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eb8848a071
* develop: (27 commits) Update README.md result layout standardised, iterator size more elegant updated syntac in Test_hadrons_spectrum chroma-regression test now prints difference correctly baryon input strings are now pairs of pairs of gammas - still ugly!! second update to pull request Changing back interface for Gamma3pt Removing old debug code Changes to A2Autils suggested changes for 1st pull request implemented changed input parameters for easier use Should compile everywhere now changed baryon interface added author information ready for pull request code compiling now - still need to test Baryons module works in 1 of 3 cases - still need SlicedProp and Msource part!! thread_for caused the problems - slow for loop for now still bugfix weird bug... ... # Conflicts: # Hadrons/Modules.hpp # Hadrons/modules.inc
80 lines
3.9 KiB
C++
80 lines
3.9 KiB
C++
#include <Hadrons/Modules/MFermion/GaugeProp.hpp>
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#include <Hadrons/Modules/MFermion/EMLepton.hpp>
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#include <Hadrons/Modules/MFermion/FreeProp.hpp>
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#include <Hadrons/Modules/MIO/LoadCosmHol.hpp>
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#include <Hadrons/Modules/MIO/LoadEigenPack.hpp>
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#include <Hadrons/Modules/MIO/LoadA2AVectors.hpp>
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#include <Hadrons/Modules/MIO/LoadA2AMatrixDiskVector.hpp>
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#include <Hadrons/Modules/MIO/LoadCoarseEigenPack.hpp>
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#include <Hadrons/Modules/MIO/LoadNersc.hpp>
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#include <Hadrons/Modules/MIO/LoadPerambulator.hpp>
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#include <Hadrons/Modules/MIO/LoadBinary.hpp>
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#include <Hadrons/Modules/MAction/ZMobiusDWF.hpp>
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#include <Hadrons/Modules/MAction/MobiusDWF.hpp>
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#include <Hadrons/Modules/MAction/Wilson.hpp>
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#include <Hadrons/Modules/MAction/DWF.hpp>
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#include <Hadrons/Modules/MAction/WilsonClover.hpp>
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#include <Hadrons/Modules/MAction/ScaledDWF.hpp>
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#include <Hadrons/Modules/MUtilities/RandomVectors.hpp>
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#include <Hadrons/Modules/MUtilities/PrecisionCast.hpp>
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#include <Hadrons/Modules/MNoise/TimeDilutedSpinColorDiagonal.hpp>
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#include <Hadrons/Modules/MNoise/FullVolumeSpinColorDiagonal.hpp>
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#include <Hadrons/Modules/MContraction/DiscLoop.hpp>
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#include <Hadrons/Modules/MContraction/Meson.hpp>
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#include <Hadrons/Modules/MContraction/WeakMesonDecayKl2.hpp>
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#include <Hadrons/Modules/MContraction/A2AMesonField.hpp>
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#include <Hadrons/Modules/MContraction/WeakNonEye3pt.hpp>
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#include <Hadrons/Modules/MContraction/Gamma3pt.hpp>
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#include <Hadrons/Modules/MContraction/A2AAslashField.hpp>
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#include <Hadrons/Modules/MContraction/A2AFourQuarkContraction.hpp>
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#include <Hadrons/Modules/MContraction/Baryon.hpp>
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#include <Hadrons/Modules/MContraction/WeakEye3pt.hpp>
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#include <Hadrons/Modules/MContraction/A2ALoop.hpp>
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#include <Hadrons/Modules/MDistil/DistilVectors.hpp>
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#include <Hadrons/Modules/MDistil/LapEvec.hpp>
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#include <Hadrons/Modules/MDistil/Noises.hpp>
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#include <Hadrons/Modules/MDistil/PerambFromSolve.hpp>
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#include <Hadrons/Modules/MDistil/Perambulator.hpp>
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#include <Hadrons/Modules/MSink/Point.hpp>
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#include <Hadrons/Modules/MSink/Smear.hpp>
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#include <Hadrons/Modules/MScalarSUN/StochFreeField.hpp>
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#include <Hadrons/Modules/MScalarSUN/EMT.hpp>
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#include <Hadrons/Modules/MScalarSUN/Utils.hpp>
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#include <Hadrons/Modules/MScalarSUN/TwoPoint.hpp>
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#include <Hadrons/Modules/MScalarSUN/TransProj.hpp>
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#include <Hadrons/Modules/MScalarSUN/TwoPointNPR.hpp>
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#include <Hadrons/Modules/MScalarSUN/TrPhi.hpp>
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#include <Hadrons/Modules/MScalarSUN/Grad.hpp>
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#include <Hadrons/Modules/MScalarSUN/TrMag.hpp>
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#include <Hadrons/Modules/MScalarSUN/Div.hpp>
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#include <Hadrons/Modules/MScalarSUN/TrKinetic.hpp>
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#include <Hadrons/Modules/MNPR/Amputate.hpp>
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#include <Hadrons/Modules/MNPR/FourQuark.hpp>
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#include <Hadrons/Modules/MNPR/Bilinear.hpp>
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#include <Hadrons/Modules/MSource/SeqAslash.hpp>
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#include <Hadrons/Modules/MSource/Momentum.hpp>
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#include <Hadrons/Modules/MSource/Z2.hpp>
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#include <Hadrons/Modules/MSource/Point.hpp>
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#include <Hadrons/Modules/MSource/Gauss.hpp>
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#include <Hadrons/Modules/MSource/SeqConserved.hpp>
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#include <Hadrons/Modules/MSource/Wall.hpp>
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#include <Hadrons/Modules/MSource/SeqGamma.hpp>
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#include <Hadrons/Modules/MSource/Convolution.hpp>
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#include <Hadrons/Modules/MGauge/Random.hpp>
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#include <Hadrons/Modules/MGauge/FundtoHirep.hpp>
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#include <Hadrons/Modules/MGauge/StochEm.hpp>
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#include <Hadrons/Modules/MGauge/UnitEm.hpp>
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#include <Hadrons/Modules/MGauge/GaugeFix.hpp>
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#include <Hadrons/Modules/MGauge/StoutSmearing.hpp>
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#include <Hadrons/Modules/MGauge/Unit.hpp>
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#include <Hadrons/Modules/MGauge/Electrify.hpp>
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#include <Hadrons/Modules/MSolver/A2AVectors.hpp>
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#include <Hadrons/Modules/MSolver/RBPrecCG.hpp>
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#include <Hadrons/Modules/MSolver/LocalCoherenceLanczos.hpp>
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#include <Hadrons/Modules/MSolver/Guesser.hpp>
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#include <Hadrons/Modules/MSolver/MixedPrecisionRBPrecCG.hpp>
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#include <Hadrons/Modules/MSolver/A2AAslashVectors.hpp>
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#include <Hadrons/Modules/MScalar/ChargedProp.hpp>
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#include <Hadrons/Modules/MScalar/Scalar.hpp>
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#include <Hadrons/Modules/MScalar/FreeProp.hpp>
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