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Grid/programs/Hadrons/Module.hpp

81 lines
2.6 KiB
C++

/*******************************************************************************
Grid physics library, www.github.com/paboyle/Grid
Source file: programs/Hadrons/Module.hpp
Copyright (C) 2015
Author: Antonin Portelli <antonin.portelli@me.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
See the full license in the file "LICENSE" in the top level distribution
directory.
*******************************************************************************/
#ifndef Hadrons_Module_hpp_
#define Hadrons_Module_hpp_
#include <Hadrons/Global.hpp>
#include <Hadrons/Environment.hpp>
BEGIN_HADRONS_NAMESPACE
// module registration macro
#define MODULE_REGISTER(mod)\
class mod##Registrar\
{\
public:\
mod##Registrar(void)\
{\
ModuleFactory &modFac = ModuleFactory::getInstance();\
modFac.registerModule(#mod, [&](const std::string &name)\
{\
return std::unique_ptr<mod>(new mod(name));\
});\
}\
};\
static mod##Registrar mod##RegistrarInstance;
/******************************************************************************
* Module *
******************************************************************************/
class Module
{
public:
// constructor
Module(const std::string &name);
// destructor
virtual ~Module(void) = default;
// access
std::string getName(void) const;
// parse parameters
virtual void parseParameters(XmlReader &reader, const std::string &name) = 0;
// dependency relation
virtual std::vector<std::string> getInput(void) = 0;
virtual std::vector<std::string> getOutput(void) = 0;
// allocation
virtual void allocate(Environment &env) = 0;
// execution
void operator()(Environment &env);
virtual void execute(Environment &env) = 0;
private:
std::string name_;
};
END_HADRONS_NAMESPACE
#endif // Hadrons_Module_hpp_