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Grid/lib/simd/Grid_avx.h

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/*************************************************************************************
Grid physics library, www.github.com/paboyle/Grid
Source file: ./lib/simd/Grid_avx.h
Copyright (C) 2015
Author: Azusa Yamaguchi <ayamaguc@staffmail.ed.ac.uk>
Author: Guido Cossu <cossu@iroiro-pc.kek.jp>
Author: Peter Boyle <paboyle@ph.ed.ac.uk>
Author: neo <cossu@post.kek.jp>
Author: paboyle <paboyle@ph.ed.ac.uk>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
See the full license in the file "LICENSE" in the top level distribution directory
*************************************************************************************/
/* END LEGAL */
//----------------------------------------------------------------------
/*! @file Grid_avx.h
@brief Optimization libraries for AVX1/2 instructions set
Using intrinsics
*/
// Time-stamp: <2015-06-16 23:30:41 neo>
//----------------------------------------------------------------------
#include <immintrin.h>
#ifdef AVXFMA4
#include <x86intrin.h>
#endif
// _mm256_set_m128i(hi,lo); // not defined in all versions of immintrin.h
#ifndef _mm256_set_m128i
#define _mm256_set_m128i(hi,lo) _mm256_insertf128_si256(_mm256_castsi128_si256(lo),(hi),1)
#endif
namespace Grid {
namespace Optimization {
template<class vtype>
union uconv {
__m256 f;
vtype v;
};
union u256f {
__m256 v;
float f[8];
};
union u256d {
__m256d v;
double f[4];
};
struct Vsplat{
//Complex float
inline __m256 operator()(float a, float b){
return _mm256_set_ps(b,a,b,a,b,a,b,a);
}
// Real float
inline __m256 operator()(float a){
return _mm256_set_ps(a,a,a,a,a,a,a,a);
}
//Complex double
inline __m256d operator()(double a, double b){
return _mm256_set_pd(b,a,b,a);
}
//Real double
inline __m256d operator()(double a){
return _mm256_set_pd(a,a,a,a);
}
//Integer
inline __m256i operator()(Integer a){
return _mm256_set1_epi32(a);
}
};
struct Vstore{
//Float
inline void operator()(__m256 a, float* F){
_mm256_store_ps(F,a);
}
//Double
inline void operator()(__m256d a, double* D){
_mm256_store_pd(D,a);
}
//Integer
inline void operator()(__m256i a, Integer* I){
_mm256_store_si256((__m256i*)I,a);
}
};
struct Vstream{
//Float
inline void operator()(float * a, __m256 b){
_mm256_stream_ps(a,b);
}
//Double
inline void operator()(double * a, __m256d b){
_mm256_stream_pd(a,b);
}
};
struct Vset{
// Complex float
inline __m256 operator()(Grid::ComplexF *a){
return _mm256_set_ps(a[3].imag(),a[3].real(),a[2].imag(),a[2].real(),a[1].imag(),a[1].real(),a[0].imag(),a[0].real());
}
// Complex double
inline __m256d operator()(Grid::ComplexD *a){
return _mm256_set_pd(a[1].imag(),a[1].real(),a[0].imag(),a[0].real());
}
// Real float
inline __m256 operator()(float *a){
return _mm256_set_ps(a[7],a[6],a[5],a[4],a[3],a[2],a[1],a[0]);
}
// Real double
inline __m256d operator()(double *a){
return _mm256_set_pd(a[3],a[2],a[1],a[0]);
}
// Integer
inline __m256i operator()(Integer *a){
return _mm256_set_epi32(a[7],a[6],a[5],a[4],a[3],a[2],a[1],a[0]);
}
};
template <typename Out_type, typename In_type>
struct Reduce{
//Need templated class to overload output type
//General form must generate error if compiled
inline Out_type operator()(In_type in){
printf("Error, using wrong Reduce function\n");
exit(1);
return 0;
}
};
/////////////////////////////////////////////////////
// Arithmetic operations
/////////////////////////////////////////////////////
struct Sum{
//Complex/Real float
inline __m256 operator()(__m256 a, __m256 b){
return _mm256_add_ps(a,b);
}
//Complex/Real double
inline __m256d operator()(__m256d a, __m256d b){
return _mm256_add_pd(a,b);
}
//Integer
inline __m256i operator()(__m256i a, __m256i b){
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#if defined (AVX1) || defined (AVXFMA) || defined (AVXFMA4)
__m128i a0,a1;
__m128i b0,b1;
a0 = _mm256_extractf128_si256(a,0);
b0 = _mm256_extractf128_si256(b,0);
a1 = _mm256_extractf128_si256(a,1);
b1 = _mm256_extractf128_si256(b,1);
a0 = _mm_add_epi32(a0,b0);
a1 = _mm_add_epi32(a1,b1);
return _mm256_set_m128i(a1,a0);
#endif
#if defined (AVX2)
return _mm256_add_epi32(a,b);
#endif
}
};
struct Sub{
//Complex/Real float
inline __m256 operator()(__m256 a, __m256 b){
return _mm256_sub_ps(a,b);
}
//Complex/Real double
inline __m256d operator()(__m256d a, __m256d b){
return _mm256_sub_pd(a,b);
}
//Integer
inline __m256i operator()(__m256i a, __m256i b){
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#if defined (AVX1) || defined (AVXFMA) || defined (AVXFMA4)
__m128i a0,a1;
__m128i b0,b1;
a0 = _mm256_extractf128_si256(a,0);
b0 = _mm256_extractf128_si256(b,0);
a1 = _mm256_extractf128_si256(a,1);
b1 = _mm256_extractf128_si256(b,1);
a0 = _mm_sub_epi32(a0,b0);
a1 = _mm_sub_epi32(a1,b1);
return _mm256_set_m128i(a1,a0);
#endif
#if defined (AVX2)
return _mm256_sub_epi32(a,b);
#endif
}
};
struct MultComplex{
// Complex float
inline __m256 operator()(__m256 a, __m256 b){
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#if defined (AVX1)
__m256 ymm0,ymm1,ymm2;
ymm0 = _mm256_shuffle_ps(a,a,_MM_SELECT_FOUR_FOUR(2,2,0,0)); // ymm0 <- ar ar,
ymm0 = _mm256_mul_ps(ymm0,b); // ymm0 <- ar bi, ar br
// FIXME AVX2 could MAC
ymm1 = _mm256_shuffle_ps(b,b,_MM_SELECT_FOUR_FOUR(2,3,0,1)); // ymm1 <- br,bi
ymm2 = _mm256_shuffle_ps(a,a,_MM_SELECT_FOUR_FOUR(3,3,1,1)); // ymm2 <- ai,ai
ymm1 = _mm256_mul_ps(ymm1,ymm2); // ymm1 <- br ai, ai bi
return _mm256_addsub_ps(ymm0,ymm1);
#endif
#if defined (AVXFMA4)
__m256 a_real = _mm256_shuffle_ps(a,a,_MM_SELECT_FOUR_FOUR(2,2,0,0)); // ar ar,
__m256 a_imag = _mm256_shuffle_ps(a,a,_MM_SELECT_FOUR_FOUR(3,3,1,1)); // ai ai
__m256 tmp = _mm256_shuffle_ps( b,b, _MM_SELECT_FOUR_FOUR(2,3,0,1));
a_imag = _mm256_mul_ps( a_imag,tmp ); // (Ai, Ai) * (Bi, Br) = Ai Bi, Ai Br
return _mm256_maddsub_ps( a_real, b, a_imag ); // Ar Br , Ar Bi +- Ai Bi = ArBr-AiBi , ArBi+AiBr
#endif
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#if defined (AVX2) || defined (AVXFMA)
__m256 a_real = _mm256_moveldup_ps( a ); // Ar Ar
__m256 a_imag = _mm256_movehdup_ps( a ); // Ai Ai
a_imag = _mm256_mul_ps( a_imag, _mm256_shuffle_ps( b,b, _MM_SELECT_FOUR_FOUR(2,3,0,1) )); // (Ai, Ai) * (Bi, Br) = Ai Bi, Ai Br
return _mm256_fmaddsub_ps( a_real, b, a_imag ); // Ar Br , Ar Bi +- Ai Bi = ArBr-AiBi , ArBi+AiBr
#endif
}
// Complex double
inline __m256d operator()(__m256d a, __m256d b){
//Multiplication of (ak+ibk)*(ck+idk)
// a + i b can be stored as a data structure
//From intel optimisation reference guide
/*
movsldup xmm0, Src1; load real parts into the destination,
; a1, a1, a0, a0
movaps xmm1, src2; load the 2nd pair of complex values, ; i.e. d1, c1, d0, c0
mulps xmm0, xmm1; temporary results, a1d1, a1c1, a0d0, ; a0c0
shufps xmm1, xmm1, b1; reorder the real and imaginary ; parts, c1, d1, c0, d0
movshdup xmm2, Src1; load the imaginary parts into the ; destination, b1, b1, b0, b0
mulps xmm2, xmm1; temporary results, b1c1, b1d1, b0c0, ; b0d0
addsubps xmm0, xmm2; b1c1+a1d1, a1c1 -b1d1, b0c0+a0d
VSHUFPD (VEX.256 encoded version)
IF IMM0[0] = 0
THEN DEST[63:0]=SRC1[63:0] ELSE DEST[63:0]=SRC1[127:64] FI;
IF IMM0[1] = 0
THEN DEST[127:64]=SRC2[63:0] ELSE DEST[127:64]=SRC2[127:64] FI;
IF IMM0[2] = 0
THEN DEST[191:128]=SRC1[191:128] ELSE DEST[191:128]=SRC1[255:192] FI;
IF IMM0[3] = 0
THEN DEST[255:192]=SRC2[191:128] ELSE DEST[255:192]=SRC2[255:192] FI; // Ox5 r<->i ; 0xC unchanged
*/
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#if defined (AVX1)
__m256d ymm0,ymm1,ymm2;
ymm0 = _mm256_shuffle_pd(a,a,0x0); // ymm0 <- ar ar, ar,ar b'00,00
ymm0 = _mm256_mul_pd(ymm0,b); // ymm0 <- ar bi, ar br
ymm1 = _mm256_shuffle_pd(b,b,0x5); // ymm1 <- br,bi b'01,01
ymm2 = _mm256_shuffle_pd(a,a,0xF); // ymm2 <- ai,ai b'11,11
ymm1 = _mm256_mul_pd(ymm1,ymm2); // ymm1 <- br ai, ai bi
return _mm256_addsub_pd(ymm0,ymm1);
#endif
#if defined (AVXFMA4)
__m256d a_real = _mm256_shuffle_pd(a,a,0x0);//arar
__m256d a_imag = _mm256_shuffle_pd(a,a,0xF);//aiai
a_imag = _mm256_mul_pd( a_imag, _mm256_permute_pd( b, 0x5 ) ); // (Ai, Ai) * (Bi, Br) = Ai Bi, Ai Br
return _mm256_maddsub_pd( a_real, b, a_imag ); // Ar Br , Ar Bi +- Ai Bi = ArBr-AiBi , ArBi+AiBr
#endif
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#if defined (AVX2) || defined (AVXFMA)
__m256d a_real = _mm256_movedup_pd( a ); // Ar Ar
__m256d a_imag = _mm256_shuffle_pd(a,a,0xF);//aiai
a_imag = _mm256_mul_pd( a_imag, _mm256_permute_pd( b, 0x5 ) ); // (Ai, Ai) * (Bi, Br) = Ai Bi, Ai Br
return _mm256_fmaddsub_pd( a_real, b, a_imag ); // Ar Br , Ar Bi +- Ai Bi = ArBr-AiBi , ArBi+AiBr
#endif
}
};
#if 0
struct ComplexDot {
inline void Prep(__m256 ari,__m256 &air) {
cdotRIperm(ari,air);
}
inline void Mul(__m256 ari,__m256 air,__m256 b,__m256 &riir,__m256 &iirr) {
riir=air*b;
iirr=arr*b;
};
inline void Madd(__m256 ari,__m256 air,__m256 b,__m256 &riir,__m256 &iirr) {
mac(riir,air,b);
mac(iirr,ari,b);
}
inline void End(__m256 ari,__m256 &air) {
// cdotRI
}
};
#endif
struct Mult{
inline void mac(__m256 &a, __m256 b, __m256 c){
#if defined (AVX1)
a= _mm256_add_ps(_mm256_mul_ps(b,c),a);
#endif
#if defined (AVXFMA4)
a= _mm256_macc_ps(b,c,a);
#endif
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#if defined (AVX2) || defined (AVXFMA)
a= _mm256_fmadd_ps( b, c, a);
#endif
}
inline void mac(__m256d &a, __m256d b, __m256d c){
#if defined (AVX1)
a= _mm256_add_pd(_mm256_mul_pd(b,c),a);
#endif
#if defined (AVXFMA4)
a= _mm256_macc_pd(b,c,a);
#endif
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#if defined (AVX2) || defined (AVXFMA)
a= _mm256_fmadd_pd( b, c, a);
#endif
}
// Real float
inline __m256 operator()(__m256 a, __m256 b){
return _mm256_mul_ps(a,b);
}
// Real double
inline __m256d operator()(__m256d a, __m256d b){
return _mm256_mul_pd(a,b);
}
// Integer
inline __m256i operator()(__m256i a, __m256i b){
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#if defined (AVX1) || defined (AVXFMA)
__m128i a0,a1;
__m128i b0,b1;
a0 = _mm256_extractf128_si256(a,0);
b0 = _mm256_extractf128_si256(b,0);
a1 = _mm256_extractf128_si256(a,1);
b1 = _mm256_extractf128_si256(b,1);
a0 = _mm_mul_epi32(a0,b0);
a1 = _mm_mul_epi32(a1,b1);
return _mm256_set_m128i(a1,a0);
#endif
#if defined (AVX2)
return _mm256_mullo_epi32(a,b);
#endif
}
};
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struct Div{
// Real float
inline __m256 operator()(__m256 a, __m256 b){
return _mm256_div_ps(a,b);
}
// Real double
inline __m256d operator()(__m256d a, __m256d b){
return _mm256_div_pd(a,b);
}
};
struct Conj{
// Complex single
inline __m256 operator()(__m256 in){
return _mm256_xor_ps(_mm256_addsub_ps(_mm256_setzero_ps(),in), _mm256_set1_ps(-0.f));
}
// Complex double
inline __m256d operator()(__m256d in){
return _mm256_xor_pd(_mm256_addsub_pd(_mm256_setzero_pd(),in), _mm256_set1_pd(-0.f));
}
// do not define for integer input
};
struct TimesMinusI{
//Complex single
inline __m256 operator()(__m256 in, __m256 ret){
__m256 tmp =_mm256_addsub_ps(_mm256_setzero_ps(),in); // r,-i
return _mm256_shuffle_ps(tmp,tmp,_MM_SELECT_FOUR_FOUR(2,3,0,1)); //-i,r
}
//Complex double
inline __m256d operator()(__m256d in, __m256d ret){
__m256d tmp = _mm256_addsub_pd(_mm256_setzero_pd(),in); // r,-i
return _mm256_shuffle_pd(tmp,tmp,0x5);
}
};
struct TimesI{
//Complex single
inline __m256 operator()(__m256 in, __m256 ret){
__m256 tmp =_mm256_shuffle_ps(in,in,_MM_SELECT_FOUR_FOUR(2,3,0,1)); // i,r
return _mm256_addsub_ps(_mm256_setzero_ps(),tmp); // i,-r
}
//Complex double
inline __m256d operator()(__m256d in, __m256d ret){
__m256d tmp = _mm256_shuffle_pd(in,in,0x5);
return _mm256_addsub_pd(_mm256_setzero_pd(),tmp); // i,-r
}
};
//////////////////////////////////////////////
// Some Template specialization
//////////////////////////////////////////////
struct Permute{
static inline __m256 Permute0(__m256 in){
return _mm256_permute2f128_ps(in,in,0x01); //ABCD EFGH -> EFGH ABCD
};
static inline __m256 Permute1(__m256 in){
return _mm256_shuffle_ps(in,in,_MM_SELECT_FOUR_FOUR(1,0,3,2)); //ABCD EFGH -> CDAB GHEF
};
static inline __m256 Permute2(__m256 in){
return _mm256_shuffle_ps(in,in,_MM_SELECT_FOUR_FOUR(2,3,0,1)); //ABCD EFGH -> BADC FEHG
};
static inline __m256 Permute3(__m256 in){
return in;
};
static inline __m256d Permute0(__m256d in){
return _mm256_permute2f128_pd(in,in,0x01); //AB CD -> CD AB
};
static inline __m256d Permute1(__m256d in){ //AB CD -> BA DC
return _mm256_shuffle_pd(in,in,0x5);
};
static inline __m256d Permute2(__m256d in){
return in;
};
static inline __m256d Permute3(__m256d in){
return in;
};
};
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#if defined (AVX2)
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#define _mm256_alignr_epi32_grid(ret,a,b,n) ret=(__m256) _mm256_alignr_epi8((__m256i)a,(__m256i)b,(n*4)%16)
#define _mm256_alignr_epi64_grid(ret,a,b,n) ret=(__m256d) _mm256_alignr_epi8((__m256i)a,(__m256i)b,(n*8)%16)
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#endif
#if defined (AVX1) || defined (AVXFMA)
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#define _mm256_alignr_epi32_grid(ret,a,b,n) { \
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__m128 aa, bb; \
\
aa = _mm256_extractf128_ps(a,1); \
bb = _mm256_extractf128_ps(b,1); \
aa = (__m128)_mm_alignr_epi8((__m128i)aa,(__m128i)bb,(n*4)%16); \
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ret = _mm256_insertf128_ps(ret,aa,1); \
\
aa = _mm256_extractf128_ps(a,0); \
bb = _mm256_extractf128_ps(b,0); \
aa = (__m128)_mm_alignr_epi8((__m128i)aa,(__m128i)bb,(n*4)%16); \
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ret = _mm256_insertf128_ps(ret,aa,0); \
}
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#define _mm256_alignr_epi64_grid(ret,a,b,n) { \
__m128d aa, bb; \
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\
aa = _mm256_extractf128_pd(a,1); \
bb = _mm256_extractf128_pd(b,1); \
aa = (__m128d)_mm_alignr_epi8((__m128i)aa,(__m128i)bb,(n*8)%16); \
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ret = _mm256_insertf128_pd(ret,aa,1); \
\
aa = _mm256_extractf128_pd(a,0); \
bb = _mm256_extractf128_pd(b,0); \
aa = (__m128d)_mm_alignr_epi8((__m128i)aa,(__m128i)bb,(n*8)%16); \
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ret = _mm256_insertf128_pd(ret,aa,0); \
}
#endif
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struct Rotate{
static inline __m256 rotate(__m256 in,int n){
switch(n){
case 0: return tRotate<0>(in);break;
case 1: return tRotate<1>(in);break;
case 2: return tRotate<2>(in);break;
case 3: return tRotate<3>(in);break;
case 4: return tRotate<4>(in);break;
case 5: return tRotate<5>(in);break;
case 6: return tRotate<6>(in);break;
case 7: return tRotate<7>(in);break;
default: assert(0);
}
}
static inline __m256d rotate(__m256d in,int n){
switch(n){
case 0: return tRotate<0>(in);break;
case 1: return tRotate<1>(in);break;
case 2: return tRotate<2>(in);break;
case 3: return tRotate<3>(in);break;
default: assert(0);
}
}
template<int n>
static inline __m256 tRotate(__m256 in){
__m256 tmp = Permute::Permute0(in);
__m256 ret;
if ( n > 3 ) {
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_mm256_alignr_epi32_grid(ret,in,tmp,n);
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} else {
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_mm256_alignr_epi32_grid(ret,tmp,in,n);
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}
return ret;
};
template<int n>
static inline __m256d tRotate(__m256d in){
__m256d tmp = Permute::Permute0(in);
__m256d ret;
if ( n > 1 ) {
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_mm256_alignr_epi64_grid(ret,in,tmp,n);
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} else {
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_mm256_alignr_epi64_grid(ret,tmp,in,n);
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}
return ret;
};
};
//Complex float Reduce
template<>
inline Grid::ComplexF Reduce<Grid::ComplexF, __m256>::operator()(__m256 in){
__m256 v1,v2;
v1=Optimization::Permute::Permute0(in); // avx 256; quad complex single
v1= _mm256_add_ps(v1,in);
v2=Optimization::Permute::Permute1(v1);
v1 = _mm256_add_ps(v1,v2);
u256f conv; conv.v = v1;
return Grid::ComplexF(conv.f[0],conv.f[1]);
}
//Real float Reduce
template<>
inline Grid::RealF Reduce<Grid::RealF, __m256>::operator()(__m256 in){
__m256 v1,v2;
v1 = Optimization::Permute::Permute0(in); // avx 256; octo-double
v1 = _mm256_add_ps(v1,in);
v2 = Optimization::Permute::Permute1(v1);
v1 = _mm256_add_ps(v1,v2);
v2 = Optimization::Permute::Permute2(v1);
v1 = _mm256_add_ps(v1,v2);
u256f conv; conv.v=v1;
return conv.f[0];
}
//Complex double Reduce
template<>
inline Grid::ComplexD Reduce<Grid::ComplexD, __m256d>::operator()(__m256d in){
__m256d v1;
v1 = Optimization::Permute::Permute0(in); // sse 128; paired complex single
v1 = _mm256_add_pd(v1,in);
u256d conv; conv.v = v1;
return Grid::ComplexD(conv.f[0],conv.f[1]);
}
//Real double Reduce
template<>
inline Grid::RealD Reduce<Grid::RealD, __m256d>::operator()(__m256d in){
__m256d v1,v2;
v1 = Optimization::Permute::Permute0(in); // avx 256; quad double
v1 = _mm256_add_pd(v1,in);
v2 = Optimization::Permute::Permute1(v1);
v1 = _mm256_add_pd(v1,v2);
u256d conv; conv.v = v1;
return conv.f[0];
}
//Integer Reduce
template<>
inline Integer Reduce<Integer, __m256i>::operator()(__m256i in){
// FIXME unimplemented
printf("Reduce : Missing integer implementation -> FIX\n");
assert(0);
}
}
//////////////////////////////////////////////////////////////////////////////////////
// Here assign types
typedef __m256 SIMD_Ftype; // Single precision type
typedef __m256d SIMD_Dtype; // Double precision type
typedef __m256i SIMD_Itype; // Integer type
// prefecthing
inline void v_prefetch0(int size, const char *ptr){
for(int i=0;i<size;i+=64){ // Define L1 linesize above
_mm_prefetch(ptr+i+4096,_MM_HINT_T1);
_mm_prefetch(ptr+i+512,_MM_HINT_T0);
}
}
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inline void prefetch_HINT_T0(const char *ptr){
_mm_prefetch(ptr,_MM_HINT_T0);
}
// Function name aliases
typedef Optimization::Vsplat VsplatSIMD;
typedef Optimization::Vstore VstoreSIMD;
typedef Optimization::Vset VsetSIMD;
typedef Optimization::Vstream VstreamSIMD;
template <typename S, typename T> using ReduceSIMD = Optimization::Reduce<S,T>;
// Arithmetic operations
typedef Optimization::Sum SumSIMD;
typedef Optimization::Sub SubSIMD;
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typedef Optimization::Div DivSIMD;
typedef Optimization::Mult MultSIMD;
typedef Optimization::MultComplex MultComplexSIMD;
typedef Optimization::Conj ConjSIMD;
typedef Optimization::TimesMinusI TimesMinusISIMD;
typedef Optimization::TimesI TimesISIMD;
}