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Grid/Hadrons/Modules.hpp
Michael Marshall eb737daeb5 Merge branch 'develop' into feature/distil
* develop: (34 commits)
  Hadrons: EMLepton: Wall source
  Revert "cleaning up Kl2 contraction"
  cleaning up Kl2 contraction
  posibility to save/load schedules directly from the application parameters
  moving VERSION file to the empty ChangeLog one, this create compilation problems with #include <version> in recent versions of LLVM and case-insensitive FS (typically macOS)
  Added precision tuning to Hadrons parameterfile writing
  Kl2 QED cleanup
  Added ZFIMPL to SeqGamma
  Added ZFIMPL to SeqConserved module
  F1 ensemble running with 96%~ acceptance etc..
  Make detection of HPE 8600 automatic
  Added variables that were missing from wall source setup
  Exposed a coulomb/landau enum to the gauge fixing module
  Coulomb gauge added as an option
  More logging, timing, and 4d/5d logic for eigpack gauge transforms
  Added gauge transform option to eigpack IO
  Hadrons: Lepton Propagator for kl2, sign swap for antiperiodic boundary
  A2A Lepton-Meson Field contraction
  Verbose
  Iteratoin range fix
  ...
2019-05-31 18:20:43 +01:00

81 lines
3.9 KiB
C++

#include <Hadrons/Modules/MContraction/WeakEye3pt.hpp>
#include <Hadrons/Modules/MContraction/Baryon.hpp>
#include <Hadrons/Modules/MContraction/A2AAslashField.hpp>
#include <Hadrons/Modules/MContraction/A2ALoop.hpp>
#include <Hadrons/Modules/MContraction/A2AMesonField.hpp>
#include <Hadrons/Modules/MContraction/Meson.hpp>
#include <Hadrons/Modules/MContraction/DiscLoop.hpp>
#include <Hadrons/Modules/MContraction/Gamma3pt.hpp>
#include <Hadrons/Modules/MContraction/WeakMesonDecayKl2.hpp>
#include <Hadrons/Modules/MContraction/WeakNonEye3pt.hpp>
#include <Hadrons/Modules/MFermion/FreeProp.hpp>
#include <Hadrons/Modules/MFermion/GaugeProp.hpp>
#include <Hadrons/Modules/MFermion/EMLepton.hpp>
#include <Hadrons/Modules/MSource/SeqGamma.hpp>
#include <Hadrons/Modules/MSource/SeqAslash.hpp>
#include <Hadrons/Modules/MSource/Point.hpp>
#include <Hadrons/Modules/MSource/Wall.hpp>
#include <Hadrons/Modules/MSource/Z2.hpp>
#include <Hadrons/Modules/MSource/SeqConserved.hpp>
#include <Hadrons/Modules/MSource/Momentum.hpp>
#include <Hadrons/Modules/MSink/Smear.hpp>
#include <Hadrons/Modules/MSink/Point.hpp>
#include <Hadrons/Modules/MSolver/MixedPrecisionRBPrecCG.hpp>
#include <Hadrons/Modules/MSolver/LocalCoherenceLanczos.hpp>
#include <Hadrons/Modules/MSolver/A2AAslashVectors.hpp>
#include <Hadrons/Modules/MSolver/Guesser.hpp>
#include <Hadrons/Modules/MSolver/RBPrecCG.hpp>
#include <Hadrons/Modules/MSolver/A2AVectors.hpp>
#include <Hadrons/Modules/MGauge/UnitEm.hpp>
#include <Hadrons/Modules/MGauge/StoutSmearing.hpp>
#include <Hadrons/Modules/MGauge/Unit.hpp>
#include <Hadrons/Modules/MGauge/Random.hpp>
#include <Hadrons/Modules/MGauge/GaugeFix.hpp>
#include <Hadrons/Modules/MGauge/FundtoHirep.hpp>
#include <Hadrons/Modules/MGauge/StoutSmearing3D.hpp>
#include <Hadrons/Modules/MGauge/StochEm.hpp>
#include <Hadrons/Modules/MGauge/Electrify.hpp>
#include <Hadrons/Modules/MNoise/TimeDilutedSpinColorDiagonal.hpp>
#include <Hadrons/Modules/MNoise/FullVolumeSpinColorDiagonal.hpp>
#include <Hadrons/Modules/MUtilities/PrecisionCast.hpp>
#include <Hadrons/Modules/MUtilities/RandomVectors.hpp>
#include <Hadrons/Modules/MScalar/FreeProp.hpp>
#include <Hadrons/Modules/MScalar/Scalar.hpp>
#include <Hadrons/Modules/MScalar/ChargedProp.hpp>
#include <Hadrons/Modules/MDistil/LapEvec.hpp>
#include <Hadrons/Modules/MDistil/DistilVectors.hpp>
#include <Hadrons/Modules/MDistil/Noises.hpp>
#include <Hadrons/Modules/MDistil/BC2.hpp>
#include <Hadrons/Modules/MDistil/Perambulator.hpp>
#include <Hadrons/Modules/MDistil/PerambFromSolve.hpp>
#include <Hadrons/Modules/MDistil/BContraction.hpp>
#include <Hadrons/Modules/MDistil/Baryon2pt.hpp>
#include <Hadrons/Modules/MDistil/g5_multiply.hpp>
#include <Hadrons/Modules/MNPR/Bilinear.hpp>
#include <Hadrons/Modules/MNPR/Amputate.hpp>
#include <Hadrons/Modules/MNPR/FourQuark.hpp>
#include <Hadrons/Modules/MAction/DWF.hpp>
#include <Hadrons/Modules/MAction/MobiusDWF.hpp>
#include <Hadrons/Modules/MAction/Wilson.hpp>
#include <Hadrons/Modules/MAction/WilsonClover.hpp>
#include <Hadrons/Modules/MAction/ZMobiusDWF.hpp>
#include <Hadrons/Modules/MAction/ScaledDWF.hpp>
#include <Hadrons/Modules/MScalarSUN/StochFreeField.hpp>
#include <Hadrons/Modules/MScalarSUN/TwoPointNPR.hpp>
#include <Hadrons/Modules/MScalarSUN/Div.hpp>
#include <Hadrons/Modules/MScalarSUN/TrMag.hpp>
#include <Hadrons/Modules/MScalarSUN/EMT.hpp>
#include <Hadrons/Modules/MScalarSUN/TwoPoint.hpp>
#include <Hadrons/Modules/MScalarSUN/TrPhi.hpp>
#include <Hadrons/Modules/MScalarSUN/Utils.hpp>
#include <Hadrons/Modules/MScalarSUN/TransProj.hpp>
#include <Hadrons/Modules/MScalarSUN/Grad.hpp>
#include <Hadrons/Modules/MScalarSUN/TrKinetic.hpp>
#include <Hadrons/Modules/MIO/LoadEigenPack.hpp>
#include <Hadrons/Modules/MIO/LoadNersc.hpp>
#include <Hadrons/Modules/MIO/LoadPerambulator.hpp>
#include <Hadrons/Modules/MIO/LoadA2AVectors.hpp>
#include <Hadrons/Modules/MIO/LoadCosmHol.hpp>
#include <Hadrons/Modules/MIO/LoadCoarseEigenPack.hpp>
#include <Hadrons/Modules/MIO/LoadBinary.hpp>