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Insert a GPU synchronise
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@ -511,8 +511,9 @@ public:
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HaloGatherDir(source,compress,point,face_idx);
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}
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face_table_computed=1;
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assert(u_comm_offset==_unified_buffer_size);
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accelerator_barrier();
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halogtime+=usecond();
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}
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@ -972,7 +973,6 @@ public:
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assert(shift>=0);
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assert(shift<fd);
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int buffer_size = _grid->_slice_nblock[dimension]*_grid->_slice_block[dimension];
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int cb= (cbmask==0x2)? Odd : Even;
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