mirror of
https://github.com/paboyle/Grid.git
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384 lines
13 KiB
C++
384 lines
13 KiB
C++
#ifndef _GRID_CSHIFT_COMMON_H_
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#define _GRID_CSHIFT_COMMON_H_
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//////////////////////////////////////////////////////////////////////////////////////////
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// Must not lose sight that goal is to be able to construct really efficient
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// gather to a point stencil code. CSHIFT is not the best way, so probably need
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// additional stencil support.
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//
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// Stencil based code could pre-exchange haloes and use a table lookup for neighbours
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//
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// Lattice <foo> could also allocate haloes which get used for stencil code.
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//
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// Grid could create a neighbour index table for a given stencil.
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// Could also implement CovariantCshift.
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//////////////////////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////
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// Gather for when there is no need to SIMD split
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//////////////////////////////////////////////////////
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friend void Gather_plane_simple (Lattice<vobj> &rhs,std::vector<vobj,alignedAllocator<vobj> > &buffer, int dimension,int plane,int cbmask)
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{
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int rd = rhs._grid->_rdimensions[dimension];
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if ( !rhs._grid->CheckerBoarded(dimension) ) {
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int so = plane*rhs._grid->_ostride[dimension]; // base offset for start of plane
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int o = 0; // relative offset to base within plane
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int bo = 0; // offset in buffer
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// Simple block stride gather of SIMD objects
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#pragma omp parallel for collapse(2)
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for(int n=0;n<rhs._grid->_slice_nblock[dimension];n++){
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for(int b=0;b<rhs._grid->_slice_block[dimension];b++){
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buffer[bo++]=rhs._odata[so+o+b];
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}
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o +=rhs._grid->_slice_stride[dimension];
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}
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} else {
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int so = plane*rhs._grid->_ostride[dimension]; // base offset for start of plane
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int o = 0; // relative offset to base within plane
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int bo = 0; // offset in buffer
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#pragma omp parallel for collapse(2)
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for(int n=0;n<rhs._grid->_slice_nblock[dimension];n++){
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for(int b=0;b<rhs._grid->_slice_block[dimension];b++){
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int ocb=1<<rhs._grid->CheckerBoardFromOsite(o+b);// Could easily be a table lookup
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if ( ocb &cbmask ) {
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buffer[bo]=rhs._odata[so+o+b];
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bo++;
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}
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}
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o +=rhs._grid->_slice_stride[dimension];
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}
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}
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}
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//////////////////////////////////////////////////////
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// Gather for when there *is* need to SIMD split
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//////////////////////////////////////////////////////
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friend void Gather_plane_extract(Lattice<vobj> &rhs,std::vector<scalar_type *> pointers,int dimension,int plane,int cbmask)
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{
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int rd = rhs._grid->_rdimensions[dimension];
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if ( !rhs._grid->CheckerBoarded(dimension) ) {
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int so = plane*rhs._grid->_ostride[dimension]; // base offset for start of plane
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int o = 0; // relative offset to base within plane
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int bo = 0; // offset in buffer
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// Simple block stride gather of SIMD objects
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#pragma omp parallel for collapse(2)
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for(int n=0;n<rhs._grid->_slice_nblock[dimension];n++){
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for(int b=0;b<rhs._grid->_slice_block[dimension];b++){
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extract(rhs._odata[so+o+b],pointers);
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}
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o +=rhs._grid->_slice_stride[dimension];
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}
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} else {
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int so = plane*rhs._grid->_ostride[dimension]; // base offset for start of plane
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int o = 0; // relative offset to base within plane
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int bo = 0; // offset in buffer
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#pragma omp parallel for collapse(2)
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for(int n=0;n<rhs._grid->_slice_nblock[dimension];n++){
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for(int b=0;b<rhs._grid->_slice_block[dimension];b++){
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int ocb=1<<rhs._grid->CheckerBoardFromOsite(o+b);
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if ( ocb & cbmask ) {
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extract(rhs._odata[so+o+b],pointers);
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}
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}
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o +=rhs._grid->_slice_stride[dimension];
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}
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}
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}
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//////////////////////////////////////////////////////
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// Scatter for when there is no need to SIMD split
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//////////////////////////////////////////////////////
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friend void Scatter_plane_simple (Lattice<vobj> &rhs,std::vector<vobj,alignedAllocator<vobj> > &buffer, int dimension,int plane,int cbmask)
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{
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int rd = rhs._grid->_rdimensions[dimension];
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if ( !rhs._grid->CheckerBoarded(dimension) ) {
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int so = plane*rhs._grid->_ostride[dimension]; // base offset for start of plane
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int o = 0; // relative offset to base within plane
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int bo = 0; // offset in buffer
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// Simple block stride gather of SIMD objects
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#pragma omp parallel for collapse(2)
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for(int n=0;n<rhs._grid->_slice_nblock[dimension];n++){
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for(int b=0;b<rhs._grid->_slice_block[dimension];b++){
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rhs._odata[so+o+b]=buffer[bo++];
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}
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o +=rhs._grid->_slice_stride[dimension];
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}
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} else {
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int so = plane*rhs._grid->_ostride[dimension]; // base offset for start of plane
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int o = 0; // relative offset to base within plane
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int bo = 0; // offset in buffer
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#pragma omp parallel for collapse(2)
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for(int n=0;n<rhs._grid->_slice_nblock[dimension];n++){
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for(int b=0;b<rhs._grid->_slice_block[dimension];b++){
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int ocb=1<<rhs._grid->CheckerBoardFromOsite(o+b);// Could easily be a table lookup
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if ( ocb & cbmask ) {
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rhs._odata[so+o+b]=buffer[bo++];
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}
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}
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o +=rhs._grid->_slice_stride[dimension];
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}
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}
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}
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//////////////////////////////////////////////////////
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// Scatter for when there *is* need to SIMD split
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//////////////////////////////////////////////////////
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friend void Scatter_plane_merge(Lattice<vobj> &rhs,std::vector<scalar_type *> pointers,int dimension,int plane,int cbmask)
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{
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int rd = rhs._grid->_rdimensions[dimension];
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if ( !rhs._grid->CheckerBoarded(dimension) ) {
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int so = plane*rhs._grid->_ostride[dimension]; // base offset for start of plane
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int o = 0; // relative offset to base within plane
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int bo = 0; // offset in buffer
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// Simple block stride gather of SIMD objects
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#pragma omp parallel for collapse(2)
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for(int n=0;n<rhs._grid->_slice_nblock[dimension];n++){
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for(int b=0;b<rhs._grid->_slice_block[dimension];b++){
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merge(rhs._odata[so+o+b],pointers);
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}
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o +=rhs._grid->_slice_stride[dimension];
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}
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} else {
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int so = plane*rhs._grid->_ostride[dimension]; // base offset for start of plane
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int o = 0; // relative offset to base within plane
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int bo = 0; // offset in buffer
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#pragma omp parallel for collapse(2)
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for(int n=0;n<rhs._grid->_slice_nblock[dimension];n++){
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for(int b=0;b<rhs._grid->_slice_block[dimension];b++){
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int ocb=1<<rhs._grid->CheckerBoardFromOsite(o+b);
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if ( ocb&cbmask ) {
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merge(rhs._odata[so+o+b],pointers);
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}
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}
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o +=rhs._grid->_slice_stride[dimension];
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}
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}
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}
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//////////////////////////////////////////////////////
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// local to node block strided copies
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//////////////////////////////////////////////////////
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// if lhs is odd, rhs even??
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friend void Copy_plane(Lattice<vobj>& lhs,Lattice<vobj> &rhs, int dimension,int lplane,int rplane,int cbmask)
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{
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int rd = rhs._grid->_rdimensions[dimension];
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if ( !rhs._grid->CheckerBoarded(dimension) ) {
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int o = 0; // relative offset to base within plane
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int ro = rplane*rhs._grid->_ostride[dimension]; // base offset for start of plane
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int lo = lplane*lhs._grid->_ostride[dimension]; // offset in buffer
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// Simple block stride gather of SIMD objects
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#pragma omp parallel for collapse(2)
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for(int n=0;n<rhs._grid->_slice_nblock[dimension];n++){
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for(int b=0;b<rhs._grid->_slice_block[dimension];b++){
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lhs._odata[lo+o+b]=rhs._odata[ro+o+b];
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}
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o +=rhs._grid->_slice_stride[dimension];
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}
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} else {
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int ro = rplane*rhs._grid->_ostride[dimension]; // base offset for start of plane
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int lo = lplane*lhs._grid->_ostride[dimension]; // base offset for start of plane
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int o = 0; // relative offset to base within plane
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#pragma omp parallel for collapse(2)
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for(int n=0;n<rhs._grid->_slice_nblock[dimension];n++){
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for(int b=0;b<rhs._grid->_slice_block[dimension];b++){
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int ocb=1<<lhs._grid->CheckerBoardFromOsite(o+b);
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if ( ocb&cbmask ) {
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lhs._odata[lo+o+b]=rhs._odata[ro+o+b];
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}
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}
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o +=rhs._grid->_slice_stride[dimension];
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}
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}
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}
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friend void Copy_plane_permute(Lattice<vobj>& lhs,Lattice<vobj> &rhs, int dimension,int lplane,int rplane,int cbmask,int permute_type)
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{
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int rd = rhs._grid->_rdimensions[dimension];
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if ( !rhs._grid->CheckerBoarded(dimension) ) {
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int o = 0; // relative offset to base within plane
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int ro = rplane*rhs._grid->_ostride[dimension]; // base offset for start of plane
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int lo = lplane*rhs._grid->_ostride[dimension]; // offset in buffer
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// Simple block stride gather of SIMD objects
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#pragma omp parallel for collapse(2)
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for(int n=0;n<rhs._grid->_slice_nblock[dimension];n++){
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for(int b=0;b<rhs._grid->_slice_block[dimension];b++){
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permute(lhs._odata[lo+o+b],rhs._odata[ro+o+b],permute_type);
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}
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o +=rhs._grid->_slice_stride[dimension];
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}
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} else {
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int ro = rplane*rhs._grid->_ostride[dimension]; // base offset for start of plane
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int lo = lplane*lhs._grid->_ostride[dimension]; // base offset for start of plane
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int o = 0; // relative offset to base within plane
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#pragma omp parallel for collapse(2)
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for(int n=0;n<rhs._grid->_slice_nblock[dimension];n++){
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for(int b=0;b<rhs._grid->_slice_block[dimension];b++){
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int ocb=1<<lhs._grid->CheckerBoardFromOsite(o+b);
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if ( ocb&cbmask ) {
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permute(lhs._odata[lo+o+b],rhs._odata[ro+o+b],permute_type);
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}
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}
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o +=rhs._grid->_slice_stride[dimension];
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}
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}
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}
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//////////////////////////////////////////////////////
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// Local to node Cshift
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//////////////////////////////////////////////////////
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// Work out whether to permute
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// ABCDEFGH -> AE BF CG DH permute wrap num
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//
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// Shift 0 AE BF CG DH 0 0 0 0 ABCDEFGH 0 0
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// Shift 1 BF CG DH AE 0 0 0 1 BCDEFGHA 0 1
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// Shift 2 CG DH AE BF 0 0 1 1 CDEFGHAB 0 2
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// Shift 3 DH AE BF CG 0 1 1 1 DEFGHABC 0 3
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// Shift 4 AE BF CG DH 1 1 1 1 EFGHABCD 1 0
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// Shift 5 BF CG DH AE 1 1 1 0 FGHACBDE 1 1
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// Shift 6 CG DH AE BF 1 1 0 0 GHABCDEF 1 2
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// Shift 7 DH AE BF CG 1 0 0 0 HABCDEFG 1 3
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// Suppose 4way simd in one dim.
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// ABCDEFGH -> AECG BFDH permute wrap num
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// Shift 0 AECG BFDH 0,00 0,00 ABCDEFGH 0 0
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// Shift 1 BFDH CGEA 0,00 1,01 BCDEFGHA 0 1
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// Shift 2 CGEA DHFB 1,01 1,01 CDEFGHAB 1 0
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// Shift 3 DHFB EAGC 1,01 1,11 DEFGHABC 1 1
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// Shift 4 EAGC FBHD 1,11 1,11 EFGHABCD 2 0
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// Shift 5 FBHD GCAE 1,11 1,10 FGHABCDE 2 1
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// Shift 6 GCAE HDBF 1,10 1,10 GHABCDEF 3 0
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// Shift 7 HDBF AECG 1,10 0,00 HABCDEFG 3 1
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// Generalisation to 8 way simd, 16 way simd required.
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//
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// Need log2 Nway masks. consisting of
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// 1 bit 256 bit granule
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// 2 bit 128 bit granule
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// 4 bits 64 bit granule
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// 8 bits 32 bit granules
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//
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// 15 bits....
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friend void Cshift_local(Lattice<vobj>& ret,Lattice<vobj> &rhs,int dimension,int shift)
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{
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int sshift[2];
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sshift[0] = rhs._grid->CheckerBoardShift(rhs.checkerboard,dimension,shift,0);
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sshift[1] = rhs._grid->CheckerBoardShift(rhs.checkerboard,dimension,shift,1);
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if ( sshift[0] == sshift[1] ) {
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Cshift_local(ret,rhs,dimension,shift,0x3);
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} else {
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Cshift_local(ret,rhs,dimension,shift,0x1);// if checkerboard is unfavourable take two passes
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Cshift_local(ret,rhs,dimension,shift,0x2);// both with block stride loop iteration
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}
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}
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friend Lattice<vobj> Cshift_local(Lattice<vobj> &ret,Lattice<vobj> &rhs,int dimension,int shift,int cbmask)
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{
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int fd = rhs._grid->_fdimensions[dimension];
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int rd = rhs._grid->_rdimensions[dimension];
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int ld = rhs._grid->_ldimensions[dimension];
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int gd = rhs._grid->_gdimensions[dimension];
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// Map to always positive shift modulo global full dimension.
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shift = (shift+fd)%fd;
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ret.checkerboard = rhs._grid->CheckerBoardDestination(rhs.checkerboard,shift);
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// the permute type
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int permute_dim =rhs._grid->_simd_layout[dimension]>1 ;
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int permute_type=0;
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for(int d=0;d<dimension;d++){
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if (rhs._grid->_simd_layout[d]>1 ) permute_type++;
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}
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for(int x=0;x<rd;x++){
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int o = 0;
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int bo = x * rhs._grid->_ostride[dimension];
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int cb= (cbmask==0x2)? 1 : 0;
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int sshift = rhs._grid->CheckerBoardShift(rhs.checkerboard,dimension,shift,cb);
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int sx = (x+sshift)%rd;
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int permute_slice=0;
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if(permute_dim){
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int wrap = sshift/rd;
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int num = sshift%rd;
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if ( x< rd-num ) permute_slice=wrap;
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else permute_slice = 1-wrap;
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}
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if ( permute_slice ) Copy_plane_permute(ret,rhs,dimension,x,sx,cbmask,permute_type);
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else Copy_plane(ret,rhs,dimension,x,sx,cbmask);
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}
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return ret;
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}
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#endif
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