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Grid/lib/serialisation/VectorUtils.h
Antonin Portelli 1c9722357d Merge branch 'develop' into feature/hadrons
# Conflicts:
#	lib/qcd/action/fermion/FermionOperator.h
2018-04-20 17:15:21 +01:00

426 lines
9.5 KiB
C++

#ifndef GRID_SERIALISATION_VECTORUTILS_H
#define GRID_SERIALISATION_VECTORUTILS_H
#include <type_traits>
#include <Grid/tensors/Tensors.h>
namespace Grid {
// Pair IO utilities /////////////////////////////////////////////////////////
// helper function to parse input in the format "<obj1 obj2>"
template <typename T1, typename T2>
inline std::istream & operator>>(std::istream &is, std::pair<T1, T2> &buf)
{
T1 buf1;
T2 buf2;
char c;
// Search for "pair" delimiters.
do
{
is.get(c);
} while (c != '(' && !is.eof());
if (c == '(')
{
int start = is.tellg();
do
{
is.get(c);
} while (c != ')' && !is.eof());
if (c == ')')
{
int end = is.tellg();
int psize = end - start - 1;
// Only read data between pair limiters.
is.seekg(start);
std::string tmpstr(psize, ' ');
is.read(&tmpstr[0], psize);
std::istringstream temp(tmpstr);
temp >> buf1 >> buf2;
buf = std::make_pair(buf1, buf2);
is.seekg(end);
}
}
is.peek();
return is;
}
// output to streams for pairs
template <class T1, class T2>
inline std::ostream & operator<<(std::ostream &os, const std::pair<T1, T2> &p)
{
os << "(" << p.first << " " << p.second << ")";
return os;
}
// Grid scalar tensors to nested std::vectors //////////////////////////////////
template <typename T>
struct TensorToVec
{
typedef T type;
};
template <typename T>
struct TensorToVec<iScalar<T>>
{
typedef typename TensorToVec<T>::type type;
};
template <typename T, int N>
struct TensorToVec<iVector<T, N>>
{
typedef typename std::vector<typename TensorToVec<T>::type> type;
};
template <typename T, int N>
struct TensorToVec<iMatrix<T, N>>
{
typedef typename std::vector<std::vector<typename TensorToVec<T>::type>> type;
};
template <typename T>
void tensorDim(std::vector<size_t> &dim, const T &t, const bool wipe = true)
{
if (wipe)
{
dim.clear();
}
}
template <typename T>
void tensorDim(std::vector<size_t> &dim, const iScalar<T> &t, const bool wipe = true)
{
if (wipe)
{
dim.clear();
}
tensorDim(dim, t._internal, false);
}
template <typename T, int N>
void tensorDim(std::vector<size_t> &dim, const iVector<T, N> &t, const bool wipe = true)
{
if (wipe)
{
dim.clear();
}
dim.push_back(N);
tensorDim(dim, t._internal[0], false);
}
template <typename T, int N>
void tensorDim(std::vector<size_t> &dim, const iMatrix<T, N> &t, const bool wipe = true)
{
if (wipe)
{
dim.clear();
}
dim.push_back(N);
dim.push_back(N);
tensorDim(dim, t._internal[0][0], false);
}
template <typename T>
typename TensorToVec<T>::type tensorToVec(const T &t)
{
return t;
}
template <typename T>
typename TensorToVec<iScalar<T>>::type tensorToVec(const iScalar<T>& t)
{
return tensorToVec(t._internal);
}
template <typename T, int N>
typename TensorToVec<iVector<T, N>>::type tensorToVec(const iVector<T, N>& t)
{
typename TensorToVec<iVector<T, N>>::type v;
v.resize(N);
for (unsigned int i = 0; i < N; i++)
{
v[i] = tensorToVec(t._internal[i]);
}
return v;
}
template <typename T, int N>
typename TensorToVec<iMatrix<T, N>>::type tensorToVec(const iMatrix<T, N>& t)
{
typename TensorToVec<iMatrix<T, N>>::type v;
v.resize(N);
for (unsigned int i = 0; i < N; i++)
{
v[i].resize(N);
for (unsigned int j = 0; j < N; j++)
{
v[i][j] = tensorToVec(t._internal[i][j]);
}
}
return v;
}
template <typename T>
void vecToTensor(T &t, const typename TensorToVec<T>::type &v)
{
t = v;
}
template <typename T>
void vecToTensor(iScalar<T> &t, const typename TensorToVec<iScalar<T>>::type &v)
{
vecToTensor(t._internal, v);
}
template <typename T, int N>
void vecToTensor(iVector<T, N> &t, const typename TensorToVec<iVector<T, N>>::type &v)
{
for (unsigned int i = 0; i < N; i++)
{
vecToTensor(t._internal[i], v[i]);
}
}
template <typename T, int N>
void vecToTensor(iMatrix<T, N> &t, const typename TensorToVec<iMatrix<T, N>>::type &v)
{
for (unsigned int i = 0; i < N; i++)
for (unsigned int j = 0; j < N; j++)
{
vecToTensor(t._internal[i][j], v[i][j]);
}
}
// Vector element trait //////////////////////////////////////////////////////
template <typename T>
struct element
{
typedef T type;
static constexpr bool is_number = false;
};
template <typename T>
struct element<std::vector<T>>
{
typedef typename element<T>::type type;
static constexpr bool is_number = std::is_arithmetic<T>::value
or is_complex<T>::value
or element<T>::is_number;
};
// Vector flattening utility class ////////////////////////////////////////////
// Class to flatten a multidimensional std::vector
template <typename V>
class Flatten
{
public:
typedef typename element<V>::type Element;
public:
explicit Flatten(const V &vector);
const V & getVector(void);
const std::vector<Element> & getFlatVector(void);
const std::vector<size_t> & getDim(void);
private:
void accumulate(const Element &e);
template <typename W>
void accumulate(const W &v);
void accumulateDim(const Element &e);
template <typename W>
void accumulateDim(const W &v);
private:
const V &vector_;
std::vector<Element> flatVector_;
std::vector<size_t> dim_;
};
// Class to reconstruct a multidimensional std::vector
template <typename V>
class Reconstruct
{
public:
typedef typename element<V>::type Element;
public:
Reconstruct(const std::vector<Element> &flatVector,
const std::vector<size_t> &dim);
const V & getVector(void);
const std::vector<Element> & getFlatVector(void);
const std::vector<size_t> & getDim(void);
private:
void fill(std::vector<Element> &v);
template <typename W>
void fill(W &v);
void resize(std::vector<Element> &v, const unsigned int dim);
template <typename W>
void resize(W &v, const unsigned int dim);
private:
V vector_;
const std::vector<Element> &flatVector_;
std::vector<size_t> dim_;
size_t ind_{0};
unsigned int dimInd_{0};
};
// Flatten class template implementation
template <typename V>
void Flatten<V>::accumulate(const Element &e)
{
flatVector_.push_back(e);
}
template <typename V>
template <typename W>
void Flatten<V>::accumulate(const W &v)
{
for (auto &e: v)
{
accumulate(e);
}
}
template <typename V>
void Flatten<V>::accumulateDim(const Element &e) {};
template <typename V>
template <typename W>
void Flatten<V>::accumulateDim(const W &v)
{
dim_.push_back(v.size());
accumulateDim(v[0]);
}
template <typename V>
Flatten<V>::Flatten(const V &vector)
: vector_(vector)
{
accumulate(vector_);
accumulateDim(vector_);
}
template <typename V>
const V & Flatten<V>::getVector(void)
{
return vector_;
}
template <typename V>
const std::vector<typename Flatten<V>::Element> &
Flatten<V>::getFlatVector(void)
{
return flatVector_;
}
template <typename V>
const std::vector<size_t> & Flatten<V>::getDim(void)
{
return dim_;
}
// Reconstruct class template implementation
template <typename V>
void Reconstruct<V>::fill(std::vector<Element> &v)
{
for (auto &e: v)
{
e = flatVector_[ind_++];
}
}
template <typename V>
template <typename W>
void Reconstruct<V>::fill(W &v)
{
for (auto &e: v)
{
fill(e);
}
}
template <typename V>
void Reconstruct<V>::resize(std::vector<Element> &v, const unsigned int dim)
{
v.resize(dim_[dim]);
}
template <typename V>
template <typename W>
void Reconstruct<V>::resize(W &v, const unsigned int dim)
{
v.resize(dim_[dim]);
for (auto &e: v)
{
resize(e, dim + 1);
}
}
template <typename V>
Reconstruct<V>::Reconstruct(const std::vector<Element> &flatVector,
const std::vector<size_t> &dim)
: flatVector_(flatVector)
, dim_(dim)
{
resize(vector_, 0);
fill(vector_);
}
template <typename V>
const V & Reconstruct<V>::getVector(void)
{
return vector_;
}
template <typename V>
const std::vector<typename Reconstruct<V>::Element> &
Reconstruct<V>::getFlatVector(void)
{
return flatVector_;
}
template <typename V>
const std::vector<size_t> & Reconstruct<V>::getDim(void)
{
return dim_;
}
// Vector IO utilities ///////////////////////////////////////////////////////
// helper function to read space-separated values
template <typename T>
std::vector<T> strToVec(const std::string s)
{
std::istringstream sstr(s);
T buf;
std::vector<T> v;
while(!sstr.eof())
{
sstr >> buf;
v.push_back(buf);
}
return v;
}
// output to streams for vectors
template < class T >
inline std::ostream & operator<<(std::ostream &os, const std::vector<T> &v)
{
os << "[";
for (unsigned int i = 0; i < v.size(); ++i)
{
os << v[i];
if (i < v.size() - 1)
{
os << " ";
}
}
os << "]";
return os;
}
}
#endif