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77 lines
3.0 KiB
C++
77 lines
3.0 KiB
C++
#ifndef GRID_MATH_TRACE_H
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#define GRID_MATH_TRACE_H
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namespace Grid {
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//////////////////////////////////////////////////////////////////
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// Traces: both all indices and a specific index
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/////////////////////////////////////////////////////////////////
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inline ComplexF trace( const ComplexF &arg){ return arg;}
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inline ComplexD trace( const ComplexD &arg){ return arg;}
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inline RealF trace( const RealF &arg){ return arg;}
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inline RealD trace( const RealD &arg){ return arg;}
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template<int Level> inline ComplexF traceIndex(const ComplexF arg) { return arg;}
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template<int Level> inline ComplexD traceIndex(const ComplexD arg) { return arg;}
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template<int Level> inline RealF traceIndex(const RealF arg) { return arg;}
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template<int Level> inline RealD traceIndex(const RealD arg) { return arg;}
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template<class vtype,int N>
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inline auto trace(const iMatrix<vtype,N> &arg) -> iScalar<decltype(trace(arg._internal[0][0]))>
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{
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iScalar<decltype( trace(arg._internal[0][0] )) > ret;
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zeroit(ret._internal);
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for(int i=0;i<N;i++){
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ret._internal=ret._internal+trace(arg._internal[i][i]);
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}
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return ret;
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}
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template<class vtype>
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inline auto trace(const iScalar<vtype> &arg) -> iScalar<decltype(trace(arg._internal))>
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{
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iScalar<decltype(trace(arg._internal))> ret;
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ret._internal=trace(arg._internal);
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return ret;
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////
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// Trace Specific indices.
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////////////////////////////////////////////////////////////////////////////////////////////////////////
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template<int Level,class vtype,typename std::enable_if< iScalar<vtype>::TensorLevel != Level >::type * =nullptr> inline auto
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traceIndex (const iScalar<vtype> &arg) -> iScalar<decltype(traceIndex<Level>(arg._internal))>
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{
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iScalar<decltype(traceIndex<Level>(arg._internal))> ret;
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ret._internal=traceIndex<Level>(arg._internal);
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return ret;
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}
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template<int Level,class vtype,typename std::enable_if< iScalar<vtype>::TensorLevel == Level >::type * =nullptr> inline auto
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traceIndex (const iScalar<vtype> &arg) -> iScalar<vtype>
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{
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return arg;
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}
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// If we hit the right index, return scalar and trace it with no further recursion
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template<int Level,class vtype,int N,typename std::enable_if< iScalar<vtype>::TensorLevel == Level >::type * =nullptr> inline
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auto traceIndex(const iMatrix<vtype,N> &arg) -> iScalar<vtype>
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{
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iScalar<vtype> ret;
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zeroit(ret._internal);
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for(int i=0;i<N;i++){
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ret._internal = ret._internal + arg._internal[i][i];
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}
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return ret;
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}
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// not this level, so recurse
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template<int Level,class vtype,int N,typename std::enable_if< iScalar<vtype>::TensorLevel != Level >::type * =nullptr> inline
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auto traceIndex(const iMatrix<vtype,N> &arg) -> iMatrix<decltype(traceIndex<Level>(arg._internal[0][0])),N>
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{
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iMatrix<decltype(traceIndex<Level>(arg._internal[0][0])),N> ret;
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for(int i=0;i<N;i++){
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for(int j=0;j<N;j++){
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ret._internal[i][j] = traceIndex<Level>(arg._internal[i][j]);
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}}
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return ret;
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}
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}
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#endif
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