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Grid/lib/simd/Grid_vector_unops.h
2016-08-17 01:33:55 +01:00

231 lines
7.0 KiB
C++

/*************************************************************************************
Grid physics library, www.github.com/paboyle/Grid
Source file: ./lib/simd/Grid_vector_unops.h
Copyright (C) 2015
Author: Azusa Yamaguchi <ayamaguc@staffmail.ed.ac.uk>
Author: Peter Boyle <paboyle@ph.ed.ac.uk>
Author: neo <cossu@post.kek.jp>
Author: paboyle <paboyle@ph.ed.ac.uk>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
See the full license in the file "LICENSE" in the top level distribution
directory
*************************************************************************************/
/* END LEGAL */
#ifndef GRID_VECTOR_UNOPS
#define GRID_VECTOR_UNOPS
#include <cmath>
namespace Grid {
template <class scalar>
struct SqrtRealFunctor {
scalar operator()(const scalar &a) const { return sqrt(real(a)); }
};
template <class scalar>
struct RSqrtRealFunctor {
scalar operator()(const scalar &a) const {
return scalar(1.0 / sqrt(real(a)));
}
};
template <class scalar>
struct CosRealFunctor {
scalar operator()(const scalar &a) const { return cos(real(a)); }
};
template <class scalar>
struct SinRealFunctor {
scalar operator()(const scalar &a) const { return sin(real(a)); }
};
template <class scalar>
struct AcosRealFunctor {
scalar operator()(const scalar &a) const { return acos(real(a)); }
};
template <class scalar>
struct AsinRealFunctor {
scalar operator()(const scalar &a) const { return asin(real(a)); }
};
template <class scalar>
struct LogRealFunctor {
scalar operator()(const scalar &a) const { return log(real(a)); }
};
template <class scalar>
struct ExpFunctor {
scalar operator()(const scalar &a) const { return exp(a); }
};
template <class scalar>
struct NotFunctor {
scalar operator()(const scalar &a) const { return (!a); }
};
template <class scalar>
struct AbsRealFunctor {
scalar operator()(const scalar &a) const { return std::abs(real(a)); }
};
template <class scalar>
struct PowRealFunctor {
double y;
PowRealFunctor(double _y) : y(_y){};
scalar operator()(const scalar &a) const { return pow(real(a), y); }
};
template <class scalar>
struct ModIntFunctor {
Integer y;
ModIntFunctor(Integer _y) : y(_y){};
scalar operator()(const scalar &a) const { return Integer(a) % y; }
};
template <class scalar>
struct DivIntFunctor {
Integer y;
DivIntFunctor(Integer _y) : y(_y){};
scalar operator()(const scalar &a) const { return Integer(a) / y; }
};
template <class scalar>
struct RealFunctor {
scalar operator()(const scalar &a) const { return std::real(a); }
};
template <class scalar>
struct ImagFunctor {
scalar operator()(const scalar &a) const { return std::imag(a); }
};
template <class S, class V>
inline Grid_simd<S, V> real(const Grid_simd<S, V> &r) {
return SimdApply(RealFunctor<S>(), r);
}
template <class S, class V>
inline Grid_simd<S, V> imag(const Grid_simd<S, V> &r) {
return SimdApply(ImagFunctor<S>(), r);
}
template <class S, class V>
inline Grid_simd<S, V> sqrt(const Grid_simd<S, V> &r) {
return SimdApply(SqrtRealFunctor<S>(), r);
}
template <class S, class V>
inline Grid_simd<S, V> rsqrt(const Grid_simd<S, V> &r) {
return SimdApply(RSqrtRealFunctor<S>(), r);
}
template <class Scalar>
inline Scalar rsqrt(const Scalar &r) {
return (RSqrtRealFunctor<Scalar>(), r);
}
template <class S, class V>
inline Grid_simd<S, V> cos(const Grid_simd<S, V> &r) {
return SimdApply(CosRealFunctor<S>(), r);
}
template <class S, class V>
inline Grid_simd<S, V> sin(const Grid_simd<S, V> &r) {
return SimdApply(SinRealFunctor<S>(), r);
}
template <class S, class V>
inline Grid_simd<S, V> acos(const Grid_simd<S, V> &r) {
return SimdApply(AcosRealFunctor<S>(), r);
}
template <class S, class V>
inline Grid_simd<S, V> asin(const Grid_simd<S, V> &r) {
return SimdApply(AsinRealFunctor<S>(), r);
}
template <class S, class V>
inline Grid_simd<S, V> log(const Grid_simd<S, V> &r) {
return SimdApply(LogRealFunctor<S>(), r);
}
template <class S, class V>
inline Grid_simd<S, V> abs(const Grid_simd<S, V> &r) {
return SimdApply(AbsRealFunctor<S>(), r);
}
template <class S, class V>
inline Grid_simd<S, V> exp(const Grid_simd<S, V> &r) {
return SimdApply(ExpFunctor<S>(), r);
}
template <class S, class V>
inline Grid_simd<S, V> Not(const Grid_simd<S, V> &r) {
return SimdApply(NotFunctor<S>(), r);
}
template <class S, class V>
inline Grid_simd<S, V> pow(const Grid_simd<S, V> &r, double y) {
return SimdApply(PowRealFunctor<S>(y), r);
}
template <class S, class V>
inline Grid_simd<S, V> mod(const Grid_simd<S, V> &r, Integer y) {
return SimdApply(ModIntFunctor<S>(y), r);
}
template <class S, class V>
inline Grid_simd<S, V> div(const Grid_simd<S, V> &r, Integer y) {
return SimdApply(DivIntFunctor<S>(y), r);
}
////////////////////////////////////////////////////////////////////////////
// Allows us to assign into **conformable** real vectors from complex
////////////////////////////////////////////////////////////////////////////
// template < class S, class V >
// inline auto ComplexRemove(const Grid_simd<S,V> &c) ->
// Grid_simd<Grid_simd<S,V>::Real,V> {
// Grid_simd<Grid_simd<S,V>::Real,V> ret;
// ret.v = c.v;
// return ret;
// }
template <class scalar>
struct AndFunctor {
scalar operator()(const scalar &x, const scalar &y) const { return x & y; }
};
template <class scalar>
struct OrFunctor {
scalar operator()(const scalar &x, const scalar &y) const { return x | y; }
};
template <class scalar>
struct AndAndFunctor {
scalar operator()(const scalar &x, const scalar &y) const { return x && y; }
};
template <class scalar>
struct OrOrFunctor {
scalar operator()(const scalar &x, const scalar &y) const { return x || y; }
};
////////////////////////////////
// Calls to simd binop functors
////////////////////////////////
template <class S, class V>
inline Grid_simd<S, V> operator&(const Grid_simd<S, V> &x,
const Grid_simd<S, V> &y) {
return SimdApplyBinop(AndFunctor<S>(), x, y);
}
template <class S, class V>
inline Grid_simd<S, V> operator&&(const Grid_simd<S, V> &x,
const Grid_simd<S, V> &y) {
return SimdApplyBinop(AndAndFunctor<S>(), x, y);
}
template <class S, class V>
inline Grid_simd<S, V> operator|(const Grid_simd<S, V> &x,
const Grid_simd<S, V> &y) {
return SimdApplyBinop(OrFunctor<S>(), x, y);
}
template <class S, class V>
inline Grid_simd<S, V> operator||(const Grid_simd<S, V> &x,
const Grid_simd<S, V> &y) {
return SimdApplyBinop(OrOrFunctor<S>(), x, y);
}
}
#endif