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1887c77498
cut at Conjugate gradient. Also copied in Remez, Zolotarev, Chebyshev from Mike Clark, Tony Kennedy and my BFM package respectively since we know we will need these. I wanted the structure of algorithms/approx algorithms/iterative etc.. to start taking shape.
35 lines
1.1 KiB
C++
35 lines
1.1 KiB
C++
#ifndef GRID_NORMAL_EQUATIONS_H
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#define GRID_NORMAL_EQUATIONS_H
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namespace Grid {
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///////////////////////////////////////////////////////////////////////////////////////////////////////
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// Take a matrix and form a Red Black solver calling a Herm solver
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// Use of RB info prevents making SchurRedBlackSolve conform to standard interface
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///////////////////////////////////////////////////////////////////////////////////////////////////////
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template<class Field> class NormalEquations : public OperatorFunction<Field>{
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private:
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SparseMatrixBase<Field> & _Matrix;
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OperatorFunction<Field> & _HermitianSolver;
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public:
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/////////////////////////////////////////////////////
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// Wrap the usual normal equations Schur trick
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/////////////////////////////////////////////////////
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NormalEquations(SparseMatrixBase<Field> &Matrix, OperatorFunction<Field> &HermitianSolver)
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: _Matrix(Matrix), _HermitianSolver(HermitianSolver) {};
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void operator() (const Field &in, Field &out){
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Field src(in._grid);
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_Matrix.Mdag(in,src);
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_HermitianSolver(src,out); // Mdag M out = Mdag in
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}
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};
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}
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#endif
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