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https://github.com/paboyle/Grid.git
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Better benchmarks
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dafb351d38
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08e04b9676
@ -55,9 +55,9 @@ int main (int argc, char ** argv)
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std::cout<<GridLogMessage << "===================================================================================================="<<std::endl;
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std::cout<<GridLogMessage << " L "<<"\t\t"<<"bytes"<<"\t\t\t"<<"GB/s"<<"\t\t"<<"Gflop/s"<<"\t\t seconds"<<std::endl;
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std::cout<<GridLogMessage << "----------------------------------------------------------"<<std::endl;
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uint64_t lmax=64;
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#define NLOOP (100*lmax*lmax*lmax*lmax/vol)
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for(int lat=4;lat<=lmax;lat+=4){
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uint64_t lmax=96;
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#define NLOOP (10*lmax*lmax*lmax*lmax/vol)
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for(int lat=8;lat<=lmax;lat+=8){
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std::vector<int> latt_size ({lat*mpi_layout[0],lat*mpi_layout[1],lat*mpi_layout[2],lat*mpi_layout[3]});
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int vol = latt_size[0]*latt_size[1]*latt_size[2]*latt_size[3];
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@ -65,11 +65,11 @@ int main (int argc, char ** argv)
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uint64_t Nloop=NLOOP;
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// GridParallelRNG pRNG(&Grid); pRNG.SeedFixedIntegers(std::vector<int>({45,12,81,9});
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GridParallelRNG pRNG(&Grid); pRNG.SeedFixedIntegers(std::vector<int>({45,12,81,9}));
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LatticeVec z(&Grid); //random(pRNG,z);
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LatticeVec x(&Grid); //random(pRNG,x);
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LatticeVec y(&Grid); //random(pRNG,y);
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LatticeVec z(&Grid); random(pRNG,z);
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LatticeVec x(&Grid); random(pRNG,x);
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LatticeVec y(&Grid); random(pRNG,y);
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double a=2.0;
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@ -94,17 +94,17 @@ int main (int argc, char ** argv)
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std::cout<<GridLogMessage << " L "<<"\t\t"<<"bytes"<<"\t\t\t"<<"GB/s"<<"\t\t"<<"Gflop/s"<<"\t\t seconds"<<std::endl;
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std::cout<<GridLogMessage << "----------------------------------------------------------"<<std::endl;
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for(int lat=4;lat<=lmax;lat+=4){
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for(int lat=8;lat<=lmax;lat+=8){
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std::vector<int> latt_size ({lat*mpi_layout[0],lat*mpi_layout[1],lat*mpi_layout[2],lat*mpi_layout[3]});
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int vol = latt_size[0]*latt_size[1]*latt_size[2]*latt_size[3];
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GridCartesian Grid(latt_size,simd_layout,mpi_layout);
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// GridParallelRNG pRNG(&Grid); pRNG.SeedFixedIntegers(std::vector<int>({45,12,81,9});
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GridParallelRNG pRNG(&Grid); pRNG.SeedFixedIntegers(std::vector<int>({45,12,81,9}));
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LatticeVec z(&Grid); //random(pRNG,z);
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LatticeVec x(&Grid); //random(pRNG,x);
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LatticeVec y(&Grid); //random(pRNG,y);
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LatticeVec z(&Grid); random(pRNG,z);
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LatticeVec x(&Grid); random(pRNG,x);
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LatticeVec y(&Grid); random(pRNG,y);
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double a=2.0;
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uint64_t Nloop=NLOOP;
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@ -129,7 +129,7 @@ int main (int argc, char ** argv)
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std::cout<<GridLogMessage << "===================================================================================================="<<std::endl;
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std::cout<<GridLogMessage << " L "<<"\t\t"<<"bytes"<<"\t\t\t"<<"GB/s"<<"\t\t"<<"Gflop/s"<<"\t\t seconds"<<std::endl;
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for(int lat=4;lat<=lmax;lat+=4){
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for(int lat=8;lat<=lmax;lat+=8){
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std::vector<int> latt_size ({lat*mpi_layout[0],lat*mpi_layout[1],lat*mpi_layout[2],lat*mpi_layout[3]});
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@ -138,11 +138,11 @@ int main (int argc, char ** argv)
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GridCartesian Grid(latt_size,simd_layout,mpi_layout);
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// GridParallelRNG pRNG(&Grid); pRNG.SeedFixedIntegers(std::vector<int>({45,12,81,9});
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GridParallelRNG pRNG(&Grid); pRNG.SeedFixedIntegers(std::vector<int>({45,12,81,9}));
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LatticeVec z(&Grid); //random(pRNG,z);
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LatticeVec x(&Grid); //random(pRNG,x);
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LatticeVec y(&Grid); //random(pRNG,y);
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LatticeVec z(&Grid); random(pRNG,z);
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LatticeVec x(&Grid); random(pRNG,x);
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LatticeVec y(&Grid); random(pRNG,y);
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RealD a=2.0;
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@ -166,17 +166,17 @@ int main (int argc, char ** argv)
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std::cout<<GridLogMessage << " L "<<"\t\t"<<"bytes"<<"\t\t\t"<<"GB/s"<<"\t\t"<<"Gflop/s"<<"\t\t seconds"<<std::endl;
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std::cout<<GridLogMessage << "----------------------------------------------------------"<<std::endl;
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for(int lat=4;lat<=lmax;lat+=4){
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for(int lat=8;lat<=lmax;lat+=8){
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std::vector<int> latt_size ({lat*mpi_layout[0],lat*mpi_layout[1],lat*mpi_layout[2],lat*mpi_layout[3]});
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int vol = latt_size[0]*latt_size[1]*latt_size[2]*latt_size[3];
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uint64_t Nloop=NLOOP;
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GridCartesian Grid(latt_size,simd_layout,mpi_layout);
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// GridParallelRNG pRNG(&Grid); pRNG.SeedFixedIntegers(std::vector<int>({45,12,81,9});
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LatticeVec z(&Grid); //random(pRNG,z);
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LatticeVec x(&Grid); //random(pRNG,x);
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LatticeVec y(&Grid); //random(pRNG,y);
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GridParallelRNG pRNG(&Grid); pRNG.SeedFixedIntegers(std::vector<int>({45,12,81,9}));
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LatticeVec z(&Grid); random(pRNG,z);
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LatticeVec x(&Grid); random(pRNG,x);
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LatticeVec y(&Grid); random(pRNG,y);
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RealD a=2.0;
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Real nn;
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double start=usecond();
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@ -37,12 +37,12 @@ int main (int argc, char ** argv)
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Grid_init(&argc,&argv);
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#define LMAX (64)
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int Nloop=20;
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int64_t Nloop=20;
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std::vector<int> simd_layout = GridDefaultSimd(Nd,vComplex::Nsimd());
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std::vector<int> mpi_layout = GridDefaultMpi();
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int threads = GridThread::GetThreads();
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int64_t threads = GridThread::GetThreads();
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std::cout<<GridLogMessage << "Grid is setup to use "<<threads<<" threads"<<std::endl;
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std::cout<<GridLogMessage << "===================================================================================================="<<std::endl;
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@ -54,16 +54,16 @@ int main (int argc, char ** argv)
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for(int lat=2;lat<=LMAX;lat+=2){
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std::vector<int> latt_size ({lat*mpi_layout[0],lat*mpi_layout[1],lat*mpi_layout[2],lat*mpi_layout[3]});
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int vol = latt_size[0]*latt_size[1]*latt_size[2]*latt_size[3];
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int64_t vol = latt_size[0]*latt_size[1]*latt_size[2]*latt_size[3];
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GridCartesian Grid(latt_size,simd_layout,mpi_layout);
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// GridParallelRNG pRNG(&Grid); pRNG.SeedFixedIntegers(std::vector<int>({45,12,81,9});
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GridParallelRNG pRNG(&Grid); pRNG.SeedFixedIntegers(std::vector<int>({45,12,81,9}));
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LatticeColourMatrix z(&Grid);// random(pRNG,z);
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LatticeColourMatrix x(&Grid);// random(pRNG,x);
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LatticeColourMatrix y(&Grid);// random(pRNG,y);
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LatticeColourMatrix z(&Grid); random(pRNG,z);
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LatticeColourMatrix x(&Grid); random(pRNG,x);
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LatticeColourMatrix y(&Grid); random(pRNG,y);
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double start=usecond();
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for(int i=0;i<Nloop;i++){
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for(int64_t i=0;i<Nloop;i++){
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x=x*y;
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}
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double stop=usecond();
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@ -86,17 +86,17 @@ int main (int argc, char ** argv)
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for(int lat=2;lat<=LMAX;lat+=2){
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std::vector<int> latt_size ({lat*mpi_layout[0],lat*mpi_layout[1],lat*mpi_layout[2],lat*mpi_layout[3]});
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int vol = latt_size[0]*latt_size[1]*latt_size[2]*latt_size[3];
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int64_t vol = latt_size[0]*latt_size[1]*latt_size[2]*latt_size[3];
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GridCartesian Grid(latt_size,simd_layout,mpi_layout);
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// GridParallelRNG pRNG(&Grid); pRNG.SeedFixedIntegers(std::vector<int>({45,12,81,9});
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GridParallelRNG pRNG(&Grid); pRNG.SeedFixedIntegers(std::vector<int>({45,12,81,9}));
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LatticeColourMatrix z(&Grid); //random(pRNG,z);
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LatticeColourMatrix x(&Grid); //random(pRNG,x);
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LatticeColourMatrix y(&Grid); //random(pRNG,y);
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LatticeColourMatrix z(&Grid); random(pRNG,z);
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LatticeColourMatrix x(&Grid); random(pRNG,x);
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LatticeColourMatrix y(&Grid); random(pRNG,y);
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double start=usecond();
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for(int i=0;i<Nloop;i++){
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for(int64_t i=0;i<Nloop;i++){
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z=x*y;
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}
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double stop=usecond();
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@ -117,17 +117,17 @@ int main (int argc, char ** argv)
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for(int lat=2;lat<=LMAX;lat+=2){
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std::vector<int> latt_size ({lat*mpi_layout[0],lat*mpi_layout[1],lat*mpi_layout[2],lat*mpi_layout[3]});
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int vol = latt_size[0]*latt_size[1]*latt_size[2]*latt_size[3];
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int64_t vol = latt_size[0]*latt_size[1]*latt_size[2]*latt_size[3];
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GridCartesian Grid(latt_size,simd_layout,mpi_layout);
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// GridParallelRNG pRNG(&Grid); pRNG.SeedFixedIntegers(std::vector<int>({45,12,81,9});
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GridParallelRNG pRNG(&Grid); pRNG.SeedFixedIntegers(std::vector<int>({45,12,81,9}));
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LatticeColourMatrix z(&Grid); //random(pRNG,z);
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LatticeColourMatrix x(&Grid); //random(pRNG,x);
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LatticeColourMatrix y(&Grid); //random(pRNG,y);
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LatticeColourMatrix z(&Grid); random(pRNG,z);
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LatticeColourMatrix x(&Grid); random(pRNG,x);
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LatticeColourMatrix y(&Grid); random(pRNG,y);
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double start=usecond();
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for(int i=0;i<Nloop;i++){
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for(int64_t i=0;i<Nloop;i++){
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mult(z,x,y);
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}
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double stop=usecond();
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@ -148,17 +148,17 @@ int main (int argc, char ** argv)
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for(int lat=2;lat<=LMAX;lat+=2){
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std::vector<int> latt_size ({lat*mpi_layout[0],lat*mpi_layout[1],lat*mpi_layout[2],lat*mpi_layout[3]});
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int vol = latt_size[0]*latt_size[1]*latt_size[2]*latt_size[3];
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int64_t vol = latt_size[0]*latt_size[1]*latt_size[2]*latt_size[3];
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GridCartesian Grid(latt_size,simd_layout,mpi_layout);
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// GridParallelRNG pRNG(&Grid); pRNG.SeedFixedIntegers(std::vector<int>({45,12,81,9});
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GridParallelRNG pRNG(&Grid); pRNG.SeedFixedIntegers(std::vector<int>({45,12,81,9}));
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LatticeColourMatrix z(&Grid); //random(pRNG,z);
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LatticeColourMatrix x(&Grid); //random(pRNG,x);
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LatticeColourMatrix y(&Grid); //random(pRNG,y);
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LatticeColourMatrix z(&Grid); random(pRNG,z);
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LatticeColourMatrix x(&Grid); random(pRNG,x);
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LatticeColourMatrix y(&Grid); random(pRNG,y);
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double start=usecond();
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for(int i=0;i<Nloop;i++){
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for(int64_t i=0;i<Nloop;i++){
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mac(z,x,y);
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}
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double stop=usecond();
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