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Use Vector
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@ -92,8 +92,8 @@ int main (int argc, char ** argv)
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RealD Nnode = Grid.NodeCount();
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RealD ppn = Nrank/Nnode;
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std::vector<std::vector<HalfSpinColourVectorD> > xbuf(8,std::vector<HalfSpinColourVectorD>(lat*lat*lat*Ls));
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std::vector<std::vector<HalfSpinColourVectorD> > rbuf(8,std::vector<HalfSpinColourVectorD>(lat*lat*lat*Ls));
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Vector<Vector<HalfSpinColourVectorD> > xbuf(8,Vector<HalfSpinColourVectorD>(lat*lat*lat*Ls));
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Vector<Vector<HalfSpinColourVectorD> > rbuf(8,Vector<HalfSpinColourVectorD>(lat*lat*lat*Ls));
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int ncomm;
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int bytes=lat*lat*lat*Ls*sizeof(HalfSpinColourVectorD);
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@ -172,8 +172,8 @@ int main (int argc, char ** argv)
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RealD Nnode = Grid.NodeCount();
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RealD ppn = Nrank/Nnode;
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std::vector<std::vector<HalfSpinColourVectorD> > xbuf(8,std::vector<HalfSpinColourVectorD>(lat*lat*lat*Ls));
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std::vector<std::vector<HalfSpinColourVectorD> > rbuf(8,std::vector<HalfSpinColourVectorD>(lat*lat*lat*Ls));
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Vector<Vector<HalfSpinColourVectorD> > xbuf(8,Vector<HalfSpinColourVectorD>(lat*lat*lat*Ls));
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Vector<Vector<HalfSpinColourVectorD> > rbuf(8,Vector<HalfSpinColourVectorD>(lat*lat*lat*Ls));
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int ncomm;
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