridRedBlackCartesian
////////////////////////////////////////////////////////////////
virtual int CheckerBoarded(int dim)=0;
virtual int CheckerBoard(std::vector<int> site)=0;
virtual int CheckerBoardDestination(int source_cb,int shift,int dim)=0;
virtual int CheckerBoardShift(int source_cb,int dim,int shift,int osite)=0;
virtual int CheckerBoardShiftForCB(int source_cb,int dim,int shift,int cb)=0;
int CheckerBoardFromOindex (int Oindex){
std::vector<int> ocoor;
oCoorFromOindex(ocoor,Oindex);
return CheckerBoard(ocoor);
}
//////////////////////////////////////////////////////////////////////////////////////////////
// Local layout calculations
//////////////////////////////////////////////////////////////////////////////////////////////
// These routines are key. Subdivide the linearised cartesian index into
// "inner" index identifying which simd lane of object<vFcomplex> is associated with coord
// "outer" index identifying which element of _odata in class "Lattice" is associated with coord.
//
// Compared to, say, Blitz++ we simply need to store BOTH an inner stride and an outer
// stride per dimension. The cost of evaluating the indexing information is doubled for an n-dimensional
// coordinate. Note, however, for data parallel operations the "inner" indexing cost is not paid and all
// lanes are operated upon simultaneously.
virtual int oIndex(std::vector<int> &coor)
{
int idx=0;
// Works with either global or local coordinates
for(int d=0;d<_ndimension;d++) idx+=_ostride[d]*(coor[d]%_rdimensions[d]);
return idx;
}
inline int oIndexReduced(std::vector<int> &ocoor)
{
int idx=0;
// ocoor is already reduced so can eliminate the modulo operation
// for fast indexing and inline the routine
for(int d=0;d<_ndimension;d++) idx+=_ostride[d]*ocoor[d];
return idx;
}
static inline void CoorFromIndex (std::vector<int>& coor,int index,std::vector<int> &dims){
int nd= dims.size();
coor.resize(nd);
for(int d=0;d<nd;d++){
coor[d] = index % dims[d];
index = index / dims[d];
}
}
inline void oCoorFromOindex (std::vector<int>& coor,int Oindex){
CoorFromIndex(coor,Oindex,_rdimensions);
}
static inline void IndexFromCoor (std::vector<int>& coor,int &index,std::vector<int> &dims){
int nd=dims.size();
int stride=1;
index=0;
for(int d=0;d<nd;d++){
index = index+stride*coor[d];
stride=stride*dims[d];
}
}
//////////////////////////////////////////////////////////
// SIMD lane addressing
//////////////////////////////////////////////////////////
inline int iIndex(std::vector<int> &lcoor)
{
int idx=0;
for(int d=0;d<_ndimension;d++) idx+=_istride[d]*(lcoor[d]/_rdimensions[d]);
return idx;
}
inline void iCoorFromIindex(std::vector<int> &coor,int lane)
{
CoorFromIndex(coor,lane,_simd_layout);
}
inline int PermuteDim(int dimension){
return _simd_layout[dimension]>1;
}
inline int PermuteType(int dimension){
int permute_type=0;
for(int d=_ndimension-1;d>dimension;d--){
if (_simd_layout[d]>1 ) permute_type++;
}
return permute_type;
}
////////////////////////////////////////////////////////////////
// Array sizing queries
////////////////////////////////////////////////////////////////
inline int iSites(void) { return _isites; };
inline int Nsimd(void) { return _isites; };// Synonymous with iSites
inline int oSites(void) { return _osites; };
inline int lSites(void) { return _isites*_osites; };
inline int gSites(void) { return _isites*_osites*_Nprocessors; };
inline int Nd (void) { return _ndimension;};
inline const std::vector<int> &FullDimensions(void) { return _fdimensions;};
inline const std::vector<int> &GlobalDimensions(void) { return _gdimensions;};
inline const std::vector<int> &LocalDimensions(void) { return _ldimensions;};
inline const std::vector<int> &VirtualLocalDimensions(void) { return _ldimensions;};
////////////////////////////////////////////////////////////////
// Global addressing
////////////////////////////////////////////////////////////////
void GlobalIndexToGlobalCoor(int gidx,std::vector<int> &gcoor){
CoorFromIndex(gcoor,gidx,_gdimensions);
}
void GlobalCoorToGlobalIndex(const std::vector<int> & gcoor,int & gidx){
gidx=0;
int mult=1;
for(int mu=0;mu<_ndimension;mu++) {
gidx+=mult*gcoor[mu];
mult*=_gdimensions[mu];
}
}
void GlobalCoorToProcessorCoorLocalCoor(std::vector<int> &pcoor,std::vector<int> &lcoor,const std::vector<int> &gcoor)
{
pcoor.resize(_ndimension);
lcoor.resize(_ndimension);
for(int mu=0;mu<_ndimension;mu++){
int _fld = _fdimensions[mu]/_processors[mu];
pcoor[mu] = gcoor[mu]/_fld;
lcoor[mu] = gcoor[mu]%_fld;
}
}
void GlobalCoorToRankIndex(int &rank, int &o_idx, int &i_idx ,const std::vector<int> &gcoor)
{
std::vector<int> pcoor;
std::vector<int> lcoor;
GlobalCoorToProcessorCoorLocalCoor(pcoor,lcoor,gcoor);
rank = RankFromProcessorCoor(pcoor);
std::vector<int> cblcoor(lcoor);
for(int d=0;d<cblcoor.size();d++){
if( this->CheckerBoarded(d) ) {
cblcoor[d] = lcoor[d]/2;
}
}
i_idx= iIndex(cblcoor);// this does not imply divide by 2 on checker dim
o_idx= oIndex(lcoor);// this implies divide by 2 on checkerdim
}
void RankIndexToGlobalCoor(int rank, int o_idx, int i_idx , std::vector<int> &gcoor)
{
gcoor.resize(_ndimension);
std::vector<int> coor(_ndimension);
ProcessorCoorFromRank(rank,coor);
for(int mu=0;mu<_ndimension;mu++) gcoor[mu] = _ldimensions[mu]*coor[mu];
iCoorFromIindex(coor,i_idx);
for(int mu=0;mu<_ndimension;mu++) gcoor[mu] += _rdimensions[mu]*coor[mu];
oCoorFromOindex (coor,o_idx);
for(int mu=0;mu<_ndimension;mu++) gcoor[mu] += coor[mu];
}
void RankIndexCbToFullGlobalCoor(int rank, int o_idx, int i_idx, int cb,std::vector<int> &fcoor)
{
RankIndexToGlobalCoor(rank,o_idx,i_idx ,fcoor);
if(CheckerBoarded(0)){
fcoor[0] = fcoor[0]*2+cb;
}
}
void ProcessorCoorLocalCoorToGlobalCoor(std::vector<int> &Pcoor,std::vector<int> &Lcoor,std::vector<int> &gcoor)
{
gcoor.resize(_ndimension);
for(int mu=0;mu<_ndimension;mu++) gcoor[mu] = Pcoor[mu]*_ldimensions[mu]+Lcoor[mu];
}
};
}
#endif