mirror of
https://github.com/paboyle/Grid.git
synced 2024-11-14 01:35:36 +00:00
186 lines
5.3 KiB
C++
186 lines
5.3 KiB
C++
#ifndef GRID_VECTOR_UNOPS
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#define GRID_VECTOR_UNOPS
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#include <cmath>
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namespace Grid {
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template<class scalar> struct SqrtRealFunctor {
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scalar operator()(const scalar &a) const {
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return sqrt(real(a));
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}
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};
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template<class scalar> struct RSqrtRealFunctor {
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scalar operator()(const scalar &a) const {
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return scalar(1.0/sqrt(real(a)));
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}
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};
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template<class scalar> struct CosRealFunctor {
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scalar operator()(const scalar &a) const {
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return cos(real(a));
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}
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};
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template<class scalar> struct SinRealFunctor {
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scalar operator()(const scalar &a) const {
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return sin(real(a));
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}
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};
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template<class scalar> struct LogRealFunctor {
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scalar operator()(const scalar &a) const {
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return log(real(a));
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}
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};
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template<class scalar> struct ExpRealFunctor {
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scalar operator()(const scalar &a) const {
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return exp(real(a));
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}
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};
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template<class scalar> struct NotFunctor {
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scalar operator()(const scalar &a) const {
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return (!a);
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}
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};
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template<class scalar> struct AbsRealFunctor {
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scalar operator()(const scalar &a) const {
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return std::abs(real(a));
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}
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};
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template<class scalar> struct PowRealFunctor {
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double y;
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PowRealFunctor(double _y) : y(_y) {};
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scalar operator()(const scalar &a) const {
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return pow(real(a),y);
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}
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};
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template<class scalar> struct ModIntFunctor {
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Integer y;
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ModIntFunctor(Integer _y) : y(_y) {};
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scalar operator()(const scalar &a) const {
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return Integer(a)%y;
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}
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};
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template<class scalar> struct RealFunctor {
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scalar operator()(const scalar &a) const {
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return real(a);
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}
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};
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template<class scalar> struct ImagFunctor {
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scalar operator()(const scalar &a) const {
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return imag(a);
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}
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};
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template < class S, class V >
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inline Grid_simd<S,V> real(const Grid_simd<S,V> &r) {
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return SimdApply(RealFunctor<S>(),r);
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}
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template < class S, class V >
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inline Grid_simd<S,V> imag(const Grid_simd<S,V> &r) {
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return SimdApply(ImagFunctor<S>(),r);
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}
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template < class S, class V >
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inline Grid_simd<S,V> sqrt(const Grid_simd<S,V> &r) {
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return SimdApply(SqrtRealFunctor<S>(),r);
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}
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template < class S, class V >
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inline Grid_simd<S,V> rsqrt(const Grid_simd<S,V> &r) {
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return SimdApply(RSqrtRealFunctor<S>(),r);
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}
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template < class Scalar >
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inline Scalar rsqrt(const Scalar &r) {
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return (RSqrtRealFunctor<Scalar>(),r);
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}
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template < class S, class V >
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inline Grid_simd<S,V> cos(const Grid_simd<S,V> &r) {
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return SimdApply(CosRealFunctor<S>(),r);
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}
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template < class S, class V >
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inline Grid_simd<S,V> sin(const Grid_simd<S,V> &r) {
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return SimdApply(SinRealFunctor<S>(),r);
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}
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template < class S, class V >
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inline Grid_simd<S,V> log(const Grid_simd<S,V> &r) {
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return SimdApply(LogRealFunctor<S>(),r);
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}
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template < class S, class V >
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inline Grid_simd<S,V> abs(const Grid_simd<S,V> &r) {
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return SimdApply(AbsRealFunctor<S>(),r);
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}
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template < class S, class V >
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inline Grid_simd<S,V> exp(const Grid_simd<S,V> &r) {
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return SimdApply(ExpRealFunctor<S>(),r);
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}
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template < class S, class V >
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inline Grid_simd<S,V> Not(const Grid_simd<S,V> &r) {
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return SimdApply(NotFunctor<S>(),r);
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}
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template < class S, class V >
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inline Grid_simd<S,V> pow(const Grid_simd<S,V> &r,double y) {
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return SimdApply(PowRealFunctor<S>(y),r);
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}
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template < class S, class V >
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inline Grid_simd<S,V> mod(const Grid_simd<S,V> &r,Integer y) {
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return SimdApply(ModIntFunctor<S>(y),r);
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}
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////////////////////////////////////////////////////////////////////////////
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// Allows us to assign into **conformable** real vectors from complex
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////////////////////////////////////////////////////////////////////////////
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// template < class S, class V >
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// inline auto ComplexRemove(const Grid_simd<S,V> &c) -> Grid_simd<Grid_simd<S,V>::Real,V> {
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// Grid_simd<Grid_simd<S,V>::Real,V> ret;
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// ret.v = c.v;
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// return ret;
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// }
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template<class scalar> struct AndFunctor {
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scalar operator()(const scalar &x, const scalar &y) const {
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return x & y;
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}
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};
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template<class scalar> struct OrFunctor {
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scalar operator()(const scalar &x, const scalar &y) const {
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return x | y;
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}
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};
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template<class scalar> struct AndAndFunctor {
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scalar operator()(const scalar &x, const scalar &y) const {
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return x && y;
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}
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};
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template<class scalar> struct OrOrFunctor {
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scalar operator()(const scalar &x, const scalar &y) const {
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return x || y;
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}
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};
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////////////////////////////////
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// Calls to simd binop functors
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////////////////////////////////
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template < class S, class V >
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inline Grid_simd<S,V> operator &(const Grid_simd<S,V> &x,const Grid_simd<S,V> &y) {
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return SimdApplyBinop(AndFunctor<S>(),x,y);
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}
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template < class S, class V >
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inline Grid_simd<S,V> operator &&(const Grid_simd<S,V> &x,const Grid_simd<S,V> &y) {
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return SimdApplyBinop(AndAndFunctor<S>(),x,y);
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}
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template < class S, class V >
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inline Grid_simd<S,V> operator |(const Grid_simd<S,V> &x,const Grid_simd<S,V> &y) {
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return SimdApplyBinop(OrFunctor<S>(),x,y);
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}
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template < class S, class V >
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inline Grid_simd<S,V> operator ||(const Grid_simd<S,V> &x,const Grid_simd<S,V> &y) {
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return SimdApplyBinop(OrOrFunctor<S>(),x,y);
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}
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}
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#endif
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