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Put GlobalSum outside the slice loop
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@ -361,6 +361,7 @@ template<class vobj> inline void sliceSum(const Lattice<vobj> &Data,std::vector<
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// But easily avoided by using double precision fields
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///////////////////////////////////////////////////////
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typedef typename vobj::scalar_object sobj;
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typedef typename vobj::scalar_object::scalar_type scalar_type;
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GridBase *grid = Data.Grid();
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assert(grid!=NULL);
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@ -419,20 +420,19 @@ template<class vobj> inline void sliceSum(const Lattice<vobj> &Data,std::vector<
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}
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// sum over nodes.
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sobj gsum;
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for(int t=0;t<fd;t++){
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int pt = t/ld; // processor plane
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int lt = t%ld;
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if ( pt == grid->_processor_coor[orthogdim] ) {
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gsum=lsSum[lt];
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result[t]=lsSum[lt];
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} else {
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gsum=Zero();
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result[t]=Zero();
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}
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grid->GlobalSum(gsum);
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result[t]=gsum;
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}
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scalar_type * ptr = (scalar_type *) &result[0];
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int words = fd*sizeof(sobj)/sizeof(scalar_type);
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grid->GlobalSumVector(ptr, words);
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}
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template<class vobj>
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