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Grid/lib/lattice/Lattice_peekpoke.h
2015-06-30 15:17:27 +01:00

181 lines
5.3 KiB
C++

#ifndef GRID_LATTICE_PEEK_H
#define GRID_LATTICE_PEEK_H
///////////////////////////////////////////////
// Peeking and poking around
///////////////////////////////////////////////
namespace Grid {
////////////////////////////////////////////////////////////////////////////////////////////////////
// Peek internal indices of a Lattice object
////////////////////////////////////////////////////////////////////////////////////////////////////
template<int Index,class vobj>
auto PeekIndex(const Lattice<vobj> &lhs,int i) -> Lattice<decltype(peekIndex<Index>(lhs._odata[0],i))>
{
Lattice<decltype(peekIndex<Index>(lhs._odata[0],i))> ret(lhs._grid);
PARALLEL_FOR_LOOP
for(int ss=0;ss<lhs._grid->oSites();ss++){
ret._odata[ss] = peekIndex<Index>(lhs._odata[ss],i);
}
return ret;
};
template<int Index,class vobj>
auto PeekIndex(const Lattice<vobj> &lhs,int i,int j) -> Lattice<decltype(peekIndex<Index>(lhs._odata[0],i,j))>
{
Lattice<decltype(peekIndex<Index>(lhs._odata[0],i,j))> ret(lhs._grid);
PARALLEL_FOR_LOOP
for(int ss=0;ss<lhs._grid->oSites();ss++){
ret._odata[ss] = peekIndex<Index>(lhs._odata[ss],i,j);
}
return ret;
};
////////////////////////////////////////////////////////////////////////////////////////////////////
// Poke internal indices of a Lattice object
////////////////////////////////////////////////////////////////////////////////////////////////////
template<int Index,class vobj>
void PokeIndex(Lattice<vobj> &lhs,const Lattice<decltype(peekIndex<Index>(lhs._odata[0],0))> & rhs,int i)
{
PARALLEL_FOR_LOOP
for(int ss=0;ss<lhs._grid->oSites();ss++){
pokeIndex<Index>(lhs._odata[ss],rhs._odata[ss],i);
}
}
template<int Index,class vobj>
void PokeIndex(Lattice<vobj> &lhs,const Lattice<decltype(peekIndex<Index>(lhs._odata[0],0,0))> & rhs,int i,int j)
{
PARALLEL_FOR_LOOP
for(int ss=0;ss<lhs._grid->oSites();ss++){
pokeIndex<Index>(lhs._odata[ss],rhs._odata[ss],i,j);
}
}
//////////////////////////////////////////////////////
// Poke a scalar object into the SIMD array
//////////////////////////////////////////////////////
template<class vobj,class sobj>
void pokeSite(const sobj &s,Lattice<vobj> &l,std::vector<int> &site){
GridBase *grid=l._grid;
typedef typename vobj::scalar_type scalar_type;
typedef typename vobj::vector_type vector_type;
int Nsimd = grid->Nsimd();
assert( l.checkerboard== l._grid->CheckerBoard(site));
assert( sizeof(sobj)*Nsimd == sizeof(vobj));
int rank,odx,idx;
// Optional to broadcast from node 0.
grid->GlobalCoorToRankIndex(rank,odx,idx,site);
grid->Broadcast(grid->BossRank(),s);
std::vector<sobj> buf(Nsimd);
// extract-modify-merge cycle is easiest way and this is not perf critical
if ( rank == grid->ThisRank() ) {
extract(l._odata[odx],buf);
buf[idx] = s;
merge(l._odata[odx],buf);
}
return;
};
//////////////////////////////////////////////////////////
// Peek a scalar object from the SIMD array
//////////////////////////////////////////////////////////
template<class vobj,class sobj>
void peekSite(sobj &s,const Lattice<vobj> &l,std::vector<int> &site){
GridBase *grid=l._grid;
typedef typename vobj::scalar_type scalar_type;
typedef typename vobj::vector_type vector_type;
int Nsimd = grid->Nsimd();
assert( l.checkerboard == l._grid->CheckerBoard(site));
// FIXME
// assert( sizeof(sobj)*Nsimd == sizeof(vobj));
int rank,odx,idx;
grid->GlobalCoorToRankIndex(rank,odx,idx,site);
std::vector<sobj> buf(Nsimd);
extract(l._odata[odx],buf);
s = buf[idx];
grid->Broadcast(rank,s);
return;
};
//////////////////////////////////////////////////////////
// Peek a scalar object from the SIMD array
//////////////////////////////////////////////////////////
template<class vobj,class sobj>
void peekLocalSite(sobj &s,Lattice<vobj> &l,std::vector<int> &site){
GridBase *grid=l._grid;
typedef typename vobj::scalar_type scalar_type;
typedef typename vobj::vector_type vector_type;
int Nsimd = grid->Nsimd();
assert( l.checkerboard== l._grid->CheckerBoard(site));
assert( sizeof(sobj)*Nsimd == sizeof(vobj));
int odx,idx;
idx= grid->iIndex(site);
odx= grid->oIndex(site);
std::vector<sobj> buf(Nsimd);
extract(l._odata[odx],buf);
s = buf[idx];
return;
};
template<class vobj,class sobj>
void pokeLocalSite(const sobj &s,Lattice<vobj> &l,std::vector<int> &site){
GridBase *grid=l._grid;
typedef typename vobj::scalar_type scalar_type;
typedef typename vobj::vector_type vector_type;
int Nsimd = grid->Nsimd();
assert( l.checkerboard== l._grid->CheckerBoard(site));
assert( sizeof(sobj)*Nsimd == sizeof(vobj));
int odx,idx;
idx= grid->iIndex(site);
odx= grid->oIndex(site);
std::vector<sobj> buf(Nsimd);
// extract-modify-merge cycle is easiest way and this is not perf critical
extract(l._odata[odx],buf);
buf[idx] = s;
merge(l._odata[odx],buf);
return;
};
}
#endif