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0e6197fbed
Must obtain and access lattice indexing through a view object that is safe to copy construct in copy to GPU (without copying the lattice).
490 lines
17 KiB
C++
490 lines
17 KiB
C++
/*************************************************************************************
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Grid physics library, www.github.com/paboyle/Grid
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Source file: ./lib/lattice/Lattice_rng.h
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Copyright (C) 2015
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Author: Peter Boyle <paboyle@ph.ed.ac.uk>
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Author: Guido Cossu <guido.cossu@ed.ac.uk>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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See the full license in the file "LICENSE" in the top level distribution directory
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*************************************************************************************/
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/* END LEGAL */
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#ifndef GRID_LATTICE_RNG_H
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#define GRID_LATTICE_RNG_H
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#include <random>
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#ifdef RNG_SITMO
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#include <Grid/sitmo_rng/sitmo_prng_engine.hpp>
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#endif
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#if defined(RNG_SITMO)
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#define RNG_FAST_DISCARD
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#else
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#undef RNG_FAST_DISCARD
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#endif
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NAMESPACE_BEGIN(Grid);
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//////////////////////////////////////////////////////////////
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// Allow the RNG state to be less dense than the fine grid
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//////////////////////////////////////////////////////////////
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inline int RNGfillable(GridBase *coarse,GridBase *fine)
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{
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int rngdims = coarse->_ndimension;
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// trivially extended in higher dims, with locality guaranteeing RNG state is local to node
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int lowerdims = fine->_ndimension - coarse->_ndimension;
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assert(lowerdims >= 0);
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for(int d=0;d<lowerdims;d++){
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assert(fine->_simd_layout[d]==1);
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assert(fine->_processors[d]==1);
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}
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int multiplicity=1;
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for(int d=0;d<lowerdims;d++){
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multiplicity=multiplicity*fine->_rdimensions[d];
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}
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// local and global volumes subdivide cleanly after SIMDization
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for(int d=0;d<rngdims;d++){
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int fd= d+lowerdims;
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assert(coarse->_processors[d] == fine->_processors[fd]);
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assert(coarse->_simd_layout[d] == fine->_simd_layout[fd]);
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assert(((fine->_rdimensions[fd] / coarse->_rdimensions[d])* coarse->_rdimensions[d])==fine->_rdimensions[fd]);
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multiplicity = multiplicity *fine->_rdimensions[fd] / coarse->_rdimensions[d];
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}
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return multiplicity;
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}
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// merge of April 11 2017
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// this function is necessary for the LS vectorised field
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inline int RNGfillable_general(GridBase *coarse,GridBase *fine)
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{
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int rngdims = coarse->_ndimension;
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// trivially extended in higher dims, with locality guaranteeing RNG state is local to node
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int lowerdims = fine->_ndimension - coarse->_ndimension; assert(lowerdims >= 0);
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// assumes that the higher dimensions are not using more processors
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// all further divisions are local
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for(int d=0;d<lowerdims;d++) assert(fine->_processors[d]==1);
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for(int d=0;d<rngdims;d++) assert(coarse->_processors[d] == fine->_processors[d+lowerdims]);
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// then divide the number of local sites
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// check that the total number of sims agree, meanse the iSites are the same
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assert(fine->Nsimd() == coarse->Nsimd());
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// check that the two grids divide cleanly
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assert( (fine->lSites() / coarse->lSites() ) * coarse->lSites() == fine->lSites() );
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return fine->lSites() / coarse->lSites();
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}
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// real scalars are one component
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template<class scalar,class distribution,class generator>
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void fillScalar(scalar &s,distribution &dist,generator & gen)
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{
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s=dist(gen);
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}
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template<class distribution,class generator>
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void fillScalar(ComplexF &s,distribution &dist, generator &gen)
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{
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s=ComplexF(dist(gen),dist(gen));
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}
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template<class distribution,class generator>
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void fillScalar(ComplexD &s,distribution &dist,generator &gen)
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{
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s=ComplexD(dist(gen),dist(gen));
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}
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class GridRNGbase {
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public:
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// One generator per site.
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// Uniform and Gaussian distributions from these generators.
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#ifdef RNG_RANLUX
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typedef std::ranlux48 RngEngine;
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typedef uint64_t RngStateType;
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static const int RngStateCount = 15;
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#endif
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#ifdef RNG_MT19937
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typedef std::mt19937 RngEngine;
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typedef uint32_t RngStateType;
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static const int RngStateCount = std::mt19937::state_size;
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#endif
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#ifdef RNG_SITMO
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typedef sitmo::prng_engine RngEngine;
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typedef uint64_t RngStateType;
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static const int RngStateCount = 13;
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#endif
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std::vector<RngEngine> _generators;
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std::vector<std::uniform_real_distribution<RealD> > _uniform;
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std::vector<std::normal_distribution<RealD> > _gaussian;
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std::vector<std::discrete_distribution<int32_t> > _bernoulli;
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std::vector<std::uniform_int_distribution<uint32_t> > _uid;
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///////////////////////
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// support for parallel init
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///////////////////////
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#ifdef RNG_FAST_DISCARD
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static void Skip(RngEngine &eng,uint64_t site)
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{
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/////////////////////////////////////////////////////////////////////////////////////
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// Skip by 2^40 elements between successive lattice sites
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// This goes by 10^12.
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// Consider quenched updating; likely never exceeding rate of 1000 sweeps
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// per second on any machine. This gives us of order 10^9 seconds, or 100 years
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// skip ahead.
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// For HMC unlikely to go at faster than a solve per second, and
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// tens of seconds per trajectory so this is clean in all reasonable cases,
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// and margin of safety is orders of magnitude.
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// We could hack Sitmo to skip in the higher order words of state if necessary
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/////////////////////////////////////////////////////////////////////////////////////
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// uint64_t skip = site+1; // Old init Skipped then drew. Checked compat with faster init
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uint64_t skip = site;
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skip = skip<<40;
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eng.discard(skip);
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// std::cout << " Engine " <<site << " state " <<eng<<std::endl;
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}
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#endif
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static RngEngine Reseed(RngEngine &eng)
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{
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std::vector<uint32_t> newseed;
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std::uniform_int_distribution<uint32_t> uid;
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return Reseed(eng,newseed,uid);
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}
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static RngEngine Reseed(RngEngine &eng,std::vector<uint32_t> & newseed,
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std::uniform_int_distribution<uint32_t> &uid)
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{
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const int reseeds=4;
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newseed.resize(reseeds);
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for(int i=0;i<reseeds;i++){
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newseed[i] = uid(eng);
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}
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std::seed_seq sseq(newseed.begin(),newseed.end());
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return RngEngine(sseq);
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}
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void GetState(std::vector<RngStateType> & saved,RngEngine &eng) {
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saved.resize(RngStateCount);
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std::stringstream ss;
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ss<<eng;
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ss.seekg(0,ss.beg);
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for(int i=0;i<RngStateCount;i++){
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ss>>saved[i];
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}
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}
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void GetState(std::vector<RngStateType> & saved,int gen) {
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GetState(saved,_generators[gen]);
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}
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void SetState(std::vector<RngStateType> & saved,RngEngine &eng){
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assert(saved.size()==RngStateCount);
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std::stringstream ss;
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for(int i=0;i<RngStateCount;i++){
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ss<< saved[i]<<" ";
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}
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ss.seekg(0,ss.beg);
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ss>>eng;
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}
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void SetState(std::vector<RngStateType> & saved,int gen){
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SetState(saved,_generators[gen]);
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}
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void SetEngine(RngEngine &Eng, int gen){
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_generators[gen]=Eng;
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}
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void GetEngine(RngEngine &Eng, int gen){
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Eng=_generators[gen];
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}
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template<class source> void Seed(source &src, int gen)
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{
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_generators[gen] = RngEngine(src);
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}
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};
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class GridSerialRNG : public GridRNGbase {
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public:
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GridSerialRNG() : GridRNGbase() {
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_generators.resize(1);
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_uniform.resize(1,std::uniform_real_distribution<RealD>{0,1});
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_gaussian.resize(1,std::normal_distribution<RealD>(0.0,1.0) );
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_bernoulli.resize(1,std::discrete_distribution<int32_t>{1,1});
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_uid.resize(1,std::uniform_int_distribution<uint32_t>() );
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}
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template <class sobj,class distribution> inline void fill(sobj &l,std::vector<distribution> &dist){
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typedef typename sobj::scalar_type scalar_type;
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int words = sizeof(sobj)/sizeof(scalar_type);
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scalar_type *buf = (scalar_type *) & l;
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dist[0].reset();
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for(int idx=0;idx<words;idx++){
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fillScalar(buf[idx],dist[0],_generators[0]);
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}
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CartesianCommunicator::BroadcastWorld(0,(void *)&l,sizeof(l));
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}
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template <class distribution> inline void fill(ComplexF &l,std::vector<distribution> &dist){
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dist[0].reset();
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fillScalar(l,dist[0],_generators[0]);
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CartesianCommunicator::BroadcastWorld(0,(void *)&l,sizeof(l));
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}
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template <class distribution> inline void fill(ComplexD &l,std::vector<distribution> &dist){
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dist[0].reset();
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fillScalar(l,dist[0],_generators[0]);
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CartesianCommunicator::BroadcastWorld(0,(void *)&l,sizeof(l));
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}
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template <class distribution> inline void fill(RealF &l,std::vector<distribution> &dist){
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dist[0].reset();
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fillScalar(l,dist[0],_generators[0]);
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CartesianCommunicator::BroadcastWorld(0,(void *)&l,sizeof(l));
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}
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template <class distribution> inline void fill(RealD &l,std::vector<distribution> &dist){
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dist[0].reset();
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fillScalar(l,dist[0],_generators[0]);
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CartesianCommunicator::BroadcastWorld(0,(void *)&l,sizeof(l));
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}
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// vector fill
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template <class distribution> inline void fill(vComplexF &l,std::vector<distribution> &dist){
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RealF *pointer=(RealF *)&l;
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dist[0].reset();
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for(int i=0;i<2*vComplexF::Nsimd();i++){
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fillScalar(pointer[i],dist[0],_generators[0]);
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}
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CartesianCommunicator::BroadcastWorld(0,(void *)&l,sizeof(l));
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}
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template <class distribution> inline void fill(vComplexD &l,std::vector<distribution> &dist){
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RealD *pointer=(RealD *)&l;
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dist[0].reset();
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for(int i=0;i<2*vComplexD::Nsimd();i++){
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fillScalar(pointer[i],dist[0],_generators[0]);
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}
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CartesianCommunicator::BroadcastWorld(0,(void *)&l,sizeof(l));
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}
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template <class distribution> inline void fill(vRealF &l,std::vector<distribution> &dist){
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RealF *pointer=(RealF *)&l;
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dist[0].reset();
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for(int i=0;i<vRealF::Nsimd();i++){
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fillScalar(pointer[i],dist[0],_generators[0]);
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}
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CartesianCommunicator::BroadcastWorld(0,(void *)&l,sizeof(l));
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}
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template <class distribution> inline void fill(vRealD &l,std::vector<distribution> &dist){
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RealD *pointer=(RealD *)&l;
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dist[0].reset();
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for(int i=0;i<vRealD::Nsimd();i++){
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fillScalar(pointer[i],dist[0],_generators[0]);
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}
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CartesianCommunicator::BroadcastWorld(0,(void *)&l,sizeof(l));
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}
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void SeedFixedIntegers(const std::vector<int> &seeds){
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CartesianCommunicator::BroadcastWorld(0,(void *)&seeds[0],sizeof(int)*seeds.size());
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std::seed_seq src(seeds.begin(),seeds.end());
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Seed(src,0);
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}
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};
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class GridParallelRNG : public GridRNGbase {
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private:
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double _time_counter;
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GridBase *_grid;
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unsigned int _vol;
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public:
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GridBase *Grid(void) const { return _grid; }
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int generator_idx(int os,int is) {
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return is*_grid->oSites()+os;
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}
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GridParallelRNG(GridBase *grid) : GridRNGbase() {
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_grid = grid;
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_vol =_grid->iSites()*_grid->oSites();
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_generators.resize(_vol);
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_uniform.resize(_vol,std::uniform_real_distribution<RealD>{0,1});
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_gaussian.resize(_vol,std::normal_distribution<RealD>(0.0,1.0) );
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_bernoulli.resize(_vol,std::discrete_distribution<int32_t>{1,1});
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_uid.resize(_vol,std::uniform_int_distribution<uint32_t>() );
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}
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template <class vobj,class distribution> inline void fill(Lattice<vobj> &l,std::vector<distribution> &dist){
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typedef typename vobj::scalar_object scalar_object;
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typedef typename vobj::scalar_type scalar_type;
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typedef typename vobj::vector_type vector_type;
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double inner_time_counter = usecond();
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int multiplicity = RNGfillable_general(_grid, l.Grid()); // l has finer or same grid
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int Nsimd = _grid->Nsimd(); // guaranteed to be the same for l.Grid() too
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int osites = _grid->oSites(); // guaranteed to be <= l.Grid()->oSites() by a factor multiplicity
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int words = sizeof(scalar_object) / sizeof(scalar_type);
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auto l_v = l.View();
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// thread_loop( (int ss=0;ss<osites;ss++), {
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for (int ss=0;ss<osites;ss++) {
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ExtractBuffer<scalar_object> buf(Nsimd);
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for (int m = 0; m < multiplicity; m++) { // Draw from same generator multiplicity times
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int sm = multiplicity * ss + m; // Maps the generator site to the fine site
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for (int si = 0; si < Nsimd; si++) {
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int gdx = generator_idx(ss, si); // index of generator state
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scalar_type *pointer = (scalar_type *)&buf[si];
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dist[gdx].reset();
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for (int idx = 0; idx < words; idx++)
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fillScalar(pointer[idx], dist[gdx], _generators[gdx]);
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}
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// merge into SIMD lanes, FIXME suboptimal implementation
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merge(l_v[sm], buf);
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}
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}
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// });
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_time_counter += usecond()- inner_time_counter;
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}
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void SeedFixedIntegers(const std::vector<int> &seeds){
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// Everyone generates the same seed_seq based on input seeds
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CartesianCommunicator::BroadcastWorld(0,(void *)&seeds[0],sizeof(int)*seeds.size());
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std::seed_seq source(seeds.begin(),seeds.end());
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RngEngine master_engine(source);
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#ifdef RNG_FAST_DISCARD
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////////////////////////////////////////////////
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// Skip ahead through a single stream.
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// Applicable to SITMO and other has based/crypto RNGs
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// Should be applicable to Mersenne Twister, but the C++11
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// MT implementation does not implement fast discard even though
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// in principle this is possible
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////////////////////////////////////////////////
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// Everybody loops over global volume.
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thread_loop( (int gidx=0;gidx<_grid->_gsites;gidx++) , {
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// Where is it?
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int rank;
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int o_idx;
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int i_idx;
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Coordinate gcoor;
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_grid->GlobalIndexToGlobalCoor(gidx,gcoor);
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_grid->GlobalCoorToRankIndex(rank,o_idx,i_idx,gcoor);
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// If this is one of mine we take it
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if( rank == _grid->ThisRank() ){
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int l_idx=generator_idx(o_idx,i_idx);
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_generators[l_idx] = master_engine;
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Skip(_generators[l_idx],gidx); // Skip to next RNG sequence
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}
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});
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#else
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////////////////////////////////////////////////////////////////
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// Machine and thread decomposition dependent seeding is efficient
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// and maximally parallel; but NOT reproducible from machine to machine.
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// Not ideal, but fastest way to reseed all nodes.
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////////////////////////////////////////////////////////////////
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{
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// Obtain one Reseed per processor
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int Nproc = _grid->ProcessorCount();
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std::vector<RngEngine> seeders(Nproc);
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int me= _grid->ThisRank();
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for(int p=0;p<Nproc;p++){
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seeders[p] = Reseed(master_engine);
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}
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master_engine = seeders[me];
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}
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{
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// Obtain one reseeded generator per thread
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int Nthread = GridThread::GetThreads();
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std::vector<RngEngine> seeders(Nthread);
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for(int t=0;t<Nthread;t++){
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seeders[t] = Reseed(master_engine);
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}
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thread_loop( (int t=0;t<Nthread;t++), {
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// set up one per local site in threaded fashion
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std::vector<uint32_t> newseeds;
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std::uniform_int_distribution<uint32_t> uid;
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for(int l=0;l<_grid->lSites();l++) {
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if ( (l%Nthread)==t ) {
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_generators[l] = Reseed(seeders[t],newseeds,uid);
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}
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}
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});
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}
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#endif
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}
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void Report(){
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std::cout << GridLogMessage << "Time spent in the fill() routine by GridParallelRNG: "<< _time_counter/1e3 << " ms" << std::endl;
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}
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////////////////////////////////////////////////////////////////////////
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// Support for rigorous test of RNG's
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// Return uniform random uint32_t from requested site generator
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////////////////////////////////////////////////////////////////////////
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uint32_t GlobalU01(int gsite){
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uint32_t the_number;
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// who
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int rank,o_idx,i_idx;
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Coordinate gcoor;
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_grid->GlobalIndexToGlobalCoor(gsite,gcoor);
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_grid->GlobalCoorToRankIndex(rank,o_idx,i_idx,gcoor);
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// draw
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int l_idx=generator_idx(o_idx,i_idx);
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if( rank == _grid->ThisRank() ){
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the_number = _uid[l_idx](_generators[l_idx]);
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}
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// share & return
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_grid->Broadcast(rank,(void *)&the_number,sizeof(the_number));
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return the_number;
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}
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};
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template <class vobj> inline void random(GridParallelRNG &rng,Lattice<vobj> &l) { rng.fill(l,rng._uniform); }
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template <class vobj> inline void gaussian(GridParallelRNG &rng,Lattice<vobj> &l) { rng.fill(l,rng._gaussian); }
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template <class vobj> inline void bernoulli(GridParallelRNG &rng,Lattice<vobj> &l){ rng.fill(l,rng._bernoulli);}
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template <class sobj> inline void random(GridSerialRNG &rng,sobj &l) { rng.fill(l,rng._uniform ); }
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template <class sobj> inline void gaussian(GridSerialRNG &rng,sobj &l) { rng.fill(l,rng._gaussian ); }
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template <class sobj> inline void bernoulli(GridSerialRNG &rng,sobj &l){ rng.fill(l,rng._bernoulli); }
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NAMESPACE_END(Grid);
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#endif
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