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Merge pull request #455 from clarkedavida/hisq_fat_links
Hisq fat links
This commit is contained in:
@ -179,11 +179,11 @@ extern GridLogger GridLogSolver;
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extern GridLogger GridLogError;
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extern GridLogger GridLogWarning;
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extern GridLogger GridLogMessage;
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extern GridLogger GridLogDebug ;
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extern GridLogger GridLogDebug;
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extern GridLogger GridLogPerformance;
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extern GridLogger GridLogDslash;
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extern GridLogger GridLogIterative ;
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extern GridLogger GridLogIntegrator ;
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extern GridLogger GridLogIterative;
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extern GridLogger GridLogIntegrator;
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extern GridLogger GridLogHMC;
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extern GridLogger GridLogMemory;
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extern GridLogger GridLogTracing;
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@ -191,6 +191,41 @@ extern Colours GridLogColours;
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std::string demangle(const char* name) ;
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template<typename... Args>
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inline std::string sjoin(Args&&... args) noexcept {
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std::ostringstream msg;
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(msg << ... << args);
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return msg.str();
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}
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/*! @brief make log messages work like python print */
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template <typename... Args>
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inline void Grid_log(Args&&... args) {
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std::string msg = sjoin(std::forward<Args>(args)...);
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std::cout << GridLogMessage << msg << std::endl;
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}
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/*! @brief make warning messages work like python print */
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template <typename... Args>
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inline void Grid_warn(Args&&... args) {
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std::string msg = sjoin(std::forward<Args>(args)...);
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std::cout << "\033[33m" << GridLogWarning << msg << "\033[0m" << std::endl;
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}
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/*! @brief make error messages work like python print */
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template <typename... Args>
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inline void Grid_error(Args&&... args) {
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std::string msg = sjoin(std::forward<Args>(args)...);
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std::cout << "\033[31m" << GridLogError << msg << "\033[0m" << std::endl;
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}
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/*! @brief make pass messages work like python print */
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template <typename... Args>
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inline void Grid_pass(Args&&... args) {
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std::string msg = sjoin(std::forward<Args>(args)...);
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std::cout << "\033[32m" << GridLogMessage << msg << "\033[0m" << std::endl;
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}
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#define _NBACKTRACE (256)
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extern void * Grid_backtrace_buffer[_NBACKTRACE];
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389
Grid/qcd/smearing/HISQSmearing.h
Normal file
389
Grid/qcd/smearing/HISQSmearing.h
Normal file
@ -0,0 +1,389 @@
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/*************************************************************************************
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Grid physics library, www.github.com/paboyle/Grid
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Source file: ./lib/qcd/smearing/HISQSmearing.h
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Copyright (C) 2023
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Author: D. A. Clarke <clarke.davida@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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See the full license in the file "LICENSE" in the top level distribution
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directory
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*************************************************************************************/
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/*
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@file HISQSmearing.h
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@brief Declares classes related to HISQ smearing
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*/
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#pragma once
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#include <Grid/Grid.h>
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#include <Grid/lattice/PaddedCell.h>
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#include <Grid/stencil/GeneralLocalStencil.h>
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NAMESPACE_BEGIN(Grid);
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// TODO: find a way to fold this into the stencil header. need to access grid to get
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// Nd, since you don't want to inherit from QCD.h
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/*! @brief append arbitrary shift path to shifts */
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template<typename... Args>
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void appendShift(std::vector<Coordinate>& shifts, int dir, Args... args) {
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Coordinate shift(Nd,0);
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generalShift(shift, dir, args...);
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// push_back creates an element at the end of shifts and
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// assigns the data in the argument to it.
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shifts.push_back(shift);
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}
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/*! @brief figure out the stencil index from mu and nu */
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accelerator_inline int stencilIndex(int mu, int nu) {
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// Nshifts depends on how you built the stencil
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int Nshifts = 6;
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return Nshifts*nu + Nd*Nshifts*mu;
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}
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/*! @brief structure holding the link treatment */
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struct SmearingParameters{
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SmearingParameters(){}
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Real c_1; // 1 link
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Real c_naik; // Naik term
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Real c_3; // 3 link
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Real c_5; // 5 link
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Real c_7; // 7 link
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Real c_lp; // 5 link Lepage
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SmearingParameters(Real c1, Real cnaik, Real c3, Real c5, Real c7, Real clp)
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: c_1(c1),
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c_naik(cnaik),
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c_3(c3),
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c_5(c5),
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c_7(c7),
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c_lp(clp){}
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};
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/*! @brief create fat links from link variables */
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template<class Gimpl>
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class Smear_HISQ : public Gimpl {
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private:
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GridCartesian* const _grid;
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SmearingParameters _linkTreatment;
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public:
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INHERIT_GIMPL_TYPES(Gimpl);
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typedef typename Gimpl::GaugeField GF;
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typedef typename Gimpl::GaugeLinkField LF;
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typedef typename Gimpl::ComplexField CF;
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// Don't allow default values here.
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Smear_HISQ(GridCartesian* grid, Real c1, Real cnaik, Real c3, Real c5, Real c7, Real clp)
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: _grid(grid),
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_linkTreatment(c1,cnaik,c3,c5,c7,clp) {
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assert(Nc == 3 && "HISQ smearing currently implemented only for Nc==3");
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assert(Nd == 4 && "HISQ smearing only defined for Nd==4");
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}
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// Allow to pass a pointer to a C-style, double array for MILC convenience
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Smear_HISQ(GridCartesian* grid, double* coeff)
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: _grid(grid),
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_linkTreatment(coeff[0],coeff[1],coeff[2],coeff[3],coeff[4],coeff[5]) {
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assert(Nc == 3 && "HISQ smearing currently implemented only for Nc==3");
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assert(Nd == 4 && "HISQ smearing only defined for Nd==4");
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}
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~Smear_HISQ() {}
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// Intent: OUT--u_smr, u_naik
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// IN--u_thin
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void smear(GF& u_smr, GF& u_naik, GF& u_thin) const {
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SmearingParameters lt = this->_linkTreatment;
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auto grid = this->_grid;
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// Create a padded cell of extra padding depth=1 and fill the padding.
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int depth = 1;
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PaddedCell Ghost(depth,grid);
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GF Ughost = Ghost.Exchange(u_thin);
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// This is where auxiliary N-link fields and the final smear will be stored.
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GF Ughost_fat(Ughost.Grid());
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GF Ughost_3link(Ughost.Grid());
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GF Ughost_5linkA(Ughost.Grid());
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GF Ughost_5linkB(Ughost.Grid());
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// mu-nu plane stencil. We allow mu==nu to make indexing the stencil easier,
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// but these entries will not be used.
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std::vector<Coordinate> shifts;
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for(int mu=0;mu<Nd;mu++)
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for(int nu=0;nu<Nd;nu++) {
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appendShift(shifts,mu);
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appendShift(shifts,nu);
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appendShift(shifts,shiftSignal::NO_SHIFT);
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appendShift(shifts,mu,Back(nu));
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appendShift(shifts,Back(nu));
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appendShift(shifts,Back(mu));
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}
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// A GeneralLocalStencil has two indices: a site and stencil index
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GeneralLocalStencil gStencil(Ughost.Grid(),shifts);
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// This is where contributions from the smearing get added together
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Ughost_fat=Zero();
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// This loop handles 3-, 5-, and 7-link constructs, minus Lepage and Naik.
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for(int mu=0;mu<Nd;mu++) {
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// TODO: This approach is slightly memory inefficient. It uses 25% extra memory
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Ughost_3link =Zero();
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Ughost_5linkA=Zero();
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Ughost_5linkB=Zero();
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// Create the accessors
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autoView(U_v , Ughost , AcceleratorRead);
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autoView(U_fat_v , Ughost_fat , AcceleratorWrite);
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autoView(U_3link_v , Ughost_3link , AcceleratorWrite);
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autoView(U_5linkA_v, Ughost_5linkA, AcceleratorWrite);
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autoView(U_5linkB_v, Ughost_5linkB, AcceleratorWrite);
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// We infer some types that will be needed in the calculation.
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typedef decltype(gStencil.GetEntry(0,0)) stencilElement;
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typedef decltype(coalescedReadGeneralPermute(U_v[0](0),gStencil.GetEntry(0,0)->_permute,Nd)) U3matrix;
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int Nsites = U_v.size();
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auto gStencil_v = gStencil.View();
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accelerator_for(site,Nsites,Simd::Nsimd(),{ // ----------- 3-link constructs
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stencilElement SE0, SE1, SE2, SE3, SE4, SE5;
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U3matrix U0, U1, U2, U3, U4, U5, W;
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for(int nu=0;nu<Nd;nu++) {
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if(nu==mu) continue;
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int s = stencilIndex(mu,nu);
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// The stencil gives us support points in the mu-nu plane that we will use to
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// grab the links we need.
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SE0 = gStencil_v.GetEntry(s+0,site); int x_p_mu = SE0->_offset;
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SE1 = gStencil_v.GetEntry(s+1,site); int x_p_nu = SE1->_offset;
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SE2 = gStencil_v.GetEntry(s+2,site); int x = SE2->_offset;
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SE3 = gStencil_v.GetEntry(s+3,site); int x_p_mu_m_nu = SE3->_offset;
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SE4 = gStencil_v.GetEntry(s+4,site); int x_m_nu = SE4->_offset;
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SE5 = gStencil_v.GetEntry(s+5,site); int x_m_mu = SE5->_offset;
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// When you're deciding whether to take an adjoint, the question is: how is the
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// stored link oriented compared to the one you want? If I imagine myself travelling
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// with the to-be-updated link, I have two possible, alternative 3-link paths I can
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// take, one starting by going to the left, the other starting by going to the right.
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U0 = coalescedReadGeneralPermute(U_v[x_p_mu ](nu),SE0->_permute,Nd);
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U1 = coalescedReadGeneralPermute(U_v[x_p_nu ](mu),SE1->_permute,Nd);
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U2 = coalescedReadGeneralPermute(U_v[x ](nu),SE2->_permute,Nd);
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U3 = coalescedReadGeneralPermute(U_v[x_p_mu_m_nu](nu),SE3->_permute,Nd);
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U4 = coalescedReadGeneralPermute(U_v[x_m_nu ](mu),SE4->_permute,Nd);
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U5 = coalescedReadGeneralPermute(U_v[x_m_nu ](nu),SE4->_permute,Nd);
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// "left" "right"
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W = U2*U1*adj(U0) + adj(U5)*U4*U3;
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// Save 3-link construct for later and add to smeared field.
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coalescedWrite(U_3link_v[x](nu), W);
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// The index operator (x) returns the coalesced read on GPU. The view [] index returns
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// a reference to the vector object. The [x](mu) returns a reference to the densely
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// packed (contiguous in memory) mu-th element of the vector object. On CPU,
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// coalescedRead/Write is the identity mapping assigning vector object to vector object.
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// But on GPU it's non-trivial and maps scalar object to vector object and vice versa.
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coalescedWrite(U_fat_v[x](mu), U_fat_v(x)(mu) + lt.c_3*W);
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}
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})
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accelerator_for(site,Nsites,Simd::Nsimd(),{ // ----------- 5-link
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stencilElement SE0, SE1, SE2, SE3, SE4, SE5;
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U3matrix U0, U1, U2, U3, U4, U5, W;
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int sigmaIndex = 0;
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for(int nu=0;nu<Nd;nu++) {
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if(nu==mu) continue;
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int s = stencilIndex(mu,nu);
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for(int rho=0;rho<Nd;rho++) {
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if (rho == mu || rho == nu) continue;
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SE0 = gStencil_v.GetEntry(s+0,site); int x_p_mu = SE0->_offset;
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SE1 = gStencil_v.GetEntry(s+1,site); int x_p_nu = SE1->_offset;
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SE2 = gStencil_v.GetEntry(s+2,site); int x = SE2->_offset;
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SE3 = gStencil_v.GetEntry(s+3,site); int x_p_mu_m_nu = SE3->_offset;
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SE4 = gStencil_v.GetEntry(s+4,site); int x_m_nu = SE4->_offset;
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U0 = coalescedReadGeneralPermute( U_v[x_p_mu ](nu ),SE0->_permute,Nd);
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U1 = coalescedReadGeneralPermute(U_3link_v[x_p_nu ](rho),SE1->_permute,Nd);
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U2 = coalescedReadGeneralPermute( U_v[x ](nu ),SE2->_permute,Nd);
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U3 = coalescedReadGeneralPermute( U_v[x_p_mu_m_nu](nu ),SE3->_permute,Nd);
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U4 = coalescedReadGeneralPermute(U_3link_v[x_m_nu ](rho),SE4->_permute,Nd);
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U5 = coalescedReadGeneralPermute( U_v[x_m_nu ](nu ),SE4->_permute,Nd);
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W = U2*U1*adj(U0) + adj(U5)*U4*U3;
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if(sigmaIndex<3) {
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coalescedWrite(U_5linkA_v[x](rho), W);
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} else {
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coalescedWrite(U_5linkB_v[x](rho), W);
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}
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coalescedWrite(U_fat_v[x](mu), U_fat_v(x)(mu) + lt.c_5*W);
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sigmaIndex++;
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}
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}
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})
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accelerator_for(site,Nsites,Simd::Nsimd(),{ // ----------- 7-link
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stencilElement SE0, SE1, SE2, SE3, SE4, SE5;
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U3matrix U0, U1, U2, U3, U4, U5, W;
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int sigmaIndex = 0;
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for(int nu=0;nu<Nd;nu++) {
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if(nu==mu) continue;
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int s = stencilIndex(mu,nu);
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for(int rho=0;rho<Nd;rho++) {
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if (rho == mu || rho == nu) continue;
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SE0 = gStencil_v.GetEntry(s+0,site); int x_p_mu = SE0->_offset;
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SE1 = gStencil_v.GetEntry(s+1,site); int x_p_nu = SE1->_offset;
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SE2 = gStencil_v.GetEntry(s+2,site); int x = SE2->_offset;
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SE3 = gStencil_v.GetEntry(s+3,site); int x_p_mu_m_nu = SE3->_offset;
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SE4 = gStencil_v.GetEntry(s+4,site); int x_m_nu = SE4->_offset;
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U0 = coalescedReadGeneralPermute(U_v[x_p_mu](nu),SE0->_permute,Nd);
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if(sigmaIndex<3) {
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U1 = coalescedReadGeneralPermute(U_5linkB_v[x_p_nu](rho),SE1->_permute,Nd);
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} else {
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U1 = coalescedReadGeneralPermute(U_5linkA_v[x_p_nu](rho),SE1->_permute,Nd);
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}
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U2 = coalescedReadGeneralPermute(U_v[x](nu),SE2->_permute,Nd);
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U3 = coalescedReadGeneralPermute(U_v[x_p_mu_m_nu](nu),SE3->_permute,Nd);
|
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if(sigmaIndex<3) {
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U4 = coalescedReadGeneralPermute(U_5linkB_v[x_m_nu](rho),SE4->_permute,Nd);
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} else {
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U4 = coalescedReadGeneralPermute(U_5linkA_v[x_m_nu](rho),SE4->_permute,Nd);
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||||
}
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U5 = coalescedReadGeneralPermute(U_v[x_m_nu](nu),SE4->_permute,Nd);
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W = U2*U1*adj(U0) + adj(U5)*U4*U3;
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coalescedWrite(U_fat_v[x](mu), U_fat_v(x)(mu) + lt.c_7*W);
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sigmaIndex++;
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}
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||||
}
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||||
})
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||||
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} // end mu loop
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||||
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// c1, c3, c5, c7 construct contributions
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u_smr = Ghost.Extract(Ughost_fat) + lt.c_1*u_thin;
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||||
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||||
// Load up U and V std::vectors to access thin and smeared links.
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std::vector<LF> U(Nd, grid);
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||||
std::vector<LF> V(Nd, grid);
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||||
std::vector<LF> Vnaik(Nd, grid);
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for (int mu = 0; mu < Nd; mu++) {
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U[mu] = PeekIndex<LorentzIndex>(u_thin, mu);
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V[mu] = PeekIndex<LorentzIndex>(u_smr, mu);
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}
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for(int mu=0;mu<Nd;mu++) {
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// Naik
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||||
Vnaik[mu] = lt.c_naik*Gimpl::CovShiftForward(U[mu],mu,
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Gimpl::CovShiftForward(U[mu],mu,
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Gimpl::CovShiftIdentityForward(U[mu],mu)));
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||||
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// LePage
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for (int nu_h=1;nu_h<Nd;nu_h++) {
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int nu=(mu+nu_h)%Nd;
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// nu, nu, mu, Back(nu), Back(nu)
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V[mu] = V[mu] + lt.c_lp*Gimpl::CovShiftForward(U[nu],nu,
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Gimpl::CovShiftForward(U[nu],nu,
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||||
Gimpl::CovShiftForward(U[mu],mu,
|
||||
Gimpl::CovShiftBackward(U[nu],nu,
|
||||
Gimpl::CovShiftIdentityBackward(U[nu],nu)))))
|
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// Back(nu), Back(nu), mu, nu, nu
|
||||
+ lt.c_lp*Gimpl::CovShiftBackward(U[nu],nu,
|
||||
Gimpl::CovShiftBackward(U[nu],nu,
|
||||
Gimpl::CovShiftForward(U[mu],mu,
|
||||
Gimpl::CovShiftForward(U[nu],nu,
|
||||
Gimpl::CovShiftIdentityForward(U[nu],nu)))));
|
||||
}
|
||||
}
|
||||
|
||||
// Put V back into u_smr.
|
||||
for (int mu = 0; mu < Nd; mu++) {
|
||||
PokeIndex<LorentzIndex>(u_smr , V[mu] , mu);
|
||||
PokeIndex<LorentzIndex>(u_naik, Vnaik[mu], mu);
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
// Intent: OUT--u_proj
|
||||
// IN--u_mu
|
||||
void projectU3(GF& u_proj, GF& u_mu) const {
|
||||
|
||||
auto grid = this->_grid;
|
||||
|
||||
LF V(grid), Q(grid), sqrtQinv(grid), id_3(grid), diff(grid);
|
||||
CF c0(grid), c1(grid), c2(grid), g0(grid), g1(grid), g2(grid), S(grid), R(grid), theta(grid),
|
||||
u(grid), v(grid), w(grid), den(grid), f0(grid), f1(grid), f2(grid);
|
||||
|
||||
// Follow MILC 10.1103/PhysRevD.82.074501, eqs (B2-B3) and (C1-C8)
|
||||
for (int mu = 0; mu < Nd; mu++) {
|
||||
V = PeekIndex<LorentzIndex>(u_mu, mu);
|
||||
Q = adj(V)*V;
|
||||
c0 = real(trace(Q));
|
||||
c1 = (1/2.)*real(trace(Q*Q));
|
||||
c2 = (1/3.)*real(trace(Q*Q*Q));
|
||||
S = (1/3.)*c1-(1/18.)*c0*c0;
|
||||
if (norm2(S)<1e-28) {
|
||||
g0 = (1/3.)*c0; g1 = g0; g2 = g1;
|
||||
} else {
|
||||
R = (1/2.)*c2-(1/3. )*c0*c1+(1/27.)*c0*c0*c0;
|
||||
theta = acos(R*pow(S,-1.5));
|
||||
g0 = (1/3.)*c0+2.*sqrt(S)*cos((1/3.)*theta-2*M_PI/3.);
|
||||
g1 = (1/3.)*c0+2.*sqrt(S)*cos((1/3.)*theta );
|
||||
g2 = (1/3.)*c0+2.*sqrt(S)*cos((1/3.)*theta+2*M_PI/3.);
|
||||
}
|
||||
// if (fabs(Q.determinant()/(g0*g1*g2)-1.0) > 1e-5) { SVD }
|
||||
u = sqrt(g0) + sqrt(g1) + sqrt(g2);
|
||||
v = sqrt(g0*g1) + sqrt(g0*g2) + sqrt(g1*g2);
|
||||
w = sqrt(g0*g1*g2);
|
||||
den = w*(u*v-w);
|
||||
f0 = (-w*(u*u+v)+u*v*v)/den;
|
||||
f1 = (-w-u*u*u+2.*u*v)/den;
|
||||
f2 = u/den;
|
||||
id_3 = 1.;
|
||||
|
||||
sqrtQinv = f0*id_3 + f1*Q + f2*Q*Q;
|
||||
|
||||
PokeIndex<LorentzIndex>(u_proj, V*sqrtQinv, mu);
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
// void derivative(const GaugeField& Gauge) const {
|
||||
// };
|
||||
};
|
||||
|
||||
|
||||
NAMESPACE_END(Grid);
|
@ -5,4 +5,5 @@
|
||||
#include <Grid/qcd/smearing/StoutSmearing.h>
|
||||
#include <Grid/qcd/smearing/GaugeConfiguration.h>
|
||||
#include <Grid/qcd/smearing/WilsonFlow.h>
|
||||
#include <Grid/qcd/smearing/HISQSmearing.h>
|
||||
|
||||
|
@ -137,5 +137,55 @@ public:
|
||||
|
||||
};
|
||||
|
||||
|
||||
////////////////////////////////////////////////
|
||||
// Some machinery to streamline making a stencil
|
||||
////////////////////////////////////////////////
|
||||
|
||||
class shiftSignal {
|
||||
public:
|
||||
enum {
|
||||
BACKWARD_CONST = 16,
|
||||
NO_SHIFT = -1
|
||||
};
|
||||
};
|
||||
|
||||
// TODO: put a check somewhere that BACKWARD_CONST > Nd!
|
||||
|
||||
/*! @brief signals that you want to go backwards in direction dir */
|
||||
inline int Back(const int dir) {
|
||||
// generalShift will use BACKWARD_CONST to determine whether we step forward or
|
||||
// backward. Trick inspired by SIMULATeQCD.
|
||||
return dir + shiftSignal::BACKWARD_CONST;
|
||||
}
|
||||
|
||||
/*! @brief shift one unit in direction dir */
|
||||
template<typename... Args>
|
||||
void generalShift(Coordinate& shift, int dir) {
|
||||
if (dir >= shiftSignal::BACKWARD_CONST) {
|
||||
dir -= shiftSignal::BACKWARD_CONST;
|
||||
shift[dir]+=-1;
|
||||
} else if (dir == shiftSignal::NO_SHIFT) {
|
||||
; // do nothing
|
||||
} else {
|
||||
shift[dir]+=1;
|
||||
}
|
||||
}
|
||||
|
||||
/*! @brief follow a path of directions, shifting one unit in each direction */
|
||||
template<typename... Args>
|
||||
void generalShift(Coordinate& shift, int dir, Args... args) {
|
||||
if (dir >= shiftSignal::BACKWARD_CONST) {
|
||||
dir -= shiftSignal::BACKWARD_CONST;
|
||||
shift[dir]+=-1;
|
||||
} else if (dir == shiftSignal::NO_SHIFT) {
|
||||
; // do nothing
|
||||
} else {
|
||||
shift[dir]+=1;
|
||||
}
|
||||
generalShift(shift, args...);
|
||||
}
|
||||
|
||||
|
||||
NAMESPACE_END(Grid);
|
||||
|
||||
|
Reference in New Issue
Block a user