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f986e123d2
Should have done that from the beginning and should move this into a global edit
126 lines
5.5 KiB
C++
126 lines
5.5 KiB
C++
#ifndef GRID_MATH_PEEK_H
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#define GRID_MATH_PEEK_H
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namespace Grid {
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//////////////////////////////////////////////////////////////////////////////
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// Peek on a specific index; returns a scalar in that index, tensor inherits rest
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//////////////////////////////////////////////////////////////////////////////
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// If we hit the right index, return scalar with no further recursion
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//template<int Level> inline ComplexF peekIndex(const ComplexF arg) { return arg;}
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//template<int Level> inline ComplexD peekIndex(const ComplexD arg) { return arg;}
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//template<int Level> inline RealF peekIndex(const RealF arg) { return arg;}
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//template<int Level> inline RealD peekIndex(const RealD arg) { return arg;}
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// Scalar peek, no indices
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template<int Level,class vtype,typename std::enable_if< iScalar<vtype>::TensorLevel == Level >::type * =nullptr> inline
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auto peekIndex(const iScalar<vtype> &arg) -> iScalar<vtype>
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{
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return arg;
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}
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// Vector peek, one index
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template<int Level,class vtype,int N,typename std::enable_if< iScalar<vtype>::TensorLevel == Level >::type * =nullptr> inline
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auto peekIndex(const iVector<vtype,N> &arg,int i) -> iScalar<vtype> // Index matches
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{
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iScalar<vtype> ret; // return scalar
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ret._internal = arg._internal[i];
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return ret;
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}
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// Matrix peek, two indices
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template<int Level,class vtype,int N,typename std::enable_if< iScalar<vtype>::TensorLevel == Level >::type * =nullptr> inline
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auto peekIndex(const iMatrix<vtype,N> &arg,int i,int j) -> iScalar<vtype>
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{
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iScalar<vtype> ret; // return scalar
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ret._internal = arg._internal[i][j];
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return ret;
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}
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/////////////
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// No match peek for scalar,vector,matrix must forward on either 0,1,2 args. Must have 9 routines with notvalue
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/////////////
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// scalar
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template<int Level,class vtype,typename std::enable_if< iScalar<vtype>::TensorLevel != Level >::type * =nullptr> inline
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auto peekIndex(const iScalar<vtype> &arg) -> iScalar<decltype(peekIndex<Level>(arg._internal))>
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{
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iScalar<decltype(peekIndex<Level>(arg._internal))> ret;
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ret._internal= peekIndex<Level>(arg._internal);
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return ret;
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}
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template<int Level,class vtype, typename std::enable_if< iScalar<vtype>::TensorLevel != Level >::type * =nullptr> inline
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auto peekIndex(const iScalar<vtype> &arg,int i) -> iScalar<decltype(peekIndex<Level>(arg._internal,i))>
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{
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iScalar<decltype(peekIndex<Level>(arg._internal,i))> ret;
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ret._internal=peekIndex<Level>(arg._internal,i);
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return ret;
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}
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template<int Level,class vtype, typename std::enable_if< iScalar<vtype>::TensorLevel != Level >::type * =nullptr> inline
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auto peekIndex(const iScalar<vtype> &arg,int i,int j) -> iScalar<decltype(peekIndex<Level>(arg._internal,i,j))>
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{
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iScalar<decltype(peekIndex<Level>(arg._internal,i,j))> ret;
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ret._internal=peekIndex<Level>(arg._internal,i,j);
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return ret;
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}
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// vector
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template<int Level,class vtype,int N, typename std::enable_if< iScalar<vtype>::TensorLevel != Level >::type * =nullptr> inline
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auto peekIndex(const iVector<vtype,N> &arg) -> iVector<decltype(peekIndex<Level>(arg._internal[0])),N>
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{
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iVector<decltype(peekIndex<Level>(arg._internal[0])),N> ret;
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for(int ii=0;ii<N;ii++){
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ret._internal[ii]=peekIndex<Level>(arg._internal[ii]);
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}
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return ret;
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}
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template<int Level,class vtype,int N, typename std::enable_if< iScalar<vtype>::TensorLevel != Level >::type * =nullptr> inline
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auto peekIndex(const iVector<vtype,N> &arg,int i) -> iVector<decltype(peekIndex<Level>(arg._internal[0],i)),N>
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{
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iVector<decltype(peekIndex<Level>(arg._internal[0],i)),N> ret;
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for(int ii=0;ii<N;ii++){
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ret._internal[ii]=peekIndex<Level>(arg._internal[ii],i);
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}
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return ret;
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}
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template<int Level,class vtype,int N, typename std::enable_if< iScalar<vtype>::TensorLevel != Level >::type * =nullptr> inline
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auto peekIndex(const iVector<vtype,N> &arg,int i,int j) -> iVector<decltype(peekIndex<Level>(arg._internal[0],i,j)),N>
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{
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iVector<decltype(peekIndex<Level>(arg._internal[0],i,j)),N> ret;
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for(int ii=0;ii<N;ii++){
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ret._internal[ii]=peekIndex<Level>(arg._internal[ii],i,j);
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}
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return ret;
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}
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// matrix
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template<int Level,class vtype,int N, typename std::enable_if< iScalar<vtype>::TensorLevel != Level >::type * =nullptr> inline
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auto peekIndex(const iMatrix<vtype,N> &arg) -> iMatrix<decltype(peekIndex<Level>(arg._internal[0][0])),N>
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{
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iMatrix<decltype(peekIndex<Level>(arg._internal[0][0])),N> ret;
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for(int ii=0;ii<N;ii++){
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for(int jj=0;jj<N;jj++){
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ret._internal[ii][jj]=peekIndex<Level>(arg._internal[ii][jj]);// Could avoid this because peeking a scalar is dumb
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}}
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return ret;
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}
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template<int Level,class vtype,int N, typename std::enable_if< iScalar<vtype>::TensorLevel != Level >::type * =nullptr> inline
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auto peekIndex(const iMatrix<vtype,N> &arg,int i) -> iMatrix<decltype(peekIndex<Level>(arg._internal[0][0],i)),N>
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{
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iMatrix<decltype(peekIndex<Level>(arg._internal[0][0],i)),N> ret;
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for(int ii=0;ii<N;ii++){
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for(int jj=0;jj<N;jj++){
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ret._internal[ii][jj]=peekIndex<Level>(arg._internal[ii][jj],i);
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}}
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return ret;
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}
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template<int Level,class vtype,int N, typename std::enable_if< iScalar<vtype>::TensorLevel != Level >::type * =nullptr> inline
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auto peekIndex(const iMatrix<vtype,N> &arg,int i,int j) -> iMatrix<decltype(peekIndex<Level>(arg._internal[0][0],i,j)),N>
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{
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iMatrix<decltype(peekIndex<Level>(arg._internal[0][0],i,j)),N> ret;
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for(int ii=0;ii<N;ii++){
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for(int jj=0;jj<N;jj++){
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ret._internal[ii][jj]=peekIndex<Level>(arg._internal[ii][jj],i,j);
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}}
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return ret;
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}
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}
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#endif
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