mirror of
https://github.com/paboyle/Grid.git
synced 2024-11-16 02:35:36 +00:00
426 lines
9.5 KiB
C++
426 lines
9.5 KiB
C++
#ifndef GRID_SERIALISATION_VECTORUTILS_H
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#define GRID_SERIALISATION_VECTORUTILS_H
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#include <type_traits>
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#include <Grid/tensors/Tensors.h>
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namespace Grid {
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// Pair IO utilities /////////////////////////////////////////////////////////
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// helper function to parse input in the format "<obj1 obj2>"
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template <typename T1, typename T2>
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inline std::istream & operator>>(std::istream &is, std::pair<T1, T2> &buf)
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{
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T1 buf1;
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T2 buf2;
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char c;
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// Search for "pair" delimiters.
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do
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{
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is.get(c);
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} while (c != '(' && !is.eof());
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if (c == '(')
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{
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int start = is.tellg();
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do
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{
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is.get(c);
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} while (c != ')' && !is.eof());
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if (c == ')')
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{
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int end = is.tellg();
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int psize = end - start - 1;
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// Only read data between pair limiters.
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is.seekg(start);
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std::string tmpstr(psize, ' ');
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is.read(&tmpstr[0], psize);
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std::istringstream temp(tmpstr);
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temp >> buf1 >> buf2;
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buf = std::make_pair(buf1, buf2);
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is.seekg(end);
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}
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}
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is.peek();
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return is;
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}
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// output to streams for pairs
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template <class T1, class T2>
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inline std::ostream & operator<<(std::ostream &os, const std::pair<T1, T2> &p)
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{
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os << "(" << p.first << " " << p.second << ")";
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return os;
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}
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// Grid scalar tensors to nested std::vectors //////////////////////////////////
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template <typename T>
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struct TensorToVec
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{
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typedef T type;
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};
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template <typename T>
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struct TensorToVec<iScalar<T>>
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{
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typedef typename TensorToVec<T>::type type;
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};
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template <typename T, int N>
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struct TensorToVec<iVector<T, N>>
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{
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typedef typename std::vector<typename TensorToVec<T>::type> type;
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};
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template <typename T, int N>
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struct TensorToVec<iMatrix<T, N>>
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{
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typedef typename std::vector<std::vector<typename TensorToVec<T>::type>> type;
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};
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template <typename T>
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void tensorDim(std::vector<size_t> &dim, const T &t, const bool wipe = true)
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{
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if (wipe)
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{
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dim.clear();
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}
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}
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template <typename T>
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void tensorDim(std::vector<size_t> &dim, const iScalar<T> &t, const bool wipe = true)
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{
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if (wipe)
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{
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dim.clear();
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}
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tensorDim(dim, t._internal, false);
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}
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template <typename T, int N>
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void tensorDim(std::vector<size_t> &dim, const iVector<T, N> &t, const bool wipe = true)
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{
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if (wipe)
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{
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dim.clear();
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}
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dim.push_back(N);
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tensorDim(dim, t._internal[0], false);
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}
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template <typename T, int N>
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void tensorDim(std::vector<size_t> &dim, const iMatrix<T, N> &t, const bool wipe = true)
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{
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if (wipe)
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{
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dim.clear();
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}
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dim.push_back(N);
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dim.push_back(N);
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tensorDim(dim, t._internal[0][0], false);
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}
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template <typename T>
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typename TensorToVec<T>::type tensorToVec(const T &t)
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{
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return t;
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}
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template <typename T>
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typename TensorToVec<iScalar<T>>::type tensorToVec(const iScalar<T>& t)
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{
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return tensorToVec(t._internal);
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}
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template <typename T, int N>
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typename TensorToVec<iVector<T, N>>::type tensorToVec(const iVector<T, N>& t)
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{
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typename TensorToVec<iVector<T, N>>::type v;
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v.resize(N);
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for (unsigned int i = 0; i < N; i++)
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{
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v[i] = tensorToVec(t._internal[i]);
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}
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return v;
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}
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template <typename T, int N>
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typename TensorToVec<iMatrix<T, N>>::type tensorToVec(const iMatrix<T, N>& t)
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{
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typename TensorToVec<iMatrix<T, N>>::type v;
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v.resize(N);
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for (unsigned int i = 0; i < N; i++)
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{
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v[i].resize(N);
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for (unsigned int j = 0; j < N; j++)
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{
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v[i][j] = tensorToVec(t._internal[i][j]);
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}
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}
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return v;
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}
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template <typename T>
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void vecToTensor(T &t, const typename TensorToVec<T>::type &v)
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{
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t = v;
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}
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template <typename T>
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void vecToTensor(iScalar<T> &t, const typename TensorToVec<iScalar<T>>::type &v)
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{
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vecToTensor(t._internal, v);
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}
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template <typename T, int N>
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void vecToTensor(iVector<T, N> &t, const typename TensorToVec<iVector<T, N>>::type &v)
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{
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for (unsigned int i = 0; i < N; i++)
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{
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vecToTensor(t._internal[i], v[i]);
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}
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}
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template <typename T, int N>
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void vecToTensor(iMatrix<T, N> &t, const typename TensorToVec<iMatrix<T, N>>::type &v)
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{
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for (unsigned int i = 0; i < N; i++)
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for (unsigned int j = 0; j < N; j++)
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{
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vecToTensor(t._internal[i][j], v[i][j]);
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}
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}
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// Vector element trait //////////////////////////////////////////////////////
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template <typename T>
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struct element
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{
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typedef T type;
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static constexpr bool is_number = false;
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};
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template <typename T>
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struct element<std::vector<T>>
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{
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typedef typename element<T>::type type;
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static constexpr bool is_number = std::is_arithmetic<T>::value
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or is_complex<T>::value
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or element<T>::is_number;
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};
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// Vector flattening utility class ////////////////////////////////////////////
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// Class to flatten a multidimensional std::vector
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template <typename V>
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class Flatten
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{
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public:
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typedef typename element<V>::type Element;
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public:
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explicit Flatten(const V &vector);
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const V & getVector(void);
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const std::vector<Element> & getFlatVector(void);
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const std::vector<size_t> & getDim(void);
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private:
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void accumulate(const Element &e);
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template <typename W>
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void accumulate(const W &v);
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void accumulateDim(const Element &e);
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template <typename W>
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void accumulateDim(const W &v);
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private:
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const V &vector_;
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std::vector<Element> flatVector_;
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std::vector<size_t> dim_;
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};
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// Class to reconstruct a multidimensional std::vector
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template <typename V>
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class Reconstruct
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{
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public:
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typedef typename element<V>::type Element;
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public:
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Reconstruct(const std::vector<Element> &flatVector,
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const std::vector<size_t> &dim);
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const V & getVector(void);
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const std::vector<Element> & getFlatVector(void);
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const std::vector<size_t> & getDim(void);
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private:
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void fill(std::vector<Element> &v);
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template <typename W>
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void fill(W &v);
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void resize(std::vector<Element> &v, const unsigned int dim);
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template <typename W>
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void resize(W &v, const unsigned int dim);
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private:
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V vector_;
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const std::vector<Element> &flatVector_;
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std::vector<size_t> dim_;
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size_t ind_{0};
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unsigned int dimInd_{0};
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};
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// Flatten class template implementation
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template <typename V>
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void Flatten<V>::accumulate(const Element &e)
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{
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flatVector_.push_back(e);
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}
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template <typename V>
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template <typename W>
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void Flatten<V>::accumulate(const W &v)
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{
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for (auto &e: v)
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{
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accumulate(e);
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}
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}
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template <typename V>
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void Flatten<V>::accumulateDim(const Element &e) {};
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template <typename V>
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template <typename W>
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void Flatten<V>::accumulateDim(const W &v)
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{
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dim_.push_back(v.size());
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accumulateDim(v[0]);
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}
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template <typename V>
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Flatten<V>::Flatten(const V &vector)
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: vector_(vector)
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{
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accumulate(vector_);
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accumulateDim(vector_);
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}
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template <typename V>
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const V & Flatten<V>::getVector(void)
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{
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return vector_;
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}
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template <typename V>
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const std::vector<typename Flatten<V>::Element> &
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Flatten<V>::getFlatVector(void)
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{
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return flatVector_;
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}
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template <typename V>
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const std::vector<size_t> & Flatten<V>::getDim(void)
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{
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return dim_;
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}
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// Reconstruct class template implementation
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template <typename V>
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void Reconstruct<V>::fill(std::vector<Element> &v)
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{
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for (auto &e: v)
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{
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e = flatVector_[ind_++];
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}
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}
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template <typename V>
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template <typename W>
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void Reconstruct<V>::fill(W &v)
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{
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for (auto &e: v)
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{
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fill(e);
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}
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}
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template <typename V>
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void Reconstruct<V>::resize(std::vector<Element> &v, const unsigned int dim)
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{
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v.resize(dim_[dim]);
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}
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template <typename V>
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template <typename W>
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void Reconstruct<V>::resize(W &v, const unsigned int dim)
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{
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v.resize(dim_[dim]);
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for (auto &e: v)
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{
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resize(e, dim + 1);
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}
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}
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template <typename V>
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Reconstruct<V>::Reconstruct(const std::vector<Element> &flatVector,
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const std::vector<size_t> &dim)
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: flatVector_(flatVector)
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, dim_(dim)
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{
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resize(vector_, 0);
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fill(vector_);
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}
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template <typename V>
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const V & Reconstruct<V>::getVector(void)
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{
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return vector_;
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}
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template <typename V>
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const std::vector<typename Reconstruct<V>::Element> &
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Reconstruct<V>::getFlatVector(void)
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{
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return flatVector_;
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}
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template <typename V>
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const std::vector<size_t> & Reconstruct<V>::getDim(void)
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{
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return dim_;
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}
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// Vector IO utilities ///////////////////////////////////////////////////////
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// helper function to read space-separated values
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template <typename T>
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std::vector<T> strToVec(const std::string s)
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{
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std::istringstream sstr(s);
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T buf;
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std::vector<T> v;
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while(!sstr.eof())
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{
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sstr >> buf;
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v.push_back(buf);
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}
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return v;
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}
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// output to streams for vectors
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template < class T >
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inline std::ostream & operator<<(std::ostream &os, const std::vector<T> &v)
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{
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os << "[";
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for (unsigned int i = 0; i < v.size(); ++i)
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{
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os << v[i];
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if (i < v.size() - 1)
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{
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os << " ";
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}
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}
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os << "]";
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return os;
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}
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}
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#endif |