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Peter Boyle 0baaddbe98 Pipeline mode commit on Aurora. 5+ TF/s on 16^3x32 per tile at 384
nodes.
More concurrency/fine grained scheduling is possible.
2025-02-04 19:27:26 +00:00

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1.4 KiB
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#!/bin/bash
##PBS -q LatticeQCD_aesp_CNDA
#PBS -q debug-scaling
##PBS -q prod
#PBS -l select=16
#PBS -l walltime=00:20:00
#PBS -A LatticeQCD_aesp_CNDA
cd $PBS_O_WORKDIR
source ../sourceme.sh
cp $PBS_NODEFILE nodefile
export OMP_NUM_THREADS=4
export MPICH_OFI_NIC_POLICY=GPU
#export MPIR_CVAR_CH4_OFI_ENABLE_GPU_PIPELINE=1
#unset MPIR_CVAR_CH4_OFI_GPU_PIPELINE_D2H_ENGINE_TYPE
#unset MPIR_CVAR_CH4_OFI_GPU_PIPELINE_H2D_ENGINE_TYPE
#unset MPIR_CVAR_GPU_USE_IMMEDIATE_COMMAND_LIST
#export MPIR_CVAR_CH4_OFI_GPU_PIPELINE_D2H_ENGINE_TYPE=0
#export MPIR_CVAR_CH4_OFI_GPU_PIPELINE_H2D_ENGINE_TYPE=0
#export MPIR_CVAR_GPU_USE_IMMEDIATE_COMMAND_LIST=1
#export MPIR_CVAR_CH4_OFI_GPU_PIPELINE_BUFFER_SZ=1048576
#export MPIR_CVAR_CH4_OFI_GPU_PIPELINE_THRESHOLD=131072
#export MPIR_CVAR_CH4_OFI_GPU_PIPELINE_NUM_BUFFERS_PER_CHUNK=16
#export MPIR_CVAR_CH4_OFI_GPU_PIPELINE_MAX_NUM_BUFFERS=16
#
# Local vol 16.16.16.32
#
LX=16
LY=16
LZ=16
LT=32
NX=2
NY=2
NZ=4
NT=1
GX=2
GY=2
GZ=1
GT=3
PX=$((NX * GX ))
PY=$((NY * GY ))
PZ=$((NZ * GZ ))
PT=$((NT * GT ))
VX=$((PX * LX ))
VY=$((PY * LY ))
VZ=$((PZ * LZ ))
VT=$((PT * LT ))
NP=$((PX*PY*PZ*PT))
VOL=${VX}.${VY}.${VZ}.${VT}
AT=8
MPI=${PX}.${PY}.${PZ}.${PT}
CMD="mpiexec -np $NP -ppn 12 -envall \
./gpu_tile.sh ./Benchmark_dwf_fp32 --mpi $MPI --grid $VOL \
--shm-mpi 0 --shm 2048 --device-mem 32000 --accelerator-threads $AT --comms-overlap "
echo VOL $VOL
echo MPI $MPI
echo NPROC $NP
echo $CMD
$CMD