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synced 2024-11-09 23:45:36 +00:00
changed NO_SHIFT and BACKWARD_CONST from define to enum
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b02d022993
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f70df6e195
@ -138,7 +138,7 @@ public:
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for(int nu=0;nu<Nd;nu++) {
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appendShift(shifts,mu);
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appendShift(shifts,nu);
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appendShift(shifts,NO_SHIFT);
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appendShift(shifts,shiftSignal::NO_SHIFT);
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appendShift(shifts,mu,Back(nu));
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appendShift(shifts,Back(nu));
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appendShift(shifts,Back(mu));
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@ -173,7 +173,6 @@ public:
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auto gStencil_v = gStencil.View();
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accelerator_for(site,Nsites,Simd::Nsimd(),{ // ----------- 3-link constructs
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// for(int site=0;site<Nsites;site++){ // ----------- 3-link constructs
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stencilElement SE0, SE1, SE2, SE3, SE4, SE5;
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U3matrix U0, U1, U2, U3, U4, U5, W;
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for(int nu=0;nu<Nd;nu++) {
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@ -216,7 +215,6 @@ public:
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})
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accelerator_for(site,Nsites,Simd::Nsimd(),{ // ----------- 5-link
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// for(int site=0;site<Nsites;site++){ // ----------- 5-link
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stencilElement SE0, SE1, SE2, SE3, SE4, SE5;
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U3matrix U0, U1, U2, U3, U4, U5, W;
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int sigmaIndex = 0;
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@ -254,7 +252,6 @@ public:
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})
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accelerator_for(site,Nsites,Simd::Nsimd(),{ // ----------- 7-link
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// for(int site=0;site<Nsites;site++){ // ----------- 7-link
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stencilElement SE0, SE1, SE2, SE3, SE4, SE5;
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U3matrix U0, U1, U2, U3, U4, U5, W;
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int sigmaIndex = 0;
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@ -141,8 +141,14 @@ public:
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////////////////////////////////////////////////
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// Some machinery to streamline making a stencil
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////////////////////////////////////////////////
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#define BACKWARD_CONST 16
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#define NO_SHIFT -1
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class shiftSignal {
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public:
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enum {
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BACKWARD_CONST = 16,
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NO_SHIFT = -1
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};
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};
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// TODO: put a check somewhere that BACKWARD_CONST > Nd!
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@ -150,16 +156,16 @@ public:
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inline int Back(const int dir) {
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// generalShift will use BACKWARD_CONST to determine whether we step forward or
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// backward. Trick inspired by SIMULATeQCD.
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return dir + BACKWARD_CONST;
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return dir + shiftSignal::BACKWARD_CONST;
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}
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/*! @brief shift one unit in direction dir */
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template<typename... Args>
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void generalShift(Coordinate& shift, int dir) {
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if (dir >= BACKWARD_CONST) {
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dir -= BACKWARD_CONST;
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if (dir >= shiftSignal::BACKWARD_CONST) {
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dir -= shiftSignal::BACKWARD_CONST;
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shift[dir]+=-1;
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} else if (dir == NO_SHIFT) {
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} else if (dir == shiftSignal::NO_SHIFT) {
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; // do nothing
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} else {
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shift[dir]+=1;
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@ -169,10 +175,10 @@ void generalShift(Coordinate& shift, int dir) {
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/*! @brief follow a path of directions, shifting one unit in each direction */
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template<typename... Args>
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void generalShift(Coordinate& shift, int dir, Args... args) {
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if (dir >= BACKWARD_CONST) {
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dir -= BACKWARD_CONST;
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if (dir >= shiftSignal::BACKWARD_CONST) {
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dir -= shiftSignal::BACKWARD_CONST;
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shift[dir]+=-1;
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} else if (dir == NO_SHIFT) {
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} else if (dir == shiftSignal::NO_SHIFT) {
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; // do nothing
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} else {
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shift[dir]+=1;
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