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Inner product is not working on GPU. Why?
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@ -41,7 +41,7 @@ template<class vobj> inline RealD norm2(const Lattice<vobj> &arg){
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return real(nrm);
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}
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#ifdef GRID_NVCC
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#if 0
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//#warning "ThrustReduce compiled"
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//#include <thrust/execution_policy.h>
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template<class vobj>
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@ -74,8 +74,8 @@ inline ComplexD innerProduct(const Lattice<vobj> &left,const Lattice<vobj> &righ
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auto left_v = left.View();
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auto right_v=right.View();
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#ifdef GRID_NVCC
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//#if 0
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#if 0
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typedef decltype(TensorRemove(innerProduct(left_v[0],right_v[0]))) inner_t;
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