mirror of
https://github.com/paboyle/Grid.git
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124 lines
3.1 KiB
C++
124 lines
3.1 KiB
C++
#ifndef GRID_TENSOR_UNARY_H
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#define GRID_TENSOR_UNARY_H
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namespace Grid {
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#define UNARY(func)\
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template<class obj> inline auto func(const iScalar<obj> &z) -> iScalar<obj>\
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{\
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iScalar<obj> ret;\
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ret._internal = func( (z._internal));\
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return ret;\
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}\
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template<class obj,int N> inline auto func(const iVector<obj,N> &z) -> iVector<obj,N>\
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{\
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iVector<obj,N> ret;\
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for(int c1=0;c1<N;c1++){\
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ret._internal[c1] = func( (z._internal[c1]));\
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}\
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return ret;\
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}\
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template<class obj,int N> inline auto func(const iMatrix<obj,N> &z) -> iMatrix<obj,N>\
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{\
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iMatrix<obj,N> ret;\
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for(int c1=0;c1<N;c1++){\
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for(int c2=0;c2<N;c2++){\
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ret._internal[c1][c2] = func( (z._internal[c1][c2]));\
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}}\
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return ret;\
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}
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#define BINARY_RSCALAR(func,scal) \
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template<class obj> inline iScalar<obj> func(const iScalar<obj> &z,scal y) \
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{\
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iScalar<obj> ret;\
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ret._internal = func(z._internal,y); \
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return ret;\
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}\
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template<class obj,int N> inline iVector<obj,N> func(const iVector<obj,N> &z,scal y) \
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{\
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iVector<obj,N> ret;\
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for(int c1=0;c1<N;c1++){\
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ret._internal[c1] = func(z._internal[c1],y); \
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}\
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return ret;\
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}\
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template<class obj,int N> inline iMatrix<obj,N> func(const iMatrix<obj,N> &z, scal y) \
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{\
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iMatrix<obj,N> ret;\
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for(int c1=0;c1<N;c1++){\
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for(int c2=0;c2<N;c2++){\
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ret._internal[c1][c2] = func(z._internal[c1][c2],y); \
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}}\
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return ret;\
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}
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UNARY(sqrt);
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UNARY(rsqrt);
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UNARY(sin);
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UNARY(cos);
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UNARY(log);
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UNARY(exp);
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UNARY(abs);
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UNARY(Not);
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template<class obj> inline auto toReal(const iScalar<obj> &z) -> typename iScalar<obj>::Realified
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{
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typename iScalar<obj>::Realified ret;
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ret._internal = toReal(z._internal);
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return ret;
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}
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template<class obj,int N> inline auto toReal(const iVector<obj,N> &z) -> typename iVector<obj,N>::Realified
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{
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typename iVector<obj,N>::Realified ret;
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for(int c1=0;c1<N;c1++){
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ret._internal[c1] = toReal(z._internal[c1]);
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}
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return ret;
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}
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template<class obj,int N> inline auto toReal(const iMatrix<obj,N> &z) -> typename iMatrix<obj,N>::Realified
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{
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typename iMatrix<obj,N>::Realified ret;
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for(int c1=0;c1<N;c1++){
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for(int c2=0;c2<N;c2++){
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ret._internal[c1][c2] = toReal(z._internal[c1][c2]);
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}}
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return ret;
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}
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template<class obj> inline auto toComplex(const iScalar<obj> &z) -> typename iScalar<obj>::Complexified
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{
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typename iScalar<obj>::Complexified ret;
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ret._internal = toComplex(z._internal);
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return ret;
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}
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template<class obj,int N> inline auto toComplex(const iVector<obj,N> &z) -> typename iVector<obj,N>::Complexified
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{
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typename iVector<obj,N>::Complexified ret;
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for(int c1=0;c1<N;c1++){
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ret._internal[c1] = toComplex(z._internal[c1]);
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}
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return ret;
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}
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template<class obj,int N> inline auto toComplex(const iMatrix<obj,N> &z) -> typename iMatrix<obj,N>::Complexified
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{
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typename iMatrix<obj,N>::Complexified ret;
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for(int c1=0;c1<N;c1++){
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for(int c2=0;c2<N;c2++){
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ret._internal[c1][c2] = toComplex(z._internal[c1][c2]);
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}}
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return ret;
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}
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BINARY_RSCALAR(div,Integer);
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BINARY_RSCALAR(mod,Integer);
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BINARY_RSCALAR(pow,RealD);
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#undef UNARY
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#undef BINARY_RSCALAR
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}
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#endif
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