Inverse improvements. Need to make this properly recursive

This commit is contained in:
Peter Boyle
2026-08-11 16:35:42 -04:00
parent f1a969f0c3
commit 6b2ad3db80
+62
View File
@@ -124,6 +124,68 @@ Lattice<iScalar<iScalar<iMatrix<vComplexD, N> > > > Inverse(const Lattice<iScala
return ret;
}
template<int N>
Lattice<iMatrix<iScalar<iScalar<iScalar<vComplexD> > > , N> > Inverse(const Lattice<iMatrix<iScalar<iScalar<iScalar<vComplexD> > >, N> > &Umu)
{
GridBase *grid=Umu.Grid();
auto lvol = grid->lSites();
Lattice<iMatrix<iScalar<iScalar<iScalar<vComplexD> > >, N > > ret(grid);
autoView(Umu_v,Umu,CpuRead);
autoView(ret_v,ret,CpuWrite);
thread_for(site,lvol,{
Eigen::MatrixXcd EigenU = Eigen::MatrixXcd::Zero(N,N);
Coordinate lcoor;
grid->LocalIndexToLocalCoor(site, lcoor);
iMatrix<iScalar<iScalar<iScalar<ComplexD> > >, N > Us;
iMatrix<iScalar<iScalar<iScalar<ComplexD> > >, N > Ui;
peekLocalSite(Us, Umu_v, lcoor);
for(int i=0;i<N;i++){
for(int j=0;j<N;j++){
EigenU(i,j) = Us(i,j)()()();
}}
Eigen::MatrixXcd EigenUinv = EigenU.inverse();
for(int i=0;i<N;i++){
for(int j=0;j<N;j++){
Ui(i,j)()()() = EigenUinv(i,j);
}}
pokeLocalSite(Ui,ret_v,lcoor);
});
return ret;
}
template<int N>
Lattice<iMatrix<iScalar<iScalar<iScalar<iScalar<vComplexD> > > > , N> > Inverse(const Lattice<iMatrix<iScalar<iScalar<iScalar<iScalar<vComplexD> > > >, N> > &Umu)
{
GridBase *grid=Umu.Grid();
auto lvol = grid->lSites();
Lattice<iMatrix<iScalar<iScalar<iScalar<iScalar<vComplexD> > > >, N > > ret(grid);
autoView(Umu_v,Umu,CpuRead);
autoView(ret_v,ret,CpuWrite);
thread_for(site,lvol,{
Eigen::MatrixXcd EigenU = Eigen::MatrixXcd::Zero(N,N);
Coordinate lcoor;
grid->LocalIndexToLocalCoor(site, lcoor);
iMatrix<iScalar<iScalar<iScalar<iScalar<ComplexD> > > >, N > Us;
iMatrix<iScalar<iScalar<iScalar<iScalar<ComplexD> > > >, N > Ui;
peekLocalSite(Us, Umu_v, lcoor);
for(int i=0;i<N;i++){
for(int j=0;j<N;j++){
EigenU(i,j) = Us(i,j)()()()();
}}
Eigen::MatrixXcd EigenUinv = EigenU.inverse();
for(int i=0;i<N;i++){
for(int j=0;j<N;j++){
Ui(i,j)()()()() = EigenUinv(i,j);
}}
pokeLocalSite(Ui,ret_v,lcoor);
});
return ret;
}
NAMESPACE_END(Grid);
#endif