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Got traceIndex, transposeIndex fully working.
Need to think about peekIndex interface and () based indexing.
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#ifndef GRID_SUMMATION_H
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#define GRID_SUMMATION_H
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template<class vobj>
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inline void sumBlocks(Lattice<vobj> &coarseData,const Lattice<vobj &fineData)
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{
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GridBase * fine = findData._grid;
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GridBase * coarse= findData._grid;
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return;
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}
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#endif
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