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Most cosmetic
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@ -134,66 +134,65 @@ public:
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iVector<vtype,N> & operator= (iVector<vtype,N> &©me) = default;
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*/
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iVector<vtype,N> & operator= (const Zero &hero){
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zeroit(*this);
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return *this;
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iVector<vtype,N> & operator= (const Zero &hero){
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zeroit(*this);
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return *this;
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}
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friend strong_inline void zeroit(iVector<vtype,N> &that){
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for(int i=0;i<N;i++){
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zeroit(that._internal[i]);
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}
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friend strong_inline void zeroit(iVector<vtype,N> &that){
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for(int i=0;i<N;i++){
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zeroit(that._internal[i]);
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}
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}
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friend strong_inline void prefetch(iVector<vtype,N> &that){
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for(int i=0;i<N;i++) prefetch(that._internal[i]);
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}
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friend strong_inline void vstream(iVector<vtype,N> &out,const iVector<vtype,N> &in){
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for(int i=0;i<N;i++){
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vstream(out._internal[i],in._internal[i]);
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}
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friend strong_inline void prefetch(iVector<vtype,N> &that){
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for(int i=0;i<N;i++) prefetch(that._internal[i]);
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}
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friend strong_inline void permute(iVector<vtype,N> &out,const iVector<vtype,N> &in,int permutetype){
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for(int i=0;i<N;i++){
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permute(out._internal[i],in._internal[i],permutetype);
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}
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friend strong_inline void vstream(iVector<vtype,N> &out,const iVector<vtype,N> &in){
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for(int i=0;i<N;i++){
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vstream(out._internal[i],in._internal[i]);
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}
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}
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// Unary negation
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friend strong_inline iVector<vtype,N> operator -(const iVector<vtype,N> &r) {
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iVector<vtype,N> ret;
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for(int i=0;i<N;i++) ret._internal[i]= -r._internal[i];
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return ret;
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}
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// *=,+=,-= operators inherit from corresponding "*,-,+" behaviour
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strong_inline iVector<vtype,N> &operator *=(const iScalar<vtype> &r) {
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*this = (*this)*r;
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return *this;
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}
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strong_inline iVector<vtype,N> &operator -=(const iVector<vtype,N> &r) {
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*this = (*this)-r;
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return *this;
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}
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strong_inline iVector<vtype,N> &operator +=(const iVector<vtype,N> &r) {
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*this = (*this)+r;
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return *this;
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}
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strong_inline vtype & operator ()(int i) {
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return _internal[i];
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}
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strong_inline const vtype & operator ()(int i) const {
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return _internal[i];
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}
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friend std::ostream& operator<< (std::ostream& stream, const iVector<vtype,N> &o){
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stream<< "V<"<<N<<">{";
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for(int i=0;i<N;i++) {
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stream<<o._internal[i];
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if (i<N-1) stream<<",";
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}
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friend strong_inline void permute(iVector<vtype,N> &out,const iVector<vtype,N> &in,int permutetype){
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for(int i=0;i<N;i++){
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permute(out._internal[i],in._internal[i],permutetype);
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}
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}
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// Unary negation
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friend strong_inline iVector<vtype,N> operator -(const iVector<vtype,N> &r) {
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iVector<vtype,N> ret;
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for(int i=0;i<N;i++) ret._internal[i]= -r._internal[i];
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return ret;
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}
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// *=,+=,-= operators inherit from corresponding "*,-,+" behaviour
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strong_inline iVector<vtype,N> &operator *=(const iScalar<vtype> &r) {
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*this = (*this)*r;
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return *this;
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}
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strong_inline iVector<vtype,N> &operator -=(const iVector<vtype,N> &r) {
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*this = (*this)-r;
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return *this;
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}
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strong_inline iVector<vtype,N> &operator +=(const iVector<vtype,N> &r) {
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*this = (*this)+r;
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return *this;
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}
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strong_inline vtype & operator ()(int i) {
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return _internal[i];
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}
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strong_inline const vtype & operator ()(int i) const {
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return _internal[i];
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}
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friend std::ostream& operator<< (std::ostream& stream, const iVector<vtype,N> &o){
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stream<< "V<"<<N<<">{";
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for(int i=0;i<N;i++) {
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stream<<o._internal[i];
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if (i<N-1) stream<<",";
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}
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stream<<"}";
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return stream;
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};
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// strong_inline vtype && operator ()(int i) {
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// return _internal[i];
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// }
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stream<<"}";
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return stream;
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};
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// strong_inline vtype && operator ()(int i) {
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// return _internal[i];
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// }
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};
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template<class vtype,int N> class iMatrix
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@ -213,6 +212,8 @@ public:
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iMatrix(const Zero &z){ *this = zero; };
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iMatrix() =default;
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iMatrix(scalar_type s) { (*this) = s ;};// recurse down and hit the constructor for vector_type
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/*
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iMatrix(const iMatrix<vtype,N> ©me)=default;
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iMatrix(iMatrix<vtype,N> &©me)=default;
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