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https://github.com/paboyle/Grid.git
synced 2025-06-12 20:27:06 +01:00
MultiRHS solver improvements with slice operations moved into lattice and sped up.
Block solver requires a lot of performance work.
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@ -58,10 +58,9 @@ class iScalar {
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typedef typename GridTypeMapper<vtype>::vector_type vector_type;
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typedef typename GridTypeMapper<vtype>::vector_typeD vector_typeD;
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typedef typename GridTypeMapper<vtype>::tensor_reduced tensor_reduced_v;
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typedef iScalar<tensor_reduced_v> tensor_reduced;
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typedef typename GridTypeMapper<vtype>::scalar_object recurse_scalar_object;
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typedef iScalar<tensor_reduced_v> tensor_reduced;
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typedef iScalar<recurse_scalar_object> scalar_object;
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// substitutes a real or complex version with same tensor structure
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typedef iScalar<typename GridTypeMapper<vtype>::Complexified> Complexified;
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typedef iScalar<typename GridTypeMapper<vtype>::Realified> Realified;
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@ -78,8 +77,12 @@ class iScalar {
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iScalar<vtype> & operator= (const iScalar<vtype> ©me) = default;
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iScalar<vtype> & operator= (iScalar<vtype> &©me) = default;
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*/
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iScalar(scalar_type s)
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: _internal(s){}; // recurse down and hit the constructor for vector_type
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// template<int N=0>
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// iScalar(EnableIf<isSIMDvectorized<vector_type>, vector_type> s) : _internal(s){}; // recurse down and hit the constructor for vector_type
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iScalar(scalar_type s) : _internal(s){}; // recurse down and hit the constructor for vector_type
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iScalar(const Zero &z) { *this = zero; };
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iScalar<vtype> &operator=(const Zero &hero) {
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@ -135,33 +138,28 @@ class iScalar {
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strong_inline const vtype &operator()(void) const { return _internal; }
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// Type casts meta programmed, must be pure scalar to match TensorRemove
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template <class U = vtype, class V = scalar_type, IfComplex<V> = 0,
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IfNotSimd<U> = 0>
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template <class U = vtype, class V = scalar_type, IfComplex<V> = 0, IfNotSimd<U> = 0>
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operator ComplexF() const {
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return (TensorRemove(_internal));
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};
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template <class U = vtype, class V = scalar_type, IfComplex<V> = 0,
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IfNotSimd<U> = 0>
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template <class U = vtype, class V = scalar_type, IfComplex<V> = 0, IfNotSimd<U> = 0>
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operator ComplexD() const {
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return (TensorRemove(_internal));
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};
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// template<class U=vtype,class V=scalar_type,IfComplex<V> = 0,IfNotSimd<U> =
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// 0> operator RealD () const { return(real(TensorRemove(_internal))); }
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template <class U = vtype, class V = scalar_type, IfReal<V> = 0,
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IfNotSimd<U> = 0>
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template <class U = vtype, class V = scalar_type, IfReal<V> = 0,IfNotSimd<U> = 0>
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operator RealD() const {
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return TensorRemove(_internal);
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}
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template <class U = vtype, class V = scalar_type, IfInteger<V> = 0,
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IfNotSimd<U> = 0>
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template <class U = vtype, class V = scalar_type, IfInteger<V> = 0, IfNotSimd<U> = 0>
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operator Integer() const {
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return Integer(TensorRemove(_internal));
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}
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// convert from a something to a scalar via constructor of something arg
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template <class T, typename std::enable_if<!isGridTensor<T>::value, T>::type
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* = nullptr>
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strong_inline iScalar<vtype> operator=(T arg) {
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template <class T, typename std::enable_if<!isGridTensor<T>::value, T>::type * = nullptr>
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strong_inline iScalar<vtype> operator=(T arg) {
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_internal = arg;
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return *this;
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}
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@ -252,7 +252,8 @@ namespace Grid {
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template<typename T>
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class isSIMDvectorized{
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template<typename U>
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static typename std::enable_if< !std::is_same< typename GridTypeMapper<typename getVectorType<U>::type>::scalar_type, typename GridTypeMapper<typename getVectorType<U>::type>::vector_type>::value, char>::type test(void *);
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static typename std::enable_if< !std::is_same< typename GridTypeMapper<typename getVectorType<U>::type>::scalar_type,
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typename GridTypeMapper<typename getVectorType<U>::type>::vector_type>::value, char>::type test(void *);
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template<typename U>
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static double test(...);
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