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80 lines
2.5 KiB
C++
80 lines
2.5 KiB
C++
/*************************************************************************************
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Grid physics library, www.github.com/paboyle/Grid
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Source file: Hadrons/Modules/MGauge/FundtoHirep.cc
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Copyright (C) 2015-2018
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Author: Antonin Portelli <antonin.portelli@me.com>
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Author: Guido Cossu <guido.cossu@ed.ac.uk>
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Author: pretidav <david.preti@csic.es>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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See the full license in the file "LICENSE" in the top level distribution directory
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*************************************************************************************/
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/* END LEGAL */
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#include <Hadrons/Modules/MGauge/FundtoHirep.hpp>
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using namespace Grid;
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using namespace Hadrons;
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using namespace MGauge;
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// constructor /////////////////////////////////////////////////////////////////
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template <class Rep>
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TFundtoHirep<Rep>::TFundtoHirep(const std::string name)
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: Module<FundtoHirepPar>(name)
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{}
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// dependencies/products ///////////////////////////////////////////////////////
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template <class Rep>
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std::vector<std::string> TFundtoHirep<Rep>::getInput(void)
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{
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std::vector<std::string> in = {par().gaugeconf};
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return in;
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}
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template <class Rep>
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std::vector<std::string> TFundtoHirep<Rep>::getOutput(void)
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{
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std::vector<std::string> out = {getName()};
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return out;
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}
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// setup ///////////////////////////////////////////////////////////////////////
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template <typename Rep>
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void TFundtoHirep<Rep>::setup(void)
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{
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envCreateLat(Rep::LatticeField, getName());
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}
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// execution ///////////////////////////////////////////////////////////////////
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template <class Rep>
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void TFundtoHirep<Rep>::execute(void)
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{
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LOG(Message) << "Transforming Representation" << std::endl;
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auto &U = envGet(LatticeGaugeField, par().gaugeconf);
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auto &URep = envGet(Rep::LatticeField, getName());
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Rep TargetRepresentation(U._grid);
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TargetRepresentation.update_representation(U);
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URep = TargetRepresentation.U;
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}
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