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switch to double/float instead of float64_t/float32_t in VLA patch

This commit is contained in:
nmeyer-ur 2020-06-13 13:59:32 +02:00
parent 36ea0e222a
commit d1210ca12a

View File

@ -288,14 +288,14 @@ public:
template <class S = Scalar_type>
accelerator_inline Grid_simd &operator=(const Grid_simd<typename std::enable_if<is_ComplexF<S>::value, S>::type, Vector_type> &&rhs) {
//v = rhs.v;
svst1(svptrue_b8(), (float32_t*)this, svld1(svptrue_b8(), (float32_t*)&(rhs.v)));
svst1(svptrue_b8(), (float*)this, svld1(svptrue_b8(), (float*)&(rhs.v)));
return *this;
};
template <class S = Scalar_type>
accelerator_inline Grid_simd &operator=(const Grid_simd<typename std::enable_if<is_ComplexF<S>::value, S>::type, Vector_type> &rhs) {
//v = rhs.v;
svst1(svptrue_b8(), (float32_t*)this, svld1(svptrue_b8(), (float32_t*)&(rhs.v)));
svst1(svptrue_b8(), (float*)this, svld1(svptrue_b8(), (float*)&(rhs.v)));
return *this;
};
@ -303,14 +303,14 @@ public:
template <class S = Scalar_type>
accelerator_inline Grid_simd &operator=(const Grid_simd<typename std::enable_if<is_ComplexD<S>::value, S>::type, Vector_type> &&rhs) {
//v = rhs.v;
svst1(svptrue_b8(), (float64_t*)this, svld1(svptrue_b8(), (float64_t*)&(rhs.v)));
svst1(svptrue_b8(), (double*)this, svld1(svptrue_b8(), (double*)&(rhs.v)));
return *this;
};
template <class S = Scalar_type>
accelerator_inline Grid_simd &operator=(const Grid_simd<typename std::enable_if<is_ComplexD<S>::value, S>::type, Vector_type> &rhs) {
//v = rhs.v;
svst1(svptrue_b8(), (float64_t*)this, svld1(svptrue_b8(), (float64_t*)&(rhs.v)));
svst1(svptrue_b8(), (double*)this, svld1(svptrue_b8(), (double*)&(rhs.v)));
return *this;
};