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Added broadcast and rotation of simd vectors
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@ -84,6 +84,9 @@ public:
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friend strong_inline void vstream(iScalar<vtype> &out,const iScalar<vtype> &in){
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vstream(out._internal,in._internal);
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}
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friend strong_inline void vbroadcast(iScalar<vtype> &out,const iScalar<vtype> &in,int lane){
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vbroadcast(out._internal,in._internal,lane);
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}
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friend strong_inline void zeroit(iScalar<vtype> &that){
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zeroit(that._internal);
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}
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@ -93,6 +96,9 @@ public:
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friend strong_inline void permute(iScalar<vtype> &out,const iScalar<vtype> &in,int permutetype){
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permute(out._internal,in._internal,permutetype);
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}
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friend strong_inline void rotate(iScalar<vtype> &out,const iScalar<vtype> &in,int rot){
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rotate(out._internal,in._internal,rot);
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}
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// Unary negation
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friend strong_inline iScalar<vtype> operator -(const iScalar<vtype> &r) {
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@ -200,11 +206,21 @@ public:
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vstream(out._internal[i],in._internal[i]);
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}
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}
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friend strong_inline void vbroadcast(iVector<vtype,N> &out,const iVector<vtype,N> &in,int lane){
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for(int i=0;i<N;i++){
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vbroadcast(out._internal[i],in._internal[i],lane);
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}
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}
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friend strong_inline void permute(iVector<vtype,N> &out,const iVector<vtype,N> &in,int permutetype){
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for(int i=0;i<N;i++){
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permute(out._internal[i],in._internal[i],permutetype);
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}
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}
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friend strong_inline void rotate(iVector<vtype,N> &out,const iVector<vtype,N> &in,int rot){
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for(int i=0;i<N;i++){
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rotate(out._internal[i],in._internal[i],rot);
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}
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}
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// Unary negation
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friend strong_inline iVector<vtype,N> operator -(const iVector<vtype,N> &r) {
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@ -318,7 +334,13 @@ public:
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for(int j=0;j<N;j++){
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vstream(out._internal[i][j],in._internal[i][j]);
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}}
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}
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}
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friend strong_inline void vbroadcast(iMatrix<vtype,N> &out,const iMatrix<vtype,N> &in,int lane){
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for(int i=0;i<N;i++){
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for(int j=0;j<N;j++){
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vbroadcast(out._internal[i][j],in._internal[i][j],lane);
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}}
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}
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friend strong_inline void permute(iMatrix<vtype,N> &out,const iMatrix<vtype,N> &in,int permutetype){
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for(int i=0;i<N;i++){
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@ -326,6 +348,12 @@ public:
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permute(out._internal[i][j],in._internal[i][j],permutetype);
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}}
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}
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friend strong_inline void rotate(iMatrix<vtype,N> &out,const iMatrix<vtype,N> &in,int rot){
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for(int i=0;i<N;i++){
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for(int j=0;j<N;j++){
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rotate(out._internal[i][j],in._internal[i][j],rot);
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}}
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}
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// Unary negation
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