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629 lines
18 KiB
C++
629 lines
18 KiB
C++
/*************************************************************************************
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Grid physics library, www.github.com/paboyle/Grid
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Source file: ./lib/qcd/spin/Dirac.h
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Copyright (C) 2015
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Author: Peter Boyle <paboyle@ph.ed.ac.uk>
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Author: Peter Boyle <peterboyle@Peters-MacBook-Pro-2.local>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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See the full license in the file "LICENSE" in the top level distribution directory
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*************************************************************************************/
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/* END LEGAL */
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#ifndef GRID_QCD_DIRAC_H
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#define GRID_QCD_DIRAC_H
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namespace Grid{
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namespace QCD {
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class Gamma {
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public:
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const int Ns=4;
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enum GammaMatrix {
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Identity,
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GammaX,
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GammaY,
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GammaZ,
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GammaT,
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Gamma5,
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MinusIdentity,
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MinusGammaX,
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MinusGammaY,
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MinusGammaZ,
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MinusGammaT,
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MinusGamma5
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// GammaXGamma5, // Rest are composite (willing to take hit for two calls sequentially)
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// GammaYGamma5, // as they are less commonly used.
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// GammaZGamma5,
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// GammaTGamma5,
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// SigmaXY,
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// SigmaXZ,
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// SigmaYZ,
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// SigmaXT,
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// SigmaYT,
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// SigmaZT,
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// MinusGammaXGamma5, easiest to form by composition
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// MinusGammaYGamma5, as performance is not critical for these
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// MinusGammaZGamma5,
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// MinusGammaTGamma5,
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// MinusSigmaXY,
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// MinusSigmaXZ,
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// MinusSigmaYZ,
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// MinusSigmaXT,
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// MinusSigmaYT,
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// MinusSigmaZT
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};
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static GammaMatrix GammaMatrices[];
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static const char *GammaMatrixNames[];
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Gamma (GammaMatrix g) { _g=g; }
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GammaMatrix _g;
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};
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// Make gamma products (Chroma convention)
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SpinMatrix makeGammaProd(const unsigned int i);
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/* Gx
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* 0 0 0 i
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* 0 0 i 0
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* 0 -i 0 0
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* -i 0 0 0
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*/
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// right multiplication makes sense for matrix args, not for vector since there is
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// no concept of row versus columnar indices
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template<class vtype> inline void rmultMinusGammaX(iMatrix<vtype,Ns> &ret,const iMatrix<vtype,Ns> &rhs){
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for(int i=0;i<Ns;i++){
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ret(i,0) = timesI(rhs(i,3));
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ret(i,1) = timesI(rhs(i,2));
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ret(i,2) = timesMinusI(rhs(i,1));
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ret(i,3) = timesMinusI(rhs(i,0));
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}
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};
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template<class vtype> inline void rmultGammaX(iMatrix<vtype,Ns> &ret, const iMatrix<vtype,Ns> &rhs){
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for(int i=0;i<Ns;i++){
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ret(i,0) = timesMinusI(rhs(i,3));
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ret(i,1) = timesMinusI(rhs(i,2));
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ret(i,2) = timesI(rhs(i,1));
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ret(i,3) = timesI(rhs(i,0));
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}
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};
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template<class vtype> inline void multGammaX(iMatrix<vtype,Ns> &ret, const iMatrix<vtype,Ns> &rhs){
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for(int i=0;i<Ns;i++){
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ret(0,i) = timesI(rhs(3,i));
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ret(1,i) = timesI(rhs(2,i));
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ret(2,i) = timesMinusI(rhs(1,i));
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ret(3,i) = timesMinusI(rhs(0,i));
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}
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};
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template<class vtype> inline void multMinusGammaX(iMatrix<vtype,Ns> &ret, const iMatrix<vtype,Ns> &rhs){
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for(int i=0;i<Ns;i++){
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ret(0,i) = timesMinusI(rhs(3,i));
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ret(1,i) = timesMinusI(rhs(2,i));
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ret(2,i) = timesI(rhs(1,i));
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ret(3,i) = timesI(rhs(0,i));
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}
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};
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template<class vtype> inline void multGammaX(iVector<vtype,Ns> &ret, const iVector<vtype,Ns> &rhs){
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ret._internal[0] = timesI(rhs._internal[3]);
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ret._internal[1] = timesI(rhs._internal[2]);
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ret._internal[2] = timesMinusI(rhs._internal[1]);
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ret._internal[3] = timesMinusI(rhs._internal[0]);
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};
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template<class vtype> inline void multMinusGammaX(iVector<vtype,Ns> &ret, const iVector<vtype,Ns> &rhs){
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ret(0) = timesMinusI(rhs(3));
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ret(1) = timesMinusI(rhs(2));
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ret(2) = timesI(rhs(1));
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ret(3) = timesI(rhs(0));
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};
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/*Gy
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* 0 0 0 -1 [0] -+ [3]
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* 0 0 1 0 [1] +- [2]
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* 0 1 0 0
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* -1 0 0 0
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*/
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template<class vtype> inline void rmultGammaY(iMatrix<vtype,Ns> &ret, const iMatrix<vtype,Ns> &rhs){
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for(int i=0;i<Ns;i++){
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ret(i,0) = -rhs(i,3);
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ret(i,1) = rhs(i,2);
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ret(i,2) = rhs(i,1);
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ret(i,3) = -rhs(i,0);
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}
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};
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template<class vtype> inline void rmultMinusGammaY(iMatrix<vtype,Ns> &ret, const iMatrix<vtype,Ns> &rhs){
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for(int i=0;i<Ns;i++){
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ret(i,0) = rhs(i,3);
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ret(i,1) = -rhs(i,2);
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ret(i,2) = -rhs(i,1);
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ret(i,3) = rhs(i,0);
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}
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};
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template<class vtype> inline void multGammaY(iMatrix<vtype,Ns> &ret, const iMatrix<vtype,Ns> &rhs){
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for(int i=0;i<Ns;i++){
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ret(0,i) = -rhs(3,i);
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ret(1,i) = rhs(2,i);
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ret(2,i) = rhs(1,i);
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ret(3,i) = -rhs(0,i);
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}
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};
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template<class vtype> inline void multMinusGammaY(iMatrix<vtype,Ns> &ret, const iMatrix<vtype,Ns> &rhs){
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for(int i=0;i<Ns;i++){
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ret(0,i) = rhs(3,i);
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ret(1,i) = -rhs(2,i);
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ret(2,i) = -rhs(1,i);
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ret(3,i) = rhs(0,i);
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}
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};
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template<class vtype> inline void multGammaY(iVector<vtype,Ns> &ret, const iVector<vtype,Ns> &rhs){
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ret(0) = -rhs(3);
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ret(1) = rhs(2);
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ret(2) = rhs(1);
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ret(3) = -rhs(0);
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};
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template<class vtype> inline void multMinusGammaY(iVector<vtype,Ns> &ret, const iVector<vtype,Ns> &rhs){
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ret(0) = rhs(3);
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ret(1) = -rhs(2);
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ret(2) = -rhs(1);
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ret(3) = rhs(0);
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};
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/*Gz
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* 0 0 i 0 [0]+-i[2]
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* 0 0 0 -i [1]-+i[3]
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* -i 0 0 0
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* 0 i 0 0
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*/
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template<class vtype> inline void rmultGammaZ(iMatrix<vtype,Ns> &ret, const iMatrix<vtype,Ns> &rhs){
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for(int i=0;i<Ns;i++){
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ret(i,0) = timesMinusI(rhs(i,2));
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ret(i,1) = timesI(rhs(i,3));
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ret(i,2) = timesI(rhs(i,0));
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ret(i,3) = timesMinusI(rhs(i,1));
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}
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};
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template<class vtype> inline void rmultMinusGammaZ(iMatrix<vtype,Ns> &ret, const iMatrix<vtype,Ns> &rhs){
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for(int i=0;i<Ns;i++){
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ret(i,0) = timesI(rhs(i,2));
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ret(i,1) = timesMinusI(rhs(i,3));
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ret(i,2) = timesMinusI(rhs(i,0));
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ret(i,3) = timesI(rhs(i,1));
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}
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};
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template<class vtype> inline void multGammaZ(iMatrix<vtype,Ns> &ret, const iMatrix<vtype,Ns> &rhs){
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for(int i=0;i<Ns;i++){
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ret(0,i) = timesI(rhs(2,i));
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ret(1,i) =timesMinusI(rhs(3,i));
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ret(2,i) =timesMinusI(rhs(0,i));
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ret(3,i) = timesI(rhs(1,i));
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}
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};
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template<class vtype> inline void multMinusGammaZ(iMatrix<vtype,Ns> &ret, const iMatrix<vtype,Ns> &rhs){
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for(int i=0;i<Ns;i++){
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ret(0,i) = timesMinusI(rhs(2,i));
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ret(1,i) = timesI(rhs(3,i));
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ret(2,i) = timesI(rhs(0,i));
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ret(3,i) = timesMinusI(rhs(1,i));
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}
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};
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template<class vtype> inline void multGammaZ(iVector<vtype,Ns> &ret, const iVector<vtype,Ns> &rhs){
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ret(0) = timesI(rhs(2));
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ret(1) =timesMinusI(rhs(3));
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ret(2) =timesMinusI(rhs(0));
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ret(3) = timesI(rhs(1));
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};
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template<class vtype> inline void multMinusGammaZ(iVector<vtype,Ns> &ret, const iVector<vtype,Ns> &rhs){
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ret(0) = timesMinusI(rhs(2));
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ret(1) = timesI(rhs(3));
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ret(2) = timesI(rhs(0));
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ret(3) = timesMinusI(rhs(1));
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};
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/*Gt
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* 0 0 1 0 [0]+-[2]
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* 0 0 0 1 [1]+-[3]
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* 1 0 0 0
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* 0 1 0 0
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*/
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template<class vtype> inline void rmultGammaT(iMatrix<vtype,Ns> &ret, const iMatrix<vtype,Ns> &rhs){
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for(int i=0;i<Ns;i++){
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ret(i,0) = rhs(i,2);
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ret(i,1) = rhs(i,3);
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ret(i,2) = rhs(i,0);
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ret(i,3) = rhs(i,1);
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}
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};
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template<class vtype> inline void rmultMinusGammaT(iMatrix<vtype,Ns> &ret, const iMatrix<vtype,Ns> &rhs){
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for(int i=0;i<Ns;i++){
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ret(i,0) =- rhs(i,2);
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ret(i,1) =- rhs(i,3);
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ret(i,2) =- rhs(i,0);
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ret(i,3) =- rhs(i,1);
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}
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};
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template<class vtype> inline void multGammaT(iMatrix<vtype,Ns> &ret, const iMatrix<vtype,Ns> &rhs){
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for(int i=0;i<Ns;i++){
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ret(0,i) = rhs(2,i);
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ret(1,i) = rhs(3,i);
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ret(2,i) = rhs(0,i);
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ret(3,i) = rhs(1,i);
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}
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};
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template<class vtype> inline void multMinusGammaT(iMatrix<vtype,Ns> &ret, const iMatrix<vtype,Ns> &rhs){
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for(int i=0;i<Ns;i++){
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ret(0,i) =-rhs(2,i);
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ret(1,i) =-rhs(3,i);
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ret(2,i) =-rhs(0,i);
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ret(3,i) =-rhs(1,i);
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}
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};
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template<class vtype> inline void multGammaT(iVector<vtype,Ns> &ret, const iVector<vtype,Ns> &rhs){
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ret(0) = rhs(2);
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ret(1) = rhs(3);
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ret(2) = rhs(0);
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ret(3) = rhs(1);
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};
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template<class vtype> inline void multMinusGammaT(iVector<vtype,Ns> &ret, const iVector<vtype,Ns> &rhs){
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ret(0) =-rhs(2);
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ret(1) =-rhs(3);
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ret(2) =-rhs(0);
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ret(3) =-rhs(1);
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};
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/*G5
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* 1 0 0 0 [0]+-[2]
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* 0 1 0 0 [1]+-[3]
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* 0 0 -1 0
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* 0 0 0 -1
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*/
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template<class vtype> inline void rmultGamma5(iMatrix<vtype,Ns> &ret, const iMatrix<vtype,Ns> &rhs){
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for(int i=0;i<Ns;i++){
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ret(i,0) = rhs(i,0);
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ret(i,1) = rhs(i,1);
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ret(i,2) =-rhs(i,2);
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ret(i,3) =-rhs(i,3);
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}
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};
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template<class vtype> inline void rmultMinusGamma5(iMatrix<vtype,Ns> &ret, const iMatrix<vtype,Ns> &rhs){
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for(int i=0;i<Ns;i++){
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ret(i,0) =-rhs(i,0);
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ret(i,1) =-rhs(i,1);
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ret(i,2) = rhs(i,2);
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ret(i,3) = rhs(i,3);
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}
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};
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template<class vtype> inline void multGamma5(iMatrix<vtype,Ns> &ret, const iMatrix<vtype,Ns> &rhs){
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for(int i=0;i<Ns;i++){
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ret(0,i) = rhs(0,i);
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ret(1,i) = rhs(1,i);
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ret(2,i) =-rhs(2,i);
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ret(3,i) =-rhs(3,i);
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}
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};
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template<class vtype> inline void multMinusGamma5(iMatrix<vtype,Ns> &ret, const iMatrix<vtype,Ns> &rhs){
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for(int i=0;i<Ns;i++){
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ret(0,i) =-rhs(0,i);
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ret(1,i) =-rhs(1,i);
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ret(2,i) = rhs(2,i);
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ret(3,i) = rhs(3,i);
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}
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};
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template<class vtype> inline void multGamma5(iVector<vtype,Ns> &ret, const iVector<vtype,Ns> &rhs){
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ret(0) = rhs(0);
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ret(1) = rhs(1);
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ret(2) =-rhs(2);
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ret(3) =-rhs(3);
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};
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template<class vtype> inline void multMinusGamma5(iVector<vtype,Ns> &ret, const iVector<vtype,Ns> &rhs){
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ret(0) =-rhs(0);
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ret(1) =-rhs(1);
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ret(2) = rhs(2);
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ret(3) = rhs(3);
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};
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#ifdef GRID_WARN_SUBOPTIMAL
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#warning "Optimisation alert switch over to multGammaX early "
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#endif
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Operator * : first case this is not a spin index, so recurse
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// FIXME
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//
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// Optimisation; switch over to a "multGammaX(ret._internal,arg._internal)" style early and
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// note that doing so from the lattice operator will avoid copy back and case switch overhead, as
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// was done for the tensor math operator to remove operator * notation early
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//
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//left multiply
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template<class vtype> inline auto operator * ( const Gamma &G,const iScalar<vtype> &arg) ->
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typename std::enable_if<matchGridTensorIndex<iScalar<vtype>,SpinorIndex>::notvalue,iScalar<vtype> >::type
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{
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iScalar<vtype> ret;
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ret._internal=G*arg._internal;
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return ret;
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}
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template<class vtype,int N> inline auto operator * ( const Gamma &G,const iVector<vtype,N> &arg) ->
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typename std::enable_if<matchGridTensorIndex<iVector<vtype,N>,SpinorIndex>::notvalue,iVector<vtype,N> >::type
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{
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iVector<vtype,N> ret;
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for(int i=0;i<N;i++){
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ret._internal[i]=G*arg._internal[i];
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}
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return ret;
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}
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template<class vtype,int N> inline auto operator * ( const Gamma &G,const iMatrix<vtype,N> &arg) ->
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typename std::enable_if<matchGridTensorIndex<iMatrix<vtype,N>,SpinorIndex>::notvalue,iMatrix<vtype,N> >::type
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{
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iMatrix<vtype,N> ret;
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for(int i=0;i<N;i++){
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for(int j=0;j<N;j++){
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ret._internal[i][j]=G*arg._internal[i][j];
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}}
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return ret;
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}
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//right multiply
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template<class vtype> inline auto operator * (const iScalar<vtype> &arg, const Gamma &G) ->
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typename std::enable_if<matchGridTensorIndex<iScalar<vtype>,SpinorIndex>::notvalue,iScalar<vtype> >::type
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{
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iScalar<vtype> ret;
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ret._internal=arg._internal*G;
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return ret;
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}
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template<class vtype,int N> inline auto operator * (const iVector<vtype,N> &arg, const Gamma &G) ->
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typename std::enable_if<matchGridTensorIndex<iVector<vtype,N>,SpinorIndex>::notvalue,iVector<vtype,N> >::type
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{
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iVector<vtype,N> ret;
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for(int i=0;i<N;i++){
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ret._internal=arg._internal[i]*G;
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}
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return ret;
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}
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template<class vtype,int N> inline auto operator * (const iMatrix<vtype,N> &arg, const Gamma &G) ->
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typename std::enable_if<matchGridTensorIndex<iMatrix<vtype,N>,SpinorIndex>::notvalue,iMatrix<vtype,N> >::type
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{
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iMatrix<vtype,N> ret;
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for(int i=0;i<N;i++){
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for(int j=0;j<N;j++){
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ret._internal[i][j]=arg._internal[i][j]*G;
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}}
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return ret;
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}
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////////////////////////////////////////////////////////
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// When we hit the spin index this matches and we stop
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////////////////////////////////////////////////////////
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template<class vtype> inline auto operator * ( const Gamma &G,const iMatrix<vtype,Ns> &arg) ->
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typename std::enable_if<matchGridTensorIndex<iMatrix<vtype,Ns>,SpinorIndex>::value,iMatrix<vtype,Ns> >::type
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{
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|
iMatrix<vtype,Ns> ret;
|
|
switch (G._g) {
|
|
case Gamma::Identity:
|
|
ret = arg;
|
|
break;
|
|
case Gamma::MinusIdentity:
|
|
ret = -arg;
|
|
break;
|
|
case Gamma::GammaX:
|
|
multGammaX(ret,arg);
|
|
break;
|
|
case Gamma::MinusGammaX:
|
|
multMinusGammaX(ret,arg);
|
|
break;
|
|
case Gamma::GammaY:
|
|
multGammaY(ret,arg);
|
|
break;
|
|
case Gamma::MinusGammaY:
|
|
multMinusGammaY(ret,arg);
|
|
break;
|
|
case Gamma::GammaZ:
|
|
multGammaZ(ret,arg);
|
|
break;
|
|
case Gamma::MinusGammaZ:
|
|
multMinusGammaZ(ret,arg);
|
|
break;
|
|
case Gamma::GammaT:
|
|
multGammaT(ret,arg);
|
|
break;
|
|
case Gamma::MinusGammaT:
|
|
multMinusGammaT(ret,arg);
|
|
break;
|
|
case Gamma::Gamma5:
|
|
multGamma5(ret,arg);
|
|
break;
|
|
case Gamma::MinusGamma5:
|
|
multMinusGamma5(ret,arg);
|
|
break;
|
|
default:
|
|
assert(0);
|
|
break;
|
|
}
|
|
return ret;
|
|
}
|
|
// Could have used type trait for Matrix/vector and then an enable if to share code
|
|
template<class vtype> inline auto operator * ( const Gamma &G,const iVector<vtype,Ns> &arg) ->
|
|
typename std::enable_if<matchGridTensorIndex<iVector<vtype,Ns>,SpinorIndex>::value,iVector<vtype,Ns> >::type
|
|
{
|
|
iVector<vtype,Ns> ret;
|
|
switch (G._g) {
|
|
case Gamma::Identity:
|
|
ret = arg;
|
|
break;
|
|
case Gamma::MinusIdentity:
|
|
ret = -arg;
|
|
break;
|
|
case Gamma::GammaX:
|
|
multGammaX(ret,arg);
|
|
break;
|
|
case Gamma::MinusGammaX:
|
|
multMinusGammaX(ret,arg);
|
|
break;
|
|
case Gamma::GammaY:
|
|
multGammaY(ret,arg);
|
|
break;
|
|
case Gamma::MinusGammaY:
|
|
multMinusGammaY(ret,arg);
|
|
break;
|
|
case Gamma::GammaZ:
|
|
multGammaZ(ret,arg);
|
|
break;
|
|
case Gamma::MinusGammaZ:
|
|
multMinusGammaZ(ret,arg);
|
|
break;
|
|
case Gamma::GammaT:
|
|
multGammaT(ret,arg);
|
|
break;
|
|
case Gamma::MinusGammaT:
|
|
multMinusGammaT(ret,arg);
|
|
break;
|
|
case Gamma::Gamma5:
|
|
multGamma5(ret,arg);
|
|
break;
|
|
case Gamma::MinusGamma5:
|
|
multMinusGamma5(ret,arg);
|
|
break;
|
|
default:
|
|
assert(0);
|
|
break;
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
template<class vtype> inline auto operator * (const iMatrix<vtype,Ns> &arg, const Gamma &G) ->
|
|
typename std::enable_if<matchGridTensorIndex<iMatrix<vtype,Ns>,SpinorIndex>::value,iMatrix<vtype,Ns> >::type
|
|
{
|
|
iMatrix<vtype,Ns> ret;
|
|
switch (G._g) {
|
|
case Gamma::Identity:
|
|
ret = arg;
|
|
break;
|
|
case Gamma::MinusIdentity:
|
|
ret = -arg;
|
|
break;
|
|
case Gamma::GammaX:
|
|
rmultGammaX(ret,arg);
|
|
break;
|
|
case Gamma::MinusGammaX:
|
|
rmultMinusGammaX(ret,arg);
|
|
break;
|
|
case Gamma::GammaY:
|
|
rmultGammaY(ret,arg);
|
|
break;
|
|
case Gamma::MinusGammaY:
|
|
rmultMinusGammaY(ret,arg);
|
|
break;
|
|
case Gamma::GammaZ:
|
|
rmultGammaZ(ret,arg);
|
|
break;
|
|
case Gamma::MinusGammaZ:
|
|
rmultMinusGammaZ(ret,arg);
|
|
break;
|
|
case Gamma::GammaT:
|
|
rmultGammaT(ret,arg);
|
|
break;
|
|
case Gamma::MinusGammaT:
|
|
rmultMinusGammaT(ret,arg);
|
|
break;
|
|
case Gamma::Gamma5:
|
|
rmultGamma5(ret,arg);
|
|
break;
|
|
case Gamma::MinusGamma5:
|
|
rmultMinusGamma5(ret,arg);
|
|
break;
|
|
default:
|
|
assert(0);
|
|
break;
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
|
|
/* Output from test
|
|
./Grid_gamma
|
|
Identity((1,0),(0,0),(0,0),(0,0))
|
|
((0,0),(1,0),(0,0),(0,0))
|
|
((0,0),(0,0),(1,0),(0,0))
|
|
((0,0),(0,0),(0,0),(1,0)) OK
|
|
|
|
GammaX ((0,0),(0,0),(0,0),(0,1))
|
|
((0,0),(0,0),(0,1),(0,0))
|
|
((0,0),(0,-1),(0,0),(0,0))
|
|
((0,-1),(0,0),(0,0),(0,0)) OK
|
|
* Gx
|
|
* 0 0 0 i
|
|
* 0 0 i 0
|
|
* 0 -i 0 0
|
|
* -i 0 0 0
|
|
|
|
GammaY ((-0,-0),(-0,-0),(-0,-0),(-1,-0))
|
|
((0,0),(0,0),(1,0),(0,0))
|
|
((0,0),(1,0),(0,0),(0,0)) OK
|
|
((-1,-0),(-0,-0),(-0,-0),(-0,-0))
|
|
*Gy
|
|
* 0 0 0 -1 [0] -+ [3]
|
|
* 0 0 1 0 [1] +- [2]
|
|
* 0 1 0 0
|
|
* -1 0 0 0
|
|
|
|
GammaZ ((0,0),(0,0),(0,1),(0,0))
|
|
((0,0),(0,0),(0,0),(0,-1))
|
|
((0,-1),(0,0),(0,0),(0,0))
|
|
((0,0),(0,1),(0,0),(0,0)) OK
|
|
* 0 0 i 0 [0]+-i[2]
|
|
* 0 0 0 -i [1]-+i[3]
|
|
* -i 0 0 0
|
|
* 0 i 0 0
|
|
|
|
GammaT ((0,0),(0,0),(1,0),(0,0))
|
|
((0,0),(0,0),(0,0),(1,0)) OK
|
|
((1,0),(0,0),(0,0),(0,0))
|
|
((0,0),(1,0),(0,0),(0,0))
|
|
* 0 0 1 0 [0]+-[2]
|
|
* 0 0 0 1 [1]+-[3]
|
|
* 1 0 0 0
|
|
* 0 1 0 0
|
|
|
|
Gamma5 ((1,0),(0,0),(0,0),(0,0))
|
|
((0,0),(1,0),(0,0),(0,0))
|
|
((-0,-0),(-0,-0),(-1,-0),(-0,-0))
|
|
((-0,-0),(-0,-0),(-0,-0),(-1,-0))
|
|
* 1 0 0 0 [0]+-[2]
|
|
* 0 1 0 0 [1]+-[3] OK
|
|
* 0 0 -1 0
|
|
* 0 0 0 -1
|
|
*/
|
|
|
|
} //namespace QCD
|
|
} // Grid
|
|
#endif
|