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a5b0c492d7
a machine. If a "fixedSeed" is used, randoms should be reproducible across different machine decomposition since the generators are physically indexed and assigned in lexico ordering.
156 lines
3.9 KiB
C++
156 lines
3.9 KiB
C++
#include "Grid.h"
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using namespace std;
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using namespace Grid;
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using namespace Grid::QCD;
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int main (int argc, char ** argv)
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{
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Grid_init(&argc,&argv);
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std::vector<int> latt_size (4);
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std::vector<int> simd_layout(4);
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std::vector<int> mpi_layout (4);
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int omp=1;
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int lat=8;
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mpi_layout[0]=1;
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mpi_layout[1]=1;
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mpi_layout[2]=1;
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mpi_layout[3]=1;
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latt_size[0] = lat;
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latt_size[1] = lat;
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latt_size[2] = lat;
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latt_size[3] = lat;
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double volume = latt_size[0]*latt_size[1]*latt_size[2]*latt_size[3];
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#ifdef AVX512
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simd_layout[0] = 1;
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simd_layout[1] = 2;
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simd_layout[2] = 2;
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simd_layout[3] = 2;
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#endif
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#if defined (AVX1)|| defined (AVX2)
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simd_layout[0] = 1;
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simd_layout[1] = 1;
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simd_layout[2] = 2;
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simd_layout[3] = 2;
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#endif
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#if defined (SSE2)
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simd_layout[0] = 1;
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simd_layout[1] = 1;
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simd_layout[2] = 1;
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simd_layout[3] = 2;
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#endif
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GridCartesian Fine(latt_size,simd_layout,mpi_layout);
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GridRedBlackCartesian rbFine(latt_size,simd_layout,mpi_layout);
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GridRNG fRNG(&Fine);
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LatticeColourMatrix Foo(&Fine);
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LatticeColourMatrix Bar(&Fine);
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LatticeColourMatrix Check(&Fine);
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LatticeColourMatrix Diff(&Fine);
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random(fRNG,Foo);
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gaussian(fRNG,Bar);
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for(int dir=0;dir<4;dir++){
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for(int disp=0;disp<Fine._rdimensions[dir];disp++){
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// start to test the Cartesian npoint stencil infrastructure
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int npoint=1;
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std::vector<int> directions(npoint,dir);
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std::vector<int> displacements(npoint,disp);
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CartesianStencil myStencil(&Fine,npoint,0,directions,displacements);
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printf("STENCIL: osites %d %d dir %d disp %d\n",Fine.oSites(),(int)myStencil._offsets[0].size(),dir,disp);
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std::vector<int> ocoor(4);
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for(int o=0;o<Fine.oSites();o++){
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Fine.oCoorFromOindex(ocoor,o);
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ocoor[dir]=(ocoor[dir]+disp)%Fine._rdimensions[dir];
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int nbr = Fine.oIndexReduced(ocoor);
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int stcl= myStencil._offsets[0][o];
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if(nbr!=stcl){
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printf("STENCIL: nbr %d stencil._offset %d\n",nbr,stcl);
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}
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}
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printf("allocating %d buffers\n",myStencil._unified_buffer_size);
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fflush(stdout);
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std::vector<vColourMatrix,alignedAllocator<vColourMatrix> > comm_buf(myStencil._unified_buffer_size);
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printf("calling halo exchange\n");fflush(stdout);
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myStencil.HaloExchange(Foo,comm_buf);
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Bar = Cshift(Foo,dir,disp);
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// Implement a stencil code that should agree with cshift!
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for(int i=0;i<Check._grid->oSites();i++){
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int offset = myStencil._offsets [0][i];
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int local = myStencil._is_local[0][i];
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int permute_type = myStencil._permute_type[0];
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int perm =myStencil._permute[0][i];
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if ( local && perm )
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permute(Check._odata[i],Foo._odata[offset],permute_type);
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else if (local)
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Check._odata[i] = Foo._odata[offset];
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else
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Check._odata[i] = comm_buf[offset];
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}
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Real nrmC = norm2(Check);
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Real nrmB = norm2(Bar);
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Real nrm = norm2(Check-Bar);
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printf("N2diff = %le (%le, %le) \n",nrm,nrmC,nrmB);fflush(stdout);
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Real snrmC =0;
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Real snrmB =0;
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Real snrm =0;
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std::vector<int> coor(4);
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for(coor[3]=0;coor[3]<latt_size[3]/mpi_layout[3];coor[3]++){
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for(coor[2]=0;coor[2]<latt_size[2]/mpi_layout[2];coor[2]++){
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for(coor[1]=0;coor[1]<latt_size[1]/mpi_layout[1];coor[1]++){
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for(coor[0]=0;coor[0]<latt_size[0]/mpi_layout[0];coor[0]++){
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Complex diff;
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ColourMatrix check,bar;
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peekSite(check,Check,coor);
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peekSite(bar,Bar,coor);
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for(int r=0;r<3;r++){
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for(int c=0;c<3;c++){
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diff =check()()(r,c)-bar()()(r,c);
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double nn=real(conj(diff)*diff);
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if ( nn > 0){
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printf("Coor (%d %d %d %d) \t rc %d%d \t %le %le %le\n",
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coor[0],coor[1],coor[2],coor[3],r,c,
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nn,
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real(check()()(r,c)),
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real(bar()()(r,c))
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);
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}
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snrmC=snrmC+real(conj(check()()(r,c))*check()()(r,c));
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snrmB=snrmB+real(conj(bar()()(r,c))*bar()()(r,c));
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snrm=snrm+nn;
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}}
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}}}}
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printf("scalar N2diff = %le (%le, %le) \n",snrm,snrmC,snrmB);fflush(stdout);
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}
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}
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Grid_finalize();
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}
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