Dennis Bollweg
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b507fe209c
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Added SpinColourMatrix case to sliceSum Test
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2024-02-27 11:28:32 -05:00 |
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Dennis Bollweg
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15878f7613
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sliceSumReduction_cub_large now also faster than CPU on Frontier
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2024-02-16 13:55:21 -05:00 |
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dbollweg
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6f3455900e
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Adding sliceSumReduction_cub_small/large since hipcub cannot deal with arb. large vobjs
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2024-02-16 13:15:02 -05:00 |
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dbollweg
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b5659d106e
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more test cases
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2024-02-09 13:37:14 -05:00 |
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dbollweg
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9514035b87
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refactor slicesum: slicesum uses GPU version by default now
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2024-02-09 13:02:28 -05:00 |
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dbollweg
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ab2de131bd
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work towards sliceSum for sycl backend
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2024-02-06 13:24:45 -05:00 |
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Dennis Bollweg
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b8b9dc952d
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Async memcpy's and cleanup
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2024-02-01 17:55:35 -05:00 |
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Dennis Bollweg
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79a6ed32d8
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Use accelerator_for2d and DeviceSegmentedRecude to avoid kernel launch latencies
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2024-02-01 16:41:03 -05:00 |
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dbollweg
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caa5f97723
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Add sliceSum gpu using cub/hipcub
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2024-01-31 16:50:06 -05:00 |
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