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Grid/lib/tensors/Tensor_unary.h
2015-11-28 17:01:20 -08:00

124 lines
3.1 KiB
C++

#ifndef GRID_TENSOR_UNARY_H
#define GRID_TENSOR_UNARY_H
namespace Grid {
#define UNARY(func)\
template<class obj> inline auto func(const iScalar<obj> &z) -> iScalar<obj>\
{\
iScalar<obj> ret;\
ret._internal = func( (z._internal));\
return ret;\
}\
template<class obj,int N> inline auto func(const iVector<obj,N> &z) -> iVector<obj,N>\
{\
iVector<obj,N> ret;\
for(int c1=0;c1<N;c1++){\
ret._internal[c1] = func( (z._internal[c1]));\
}\
return ret;\
}\
template<class obj,int N> inline auto func(const iMatrix<obj,N> &z) -> iMatrix<obj,N>\
{\
iMatrix<obj,N> ret;\
for(int c1=0;c1<N;c1++){\
for(int c2=0;c2<N;c2++){\
ret._internal[c1][c2] = func( (z._internal[c1][c2]));\
}}\
return ret;\
}
#define BINARY_RSCALAR(func,scal) \
template<class obj> inline iScalar<obj> func(const iScalar<obj> &z,scal y) \
{\
iScalar<obj> ret;\
ret._internal = func(z._internal,y); \
return ret;\
}\
template<class obj,int N> inline iVector<obj,N> func(const iVector<obj,N> &z,scal y) \
{\
iVector<obj,N> ret;\
for(int c1=0;c1<N;c1++){\
ret._internal[c1] = func(z._internal[c1],y); \
}\
return ret;\
}\
template<class obj,int N> inline iMatrix<obj,N> func(const iMatrix<obj,N> &z, scal y) \
{\
iMatrix<obj,N> ret;\
for(int c1=0;c1<N;c1++){\
for(int c2=0;c2<N;c2++){\
ret._internal[c1][c2] = func(z._internal[c1][c2],y); \
}}\
return ret;\
}
UNARY(sqrt);
UNARY(rsqrt);
UNARY(sin);
UNARY(cos);
UNARY(log);
UNARY(exp);
UNARY(abs);
UNARY(Not);
template<class obj> inline auto toReal(const iScalar<obj> &z) -> typename iScalar<obj>::Realified
{
typename iScalar<obj>::Realified ret;
ret._internal = toReal(z._internal);
return ret;
}
template<class obj,int N> inline auto toReal(const iVector<obj,N> &z) -> typename iVector<obj,N>::Realified
{
typename iVector<obj,N>::Realified ret;
for(int c1=0;c1<N;c1++){
ret._internal[c1] = toReal(z._internal[c1]);
}
return ret;
}
template<class obj,int N> inline auto toReal(const iMatrix<obj,N> &z) -> typename iMatrix<obj,N>::Realified
{
typename iMatrix<obj,N>::Realified ret;
for(int c1=0;c1<N;c1++){
for(int c2=0;c2<N;c2++){
ret._internal[c1][c2] = toReal(z._internal[c1][c2]);
}}
return ret;
}
template<class obj> inline auto toComplex(const iScalar<obj> &z) -> typename iScalar<obj>::Complexified
{
typename iScalar<obj>::Complexified ret;
ret._internal = toComplex(z._internal);
return ret;
}
template<class obj,int N> inline auto toComplex(const iVector<obj,N> &z) -> typename iVector<obj,N>::Complexified
{
typename iVector<obj,N>::Complexified ret;
for(int c1=0;c1<N;c1++){
ret._internal[c1] = toComplex(z._internal[c1]);
}
return ret;
}
template<class obj,int N> inline auto toComplex(const iMatrix<obj,N> &z) -> typename iMatrix<obj,N>::Complexified
{
typename iMatrix<obj,N>::Complexified ret;
for(int c1=0;c1<N;c1++){
for(int c2=0;c2<N;c2++){
ret._internal[c1][c2] = toComplex(z._internal[c1][c2]);
}}
return ret;
}
BINARY_RSCALAR(div,Integer);
BINARY_RSCALAR(mod,Integer);
BINARY_RSCALAR(pow,RealD);
#undef UNARY
#undef BINARY_RSCALAR
}
#endif